Combat start: Taunt enemies within ? hexes.
On death, a Voidspawn arises, taunting nearby enemies. Voidspawns that arise from summoned units are ?% effective.
After
Combat start: Taunt all enemies that are in range to attack the holder.
On death, a Voidspawn arises, taunting nearby enemies. Voidspawns that arise from summoned units are ?% effective.