Set 12 Items
The 160 items Magic n' Mayhem introduced, grouped by what they are. The components and combined items that carry across every set are on the main items page.
160 items in total
Radiant items
Upgraded versions of craftable items, with a stronger effect.
Armor of Eternal DevotionGain 50% increased healing and shielding. Heal for 20% of the Queen's damage dealt.
Only Faeries can hold this item.
Bench the champion to remove it.
Eternal Monarch's CrownAfter dealing damage 12 times, gain ?% for the rest of combat.
After dealing damage 25 times, gain 20% maximum Health, 30% Omnivamp, and 50% damage amp.
Only Faeries can hold this item.
Bench the champion to remove it.
Emblems
Grant a trait to the unit holding them. Built from a Spatula.
Arcana EmblemThe holder gains the Arcana trait.
Bastion EmblemThe holder gains the Bastion trait.
Blaster EmblemThe holder gains the Blaster trait.
Chrono EmblemThe holder gains the Chrono trait.
Conjure EmblemGain a random Emblem.
Eldritch EmblemThe holder gains the Eldritch trait.
Faerie EmblemThe holder gains the Faerie trait.
Frost EmblemThe holder gains the Frost trait.
Honeymancy EmblemThe holder gains the Honeymancy trait.
Hunter EmblemThe holder gains the Hunter trait.
Incantor EmblemThe holder gains the Incantor trait.
Mage EmblemThe holder gains the Mage trait.
Multistriker EmblemThe holder gains the Multistriker trait.
Portal EmblemThe holder gains the Portal trait.
Preserver EmblemThe holder gains the Preserver trait.
Pyro EmblemThe holder gains the Pyro trait.
Scholar EmblemThe holder gains the Scholar trait.
Shapeshifter EmblemThe holder gains the Shapeshifter trait.
Sugarcraft EmblemThe holder gains the Sugarcraft trait.
Vanguard EmblemThe holder gains the Vanguard trait.
Warrior EmblemThe holder gains the Warrior trait.
Witchcraft EmblemThe holder gains the Witchcraft trait.
Set items
Items unique to one set's own mechanic.
A Light SnackUse this on a Briar to grant her ? in exchange for ? of your player health.
In Choncc's Treasure, this item is improved at Stage 3-1 and 4-1.
[Consumable - This item disappears when used.]
AftershockNext Combat: After 10 seconds, stun all enemies for 1.5 seconds.
All FivesReroll your Shop with all 5-cost champions.
All FoursReroll your Shop with all 4-cost champions.
All OnesReroll your Shop with all 1-cost champions.
All ThreesReroll your Shop with all 3-cost champions.
All TwosReroll your Shop with all 2-cost champions.
Animate BenchNext combat: Every 6 seconds, a champion joins combat from your bench.
Animate ShopFor 20 seconds, your shop refreshes for free every 2 seconds.
Arcana SignifierUse this on an Arcana champion to change Arcana's effect to theirs.
Ahri: Gain Ability Power for each 3-star champion.
Hecarim: Units holding items gain Damage Reduction and Attack Damage.
Tahm Kench: Gain Health for each active trait.
Xerath: Abilities deal bonus true damage for each Charm purchased.
Emblem: Gain Damage Amp for each Spatula item equipped.
AssassinNext combat: Your highest champion jumps to the enemy backline.
AssemblyGain a copy of each 1-cost champion.
Backrow StarNext combat: A random back row champion gains 40% for 7 seconds.
BarrierNext combat: Your team gains 1000 Shield, decaying over 5 seconds.
Big Surprise!2 champions without items gain a Suspicious Trenchcoat for 1 round.
Bunch-o'-BeltsYour team gains 6 non-removable Giant's Belts for 1 round.
Busy BeesYour Bees gain 25% Attack Speed this round.
Coin Flip50% chance to gain 1 gold for each Coin Flip you've used.
Combat MasteryNext combat: Gain 1 XP for each enemy your team kills.
Comfort FoodGain 1 player health. Gain 2 more if you lose next player combat.
Conjure AnvilGain a component anvil.
Conjure ArtifactGain an Artifact anvil.
Conjure Frying PanGain a Frying Pan.
Conjure SpatulaGain a Spatula.
Conjure SupportGain a Support Anvil
CopycatNext combat: Get a 1-star copy of the first enemy champion to die.
CounterspellNext combat: Mana Reave all enemies.
Crystal BallReveal who your next opponent is.
Cursed Guinsoo's RagebladeThe holder of this item sets their attack speed cap to 0.1 and cannot gain mana or cast. Every time they are attacked, the attacker gains 10% Attack Speed.
Cursed Hextech GunbladeThe holder deals 100% less damage. They also take 20% of their max health as true damage per second, and heal Milio for the same amount.
Cursed QuicksilverThe holder of this item is stunned. This effect ends when they die.
DeathKill everything. Profit.
DehanceReroll your Shop with champions 1 cost lower.
Desperate PleaNext combat: Reduce incoming player damage by 80%.
Die RollRoll a die. Gain gold equal to the result.
DiscountThis round, the next champion you buy is free.
Dress DownNext combat: 30% Shred and Sunder all enemies for 8 seconds.
EarthquakeNext combat: Stun all enemies for 2 seconds.
Eldritch HungerNext combat: Your Eldritch God gains 20% and 10% on takedown.
EnhanceReroll your Shop with champions 1 cost higher.
Faerie Queen's CrownAfter dealing damage 12 times, gain ?% for the rest of combat.
Only Faeries can hold this item.
Bench the champion to remove it.
FreerollerGain 2 Shop rerolls.
Frosty FortitudeNext combat: Winter ice soldiers gain 40% more Health.
Gear SwapGain a temporary Magnetic Remover and a Reforger for 1 round.
Golden ArmorYour team gains 50 for every 10 gold you have for 1 round.
Golden DummyGain a Dummy for 1 round. Your Dummies drop gold as they take damage.
Greedy DilemmaNext combat: Gain 1 gold. If your opponent also bought this, lose 2 player health instead.
Guild of ThievesGain 3 temporary Thief's Gloves for 1 round.
HexplosionNext combat: The first ally champion to die explodes, dealing 600 magic damage.
Hocus PocusNext combat: Witches gain 25 Ability Power.
Hot StreakNon-combat: Add 2 to your streak.
HugifyYour highest champion grows, gaining 500 for 1 round.
InflictionNext combat: Chill, Burn, Shred, and Sunder enemies for 8 seconds.
Ironclad SpiritYour team gains 30 Armor for 1 round.
JudgementNext combat: If you win, gain 12 gold; if you lose, gain 20 XP.
Late BloomerGain a permanent 3-star 1-cost champion and a Magnetic Remover.
LeadershipA champion holding 3 completed items gains 300 Health permanently.
Life InsuranceNext combat: Allied champions have a 50% chance to drop 1 gold on death.
Lightning StrikeNext combat: Deal 10% max Health as true damage to all enemies.
Lucky FindGain 1 gold. Your team gains 50 Health for 1 round.
Magic MirrorGain a 1-star copy of a random champion you fielded last combat.
Magnum OpusLose 66 player health. Gain a permanent 3-star 5-cost.
Major GambitIf you win your next player combat, gain 10 gold.
Major MimicryGain a Champion Duplicator.
Major PolymorphNon-combat: A 4-cost champ you have transforms into a 5-cost.
Major WishGain a random effect.
ManaflowYour highest champion's Mana cost is reduced by 20 for 1 round.
MasterworkGain a Masterwork Upgrade.
Meteor StormCombat start: Burn and deal 30% max Health magic damage to 4 enemies.
Minor GambitIf you win your next player combat, gain 3 gold.
Minor MimicryGain a Lesser Champion Duplicator.
Minor PolymorphNon-combat: A 1-cost champ you have transforms into a 2-cost.
Minor WishGain a random minor effect.
Moonlight RitualNext combat: A random 1 or 2 cost champion stars up.
Mystic SpiritYour team gains 30 Magic Resist for 1 round.
ParagonNext combat: Your team's physical damage is dealt as magic damage
Phantom ArtifactGain a temporary Artifact for 1 round.
Phantom ClawGain 1 temporary Dragon's Claw for 1 round.
Phantom GlovesGain a temporary Thief's Gloves for 1 round.
Phantom VestGain a temporary Bramble Vest for 1 round.
Piece of CakeGain 25 sugar for your Sugarcraft cake.
PolymorphNon-combat: A 2-cost champ you have transforms into a 3-cost.
Portal HoppingGain a random Portal champion.
Pure UtilityNext combat: Shred, Sunder, Wound, and Burn all enemies for 15 seconds.
PyromaniaGain 10 Pyro infernal cinders.
Queen's GambitNext combat: If you win, gain a copy of your highest cost Faerie.
Queenguard's ArmorGain 20% increased healing and shielding. Heal for 5% of the Queen's damage dealt.
Only Faeries can hold this item.
Bench the champion to remove it.
Quick BountyNext combat: Gain an item component if you win in under 15 seconds.
QuickeningNext combat: Chrono champions gain +30% after countdown.
Radiantize1 full item held by a champion becomes Radiant for 1 round.
ReaperNext combat: Your units execute enemies that fall below 200 Health.
Rite of SpeedYour team gains 10% Attack Speed for 1 round.
RushdownYour highest champion gains 120% decaying over 5 sec for 1 round.
SalvagerAny champions you bench this turn have items removed and broken apart.
Scope ExpansionChampions in your back 2 rows gain 2 Attack Range for 1 round.
Scrappy2 champions without items gain a temporary full item.
Shield WallNext combat: Your team gains 10 Armor.
ShivinateAll your items transform into Statikk Shiv for 1 round.
ShrinkifyYour highest champion shrinks, gaining 25% for 1 round.
Silver GuardNext combat start: Your team is immune to crowd control for 8 seconds.
Sinister DealGain 2 gold. This Charm costs 1 player health.
Sinister ShopGain 6 Shop rerolls. This Charm costs 4 player health.
Spawn SwarmNext combat: Your 1st 2 front row units spawn a voidling after death.
SpitfireNext combat: Dragon attacks deal an extra 1% max Health true damage.
Starless ShieldNext combat: Grant 300 Shield to your 1-star champions.
StealthyNext combat: 3 units in your back row are untargetable for 8 seconds.
Sticky FingersNext combat: copy a component from the 1st enemy your team kills.
Study HardGain 2 XP for each Study Hard you've bought this game.
Summon DragonSummon a 3200 Health Dragon for 1 round.
Summon DummiesGain 2 Target Dummies for 1 round.
Summon DummyGain a Target Dummy for 1 round.
Summon GolemSummon a large Golem equipped with defensive items for 1 round.
Summon SentinelSummon a Sentinel with an emblem of your most active trait for 1 round.
Summon VoidlingGain a Voidling for 1 round.
Sunfire SorceryNext combat: Burn and Wound enemies for 10 seconds.
Supreme ArcanaYour High Arcana champion gains 20% Damage Amp and Durability for 1 round.
Surprise!1 champion without items gains a Suspicious Trenchcoat for 1 round.
The ChariotThis round, rerolls cost you 1 gold and buying XP costs you 3 gold.
The CountReroll your Shop with a 1, 2, 3, 4, and 5 cost champion.
The EmperorNext combat: Xerath gains 20% Damage Amp and his allies gain 10% Damage Amp.
The LoversGain a 5-cost champion and a 2* 2-cost champion that share traits.
The MagicianReroll your shop with all Charms. You can buy 1 this round, which casts twice.
The MoonIncrease your 5-cost odds by 4% permanently.
The StarNext combat: 1-stars star up. Their allies gain 200 Shield and 20.
The SunGain a Support anvil and an Artifact anvil.
The TowerGain a Lightning Dummy for 1 round that strikes nearby enemies.
The WorldGain a copy of every 4-cost champion.
TinkerGain a Reforger and a Remover.
Train HardGain 1 Health for each you have bought this game.
Treasure Hunter1 champion without items gain an Unstable Treasure Chest for 1 round.
Treasure Party1 champions without items gain 2 Unstable Treasure Chests for 1 round.
TremorsCombat start and every 10 seconds, stun all enemies for 1.25 seconds.
TruceYou and your opponent gain 1 gold.
Ultra AscensionNext combat: At 22 seconds, your team gains 300% Damage Amp.
Yordle SpiritNext combat: Your team has a 99% chance to dodge attacks for 4 seconds.
ZoomifyYour team gains 200% movement speed for 1 round.