TFT Patch 11.11

Set 5: Reckoning · 26 May 2021

38 changes against patch 11.10, taken from Riot’s own game files rather than from the written notes — so it covers the values the notes leave out.

Champions (24)

  • Aphelios

    4gold cost
    • Attack damage7075
    • Base damage100 / 150 / 300150 / 200 / 4001★ / 2★ / 3★
  • Darius

    5gold cost
    • Starting mana3040
    • Percent attack damage160 / 200 / 2000180 / 220 / 20001★ / 2★ / 3★
    • Debuff duration10 / 10 / 108 / 8 / 81★ / 2★ / 3★
    • Armor reduction tooltip70 / 70 / 7050 / 50 / 501★ / 2★ / 3★
    • Percent health0.1 / 0.1 / 0.10.15 / 0.2 / 0.51★ / 2★ / 3★
    • Num attacks3 / 4 / 102 / 2 / 21★ / 2★ / 3★
  • Draven

    4gold cost
    • AD mult1.8 / 2 / 2.61.6 / 1.7 / 3.41★ / 2★ / 3★
    • Damage150 / 200 / 500150 / 200 / 8001★ / 2★ / 3★
  • Garen

    5gold cost
    • Starting mana3040
    • MR shred tooltip70 / 70 / 7050 / 50 / 501★ / 2★ / 3★
    • MR shred duration10 / 10 / 108 / 8 / 81★ / 2★ / 3★
  • Heimerdinger

    5gold cost
    • Turret magic damage400 / 600 / 7777500 / 650 / 77771★ / 2★ / 3★
  • Jax

    4gold cost
    • Percent attack speed0.3 / 0.35 / 0.50.2 / 0.25 / 0.61★ / 2★ / 3★
  • Karma

    4gold cost
    • Magic damage180 / 240 / 700200 / 250 / 6001★ / 2★ / 3★
  • Kayle

    5gold cost
    • Health700500
  • LeBlanc

    2gold cost
    • Damage200 / 300 / 600200 / 300 / 5501★ / 2★ / 3★
    • Stun duration1.5 / 2 / 2.52 / 2 / 21★ / 2★ / 3★
  • Lulu

    3gold cost
    • Attack speed percent0.7 / 0.8 / 10.7 / 0.8 / 1.21★ / 2★ / 3★
  • Mordekaiser

    4gold cost
    • Mana7080
  • Morgana

    3gold cost
    • Health800850
    • Starting mana6080
  • Nidalee

    3gold cost
    • Damage100 / 150 / 375120 / 180 / 4501★ / 2★ / 3★
  • Pantheon

    3gold cost
    • Damage reduction percent0.75 / 0.8 / 0.90.65 / 0.65 / 0.651★ / 2★ / 3★
  • Riven

    3gold cost
    • Bonus attack damage percent0.9 / 1 / 1.30.9 / 1 / 1.51★ / 2★ / 3★
  • Sejuani

    2gold cost
    • Defensive stats60 / 120 / 300100 / 150 / 3001★ / 2★ / 3★
  • Trundle

    2gold cost
    • Duration6 / 6 / 68 / 8 / 81★ / 2★ / 3★
  • Udyr

    1gold cost
    • Percent AD130 / 140 / 200120 / 130 / 1801★ / 2★ / 3★
  • Varus

    2gold cost
    • Magic damage40 / 60 / 10040 / 60 / 901★ / 2★ / 3★
  • Vel'Koz

    4gold cost
    • Base damage per sec1000 / 1250 / 4000900 / 1100 / 40001★ / 2★ / 3★
  • Viktor

    2gold cost
    • Siphon Power rewritten
      Before
      Viktor blasts his target, dealing 500 magic damage to the nearest enemy. He also grants a 225 Health shield to the 3 allies nearest his target for 5 seconds.
      After
      Viktor blasts his target, dealing 500 magic damage. He also grants a 225 Health shield to the 3 allies nearest his target for 5 seconds.
  • Vladimir

    1gold cost
    • Damage250 / 350 / 450300 / 420 / 5401★ / 2★ / 3★

Traits (3)

    • Bonus AD at 41516
    • Bonus health at 4140160
    • Flat AD at 4150160
    • Bonus AD at 52022
    • Bonus health at 5180220
    • Flat AD at 5200220
    • Description rewritten
      Before
      Skirmishers gain a shield at the start of combat, and bonus Attack Damage each second. (?) ? shield and +? Attack Damage
      After
      Skirmishers gain a shield at the start of combat, and bonus Attack Damage each second. (?) ?% max Health shield and +? Attack Damage

Items (11)

    • Description rewritten
      Before
      Each time the holder casts their Ability, they gain Ability Power equal to ?% of their maximum Mana.
      After
      Each time the holder casts their Ability, they gain bonus Ability Power equal to ?% of their maximum Mana (this bonus applies to that Ability cast).
    • Description rewritten
      Before
      ? Attack Damage
      After
      +? Attack Damage
    • Description rewritten
      Before
      ? Armor
      After
      +? Armor
    • Description rewritten
      Before
      ? Health
      After
      +? Health
    • Description rewritten
      Before
      Enemies within ? hexes have their Magic Resist reduced by ?% (does not stack). When they cast a spell, they are zapped taking magic damage equal to ?% of their max Mana.
      After
      Enemies within ? hexes have their Magic Resist reduced by ?%. When they cast a spell, they are zapped taking magic damage equal to ?% of their max Mana.
    • Description rewritten
      Before
      ? Magic Resist
      After
      +? Magic Resist
    • Description rewritten
      Before
      The holder is immune to crowd control for the first ? seconds of combat. [Unique - Only One Per Champion]
      After
      The holder gains immunity to crowd control in combat for ? seconds. [Unique - Only One Per Champion]
    • Description rewritten
      Before
      ? Attack Speed
      After
      +? Attack Speed
    • Description rewritten
      Before
      ? Critical Strike Chance ? Dodge Chance
      After
      +? Critical Strike Chance +? Dodge Chance

All TFT patches · All sets · Set 5: Reckoning