Set 18 · Enchanted Wilds
Augment system: Boombox Augment
For each unique item they are holding, your team gains 1% Attack Damage and 1% Ability Power.
Stats
| Attack damage | 1% |
|---|---|
| Ability power | 100% |
| Max cap | 99 |
Set 15 · K.O. Coliseum
For each unique item they are holding, your team gains 1% Attack Damage and 1% Ability Power.
Stats
| Attack damage | 1% |
|---|---|
| Ability power | 100% |
| Max cap | 99 |
Set 14 · Cyber City
For each unique item they are holding, your team gains 1% Attack Damage and 1% Ability Power.
Stats
| Attack damage | 1% |
|---|---|
| Ability power | 100% |
| Max cap | 99 |
Set 13 · Into the Arcane
For each unique item they are holding, your team gains 1% Attack Damage and 1% Ability Power.
Stats
| Attack damage | 1% |
|---|---|
| Ability power | 100% |
| Max cap | 99 |
Set 12 · Magic n' Mayhem
Augment system: Mystic Knapsack
Your team gains 10 Health. For each unique item they are holding, your team gains bonus 2 Health, 1 Attack Damage, and 1 Ability Power.
Stats
| Attack damage | 1% |
|---|---|
| Ability power | 100% |
| Base hp | 10 |
| Health | 2 |
| {74536db7} | 99 |
Set 11 · Inkborn Fables
Your team gains 10 Health. For each unique item they are holding, your team gains bonus 2 Health, 1 Attack Damage, and 1 Ability Power.
Stats
| Attack damage | 1% |
|---|---|
| Ability power | 100% |
| Base hp | 10 |
| Health | 2 |
| {74536db7} | 99 |
Set 7 · Dragonlands
For each unique item they are holding, your team gains 1% Attack Damage and 1% Ability Power.
Stats
| Attack damage | 1% |
|---|---|
| Ability power | 100% |
| Max cap | 99 |
Set 5 · Reckoning
For each unique item they are holding, your team gains 1% Attack Damage and 1% Ability Power.
Stats
| Attack damage | 1% |
|---|---|
| Ability power | 100% |
| Max cap | 99 |
Set 3 · Galaxies
For each unique item they are holding, your team gains 1% Attack Damage and 1% Ability Power.
Stats
| Attack damage | 1% |
|---|---|
| Ability power | 100% |
| Max cap | 99 |