Combat start: Grant ?% Attack Speed and ? Armor and Magic Resist to the holder, adjacent allies, and all allies behind them for ? seconds.
[Support item]
After
Combat start: Grant ?% Attack Speed and ? Armor and Magic Resist to the holder, adjacent allies in the same row, and all allies behind them for ? seconds.
[Support item]
Grant ?% bonus Attack Speed per gold in your bank (up to ? gold).
Each attack has a ?% chance to drop ? gold.
Gold generated this game: ?
After
Grant ?% bonus Attack Speed per gold in your bank (up to ? gold).
Each attack has a ?% chance to drop ? gold.
[Unique - only 1 per champion]
Gold generated this game: ?
Grant ?% bonus Attack Speed per gold in your bank (up to ? gold).
Each attack has a ?% chance to drop ? gold.
Gold generated this game: ?
After
Grant ?% bonus Attack Speed per gold in your bank (up to ? gold).
Each attack has a ?% chance to drop ? gold.
[Unique - only 1 per champion]
Gold generated this game: ?
Grant ? Ability Power per gold in your bank (up to ? gold) and a ?% chance to drop ? gold on enemy kill.
Gold generated this game: ?
After
Grant ? Ability Power per gold in your bank (up to ? gold) and a ?% chance to drop ? gold on enemy kill.
[Unique - only 1 per champion]
Gold generated this game: ?
Goldmancer's Staff
Description rewritten
Before
Grant ? Ability Power per gold in your bank (up to ? gold) and a ?% chance to drop ? gold on enemy kill.
Gold generated this game: ?
After
Grant ? Ability Power per gold in your bank (up to ? gold) and a ?% chance to drop ? gold on enemy kill.
[Unique - only 1 per champion]
Gold generated this game: ?
If the holder is alive after ? seconds of combat, gain 1 gold per ? living allies and grant living allies ?% bonus damage.
[Support item]
After
If the holder is alive after ? seconds of combat, gain 1 gold per ? living allies and grant living allies ?% bonus damage.
[Support item]
[Unique - only 1 per champion]
If the holder is alive after ? seconds of combat, gain 1 gold per ? living allies and grant living allies ?% bonus damage.
[Support item]
After
If the holder is alive after ? seconds of combat, gain 1 gold per ? living allies and grant living allies ?% bonus damage.
[Support item]
[Unique - only 1 per champion]