Set 18 · Enchanted Wilds
Augment system: Boombox Augment
Gain a Training Dummy and 4 gold. If it is the first to die each player combat, gain 1 gold.
Stats
| Gold | 1 |
|---|---|
| Initial gold | 4 |
Set 15 · K.O. Coliseum
Gain a Training Dummy and 4 gold. If it is the first to die each player combat, gain 1 gold.
Stats
| Gold | 1 |
|---|---|
| Initial gold | 4 |
Set 14 · Cyber City
Gain a Training Dummy and 4 gold. If it is the first to die each player combat, gain 1 gold.
Stats
| Gold | 1 |
|---|---|
| Initial gold | 4 |
Set 13 · Into the Arcane
Gain a Training Dummy and 4 gold. If it is the first to die each player combat, gain 1 gold.
Stats
| Gold | 1 |
|---|---|
| Initial gold | 4 |
Set 12 · Magic n' Mayhem
Augment system: Mystic Knapsack
Gain a Training Dummy and 4 gold. If it is the first to die each player combat, gain 1 gold.
Stats
| Gold | 1 |
|---|---|
| Initial gold | 4 |
Set 11 · Inkborn Fables
Gain a Training Dummy and 4 gold. If it is the first to die each player combat, gain 1 gold.
Stats
| Gold | 1 |
|---|---|
| Initial gold | 4 |
Set 10 · Remix Rumble
Gain a Training Dummy and 4 gold. If it is the first to die each player combat, gain 1 gold.
Stats
| Gold | 1 |
|---|---|
| Initial gold | 4 |
Set 7 · Dragonlands
Gain a Training Dummy and 4 gold. If it is the first to die each player combat, gain 1 gold.
Stats
| Gold | 1 |
|---|---|
| Initial gold | 4 |
Set 5 · Reckoning
Gain a Training Dummy and 4 gold. If it is the first to die each player combat, gain 1 gold.
Stats
| Gold | 1 |
|---|---|
| Initial gold | 4 |
Set 3 · Galaxies
Gain a Training Dummy and 4 gold. If it is the first to die each player combat, gain 1 gold.
Stats
| Gold | 1 |
|---|---|
| Initial gold | 4 |