TFT augment

Item Collector I

Item Collector I has been in 9 sets of Teamfight Tactics: Set 3, Set 5, Set 7, Set 11, Set 12, Set 13, Set 14, Set 15 and Set 18. Its wording or numbers changed along the way — each version is below.

Set 18 · Enchanted Wilds

Augment system: Boombox Augment

For each unique item they are holding, your team gains 1% Attack Damage and 1% Ability Power.

Stats

Attack damage1%
Ability power100%
Max cap99

Set 15 · K.O. Coliseum

For each unique item they are holding, your team gains 1% Attack Damage and 1% Ability Power.

Stats

Attack damage1%
Ability power100%
Max cap99

Set 14 · Cyber City

For each unique item they are holding, your team gains 1% Attack Damage and 1% Ability Power.

Stats

Attack damage1%
Ability power100%
Max cap99

Set 13 · Into the Arcane

For each unique item they are holding, your team gains 1% Attack Damage and 1% Ability Power.

Stats

Attack damage1%
Ability power100%
Max cap99

Set 12 · Magic n' Mayhem

Augment system: Mystic Knapsack

Your team gains 10 Health. For each unique item they are holding, your team gains bonus 2 Health, 1 Attack Damage, and 1 Ability Power.

Stats

Attack damage1%
Ability power100%
Base hp10
Health2
{74536db7}99

Set 11 · Inkborn Fables

Your team gains 10 Health. For each unique item they are holding, your team gains bonus 2 Health, 1 Attack Damage, and 1 Ability Power.

Stats

Attack damage1%
Ability power100%
Base hp10
Health2
{74536db7}99

Set 7 · Dragonlands

For each unique item they are holding, your team gains 1% Attack Damage and 1% Ability Power.

Stats

Attack damage1%
Ability power100%
Max cap99

Set 5 · Reckoning

For each unique item they are holding, your team gains 1% Attack Damage and 1% Ability Power.

Stats

Attack damage1%
Ability power100%
Max cap99

Set 3 · Galaxies

For each unique item they are holding, your team gains 1% Attack Damage and 1% Ability Power.

Stats

Attack damage1%
Ability power100%
Max cap99

More Set 18 augments

All Set 18 augmentsEvery TFT augment