Set 18 · Enchanted Wilds
Augment system: Boombox Augment
Allies that start combat in the back row begin combat at 80% Health but gain 25% Damage Amp.
Stats
| Damage amp | 0.25 |
|---|---|
| Health | 0.8 |
Set 17 · Space Gods
Augment system: Hexcore Augments
Allies that start combat in the back row begin combat at 80% Health but gain 25% Damage Amp.
Stats
| Damage amp | 0.25 |
|---|---|
| Health | 0.8 |
Set 16 · Lore & Legends
Augment system: Hexcore Augments
Allies that start combat in the back row begin combat at 80% Health but gain 25% Damage Amp.
Stats
| Damage amp | 0.25 |
|---|---|
| Health | 0.8 |
Set 15 · K.O. Coliseum
Allies that start combat in the back row begin combat at 80% Health but gain 25% Damage Amp.
Stats
| Damage amp | 0.25 |
|---|---|
| Health | 0.8 |
Set 14 · Cyber City
Allies that start combat in the back row begin combat at 80% Health but gain 25% Damage Amp.
Stats
| Damage amp | 0.25 |
|---|---|
| Health | 0.8 |
Set 13 · Into the Arcane
Allies that start combat in the back row begin combat at 80% Health but gain 25% Damage Amp.
Stats
| Damage amp | 0.25 |
|---|---|
| Health | 0.8 |
Set 7 · Dragonlands
Allies that start combat in the back row begin combat at 80% Health but gain 25% Damage Amp.
Stats
| Damage amp | 0.25 |
|---|---|
| Health | 0.8 |
Set 3 · Galaxies
Allies that start combat in the back row begin combat at 80% Health but gain 25% Damage Amp.
Stats
| Damage amp | 0.25 |
|---|---|
| Health | 0.8 |