Set 18 · Enchanted Wilds
Augment system: Boombox Augment
Gain +2 max team size and your team gains 4% Durability, but you take double player damage when you lose a player combat.
Stats
| Durability bonus | 0.04 |
|---|---|
| Max army size increase | 2 |
| Player combat damage increase | 100 |
Set 17 · Space Gods
Augment system: Hexcore Augments
Gain +2 max team size and your team gains 4% Durability, but you take double player damage when you lose a player combat.
Stats
| Durability bonus | 0.04 |
|---|---|
| Max army size increase | 2 |
| Player combat damage increase | 100 |
Set 16 · Lore & Legends
Augment system: Hexcore Augments
Gain +2 max team size and your team gains 4% Durability, but you take double player damage when you lose a player combat.
Stats
| Durability bonus | 0.04 |
|---|---|
| Max army size increase | 2 |
| Player combat damage increase | 100 |
Set 14 · Cyber City
Gain +2 max team size and your team gains 4% Durability, but you take double player damage when you lose a player combat.
Stats
| Durability bonus | 0.04 |
|---|---|
| Max army size increase | 2 |
| Player combat damage increase | 100 |
Set 9 · Runeterra Reforged
Gain +2 max team size, but take 100% more player damage when you lose a player combat.
Stats
| Max army size increase | 2 |
|---|---|
| Player combat damage increase | 100 |
Set 8 · Monsters Attack!
Gain +2 maximum team size, but take 100% increased player damage.
Stats
| Max army size increase | 2 |
|---|---|
| Player combat damage increase | 100 |