Set 18 · Enchanted Wilds
Augment system: Boombox Augment
Allies that start combat next to an ally with over 1750 Health gain 10% Durability. Gain a Giant's Belt.
Stats
| Damage reduction percent | 10 |
|---|---|
| Required health | 1750 |
Set 16 · Lore & Legends
Augment system: Hexcore Augments
Allies that start combat next to an ally with over 1750 Health gain 10% Durability. Gain a Giant's Belt.
Stats
| Damage reduction percent | 10 |
|---|---|
| Required health | 1750 |
Set 15 · K.O. Coliseum
Allies that start combat next to an ally with over 1750 Health gain 10% Durability. Gain a Giant's Belt.
Stats
| Damage reduction percent | 10 |
|---|---|
| Required health | 1750 |
Set 14 · Cyber City
Allies that start combat next to an ally with over 1750 Health gain 10% Durability. Gain a Giant's Belt.
Stats
| Damage reduction percent | 10 |
|---|---|
| Required health | 1750 |
Set 13 · Into the Arcane
Allies that start combat next to an ally with over 1750 Health gain 10% Durability. Gain a Giant's Belt.
Stats
| Damage reduction percent | 10 |
|---|---|
| Required health | 1750 |
Set 8 · Monsters Attack!
Your units that start combat next to a unit with over 1600 Health take 7% less damage for the rest of combat.
Stats
| Damage reduction percent | 7 |
|---|---|
| Required health | 1600 |
Set 7 · Dragonlands
Allies that start combat next to an ally with over 1750 Health gain 10% Durability. Gain a Giant's Belt.
Stats
| Damage reduction percent | 10 |
|---|---|
| Required health | 1750 |
Set 3 · Galaxies
Allies that start combat next to an ally with over 1750 Health gain 10% Durability. Gain a Giant's Belt.
Stats
| Damage reduction percent | 10 |
|---|---|
| Required health | 1750 |