Set 18 · Enchanted Wilds
Augment system: Boombox Augment
Eye For An Eye
For every 15 ally champions that die, gain a random component (max 3). Deaths Remaining: ?
Stats
| Ally deaths | 15 |
|---|---|
| Num components | 3 |
Eye For An Eye+
Gain a random component. For every 18 ally champions that die, gain another component (max 2). Deaths Remaining: ?
Stats
| Ally deaths | 18 |
|---|---|
| Num components | 2 |
| {a6cb80ca} | 1 |
Set 16 · Lore & Legends
Augment system: Hexcore Augments
Eye For An Eye
For every 15 ally champions that die, gain a random component (max 3). Deaths Remaining: ?
Stats
| Ally deaths | 15 |
|---|---|
| Num components | 3 |
Eye For An Eye+
Gain a random component. For every 18 ally champions that die, gain another component (max 2). Deaths Remaining: ?
Stats
| Ally deaths | 18 |
|---|---|
| Num components | 2 |
| {a6cb80ca} | 1 |
Set 15 · K.O. Coliseum
Eye For An Eye
For every 15 ally champions that die, gain a random component (max 3). Deaths Remaining: ?
Stats
| Ally deaths | 15 |
|---|---|
| Num components | 3 |
Eye For An Eye+
Gain a random component. For every 18 ally champions that die, gain another component (max 2). Deaths Remaining: ?
Stats
| Ally deaths | 18 |
|---|---|
| Num components | 2 |
| {a6cb80ca} | 1 |
Set 14 · Cyber City
Eye For An Eye
For every 15 ally champions that die, gain a random component (max 3). Deaths Remaining: ?
Stats
| Ally deaths | 15 |
|---|---|
| Num components | 3 |
Eye For An Eye+
Gain a random component. For every 18 ally champions that die, gain another component (max 2). Deaths Remaining: ?
Stats
| Ally deaths | 18 |
|---|---|
| Num components | 2 |
| {a6cb80ca} | 1 |
Set 13 · Into the Arcane
Eye For An Eye
For every 15 ally champions that die, gain a random component (max 3). Deaths Remaining: ?
Stats
| Ally deaths | 15 |
|---|---|
| Num components | 3 |
Eye For An Eye+
Gain a random component. For every 18 ally champions that die, gain another component (max 2). Deaths Remaining: ?
Stats
| Ally deaths | 18 |
|---|---|
| Num components | 2 |
| {a6cb80ca} | 1 |
Set 7 · Dragonlands
Eye For An Eye
For every 15 ally champions that die, gain a random component (max 3). Deaths Remaining: ?
Stats
| Ally deaths | 15 |
|---|---|
| Num components | 3 |
Eye For An Eye+
Gain a random component. For every 18 ally champions that die, gain another component (max 2). Deaths Remaining: ?
Stats
| Ally deaths | 18 |
|---|---|
| Num components | 2 |
| {a6cb80ca} | 1 |
Set 3 · Galaxies
Eye For An Eye
For every 15 ally champions that die, gain a random component (max 3). Deaths Remaining: ?
Stats
| Ally deaths | 15 |
|---|---|
| Num components | 3 |
Eye For An Eye+
Gain a random component. For every 18 ally champions that die, gain another component (max 2). Deaths Remaining: ?
Stats
| Ally deaths | 18 |
|---|---|
| Num components | 2 |
| {a6cb80ca} | 1 |