Set 12 Items
The 193 items Magic n' Mayhem introduced. The components and combined items that carry across every set are on the main items page.
Showing 1–60 of 193.

A Light Snack
Use this on a Briar to grant her ? in exchange for ? of your player health. In Choncc's Treasure, this item is improved at Stage 3-1 and 4-1. [Consumable - This item disappears when used.]

Aftershock
Next Combat: After 10 seconds, stun all enemies for 1.5 seconds.

All Fives
Reroll your Shop with all 5-cost champions.

All Fours
Reroll your Shop with all 4-cost champions.

All Ones
Reroll your Shop with all 1-cost champions.

All Threes
Reroll your Shop with all 3-cost champions.

All Twos
Reroll your Shop with all 2-cost champions.

Animate Bench
Next combat: Every 6 seconds, a champion joins combat from your bench.

Animate Shop
For 20 seconds, your shop refreshes for free every 2 seconds.

Arcana Emblem
The holder gains the Arcana trait.

Arcana Signifier
Use this on an Arcana champion to change Arcana's effect to theirs. Ahri: Gain Ability Power for each 3-star champion. Hecarim: Units holding items gain Damage Reduction and Attack Damage. Tahm Kench: Gain Health for each active trait. Xerath: Abilities deal bonus true damage for each Charm purchased. Emblem: Gain Damage Amp for each Spatula item equipped.

Armor of Eternal Devotion
Gain 50% increased healing and shielding. Heal for 20% of the Queen's damage dealt. Only Faeries can hold this item. Bench the champion to remove it.

Assassin
Next combat: Your highest champion jumps to the enemy backline.

Assembly
Gain a copy of each 1-cost champion.

Backrow Star
Next combat: A random back row champion gains 40% for 7 seconds.

Barrier
Next combat: Your team gains 1000 Shield, decaying over 5 seconds.

Bastion Emblem
The holder gains the Bastion trait.

Big Surprise!
2 champions without items gain a Suspicious Trenchcoat for 1 round.

Blaster Emblem
The holder gains the Blaster trait.

Bunch-o'-Belts
Your team gains 6 non-removable Giant's Belts for 1 round.

Busy Bees
Your Bees gain 25% Attack Speed this round.

Chrono Emblem
The holder gains the Chrono trait.

Coin Flip
50% chance to gain 1 gold for each Coin Flip you've used.

Combat Mastery
Next combat: Gain 1 XP for each enemy your team kills.

Comfort Food
Gain 1 player health. Gain 2 more if you lose next player combat.

Conjure Anvil
Gain a component anvil.

Conjure Artifact
Gain an Artifact anvil.

Conjure Emblem
Gain a random Emblem.

Conjure Frying Pan
Gain a Frying Pan.

Conjure Spatula
Gain a Spatula.

Conjure Support
Gain a Support Anvil

Copycat
Next combat: Get a 1-star copy of the first enemy champion to die.

Counterspell
Next combat: Mana Reave all enemies.

Crystal Ball
Reveal who your next opponent is.

Cursed Guinsoo's Rageblade
The holder of this item sets their attack speed cap to 0.1 and cannot gain mana or cast. Every time they are attacked, the attacker gains 10% Attack Speed.

Cursed Hextech Gunblade
The holder deals 100% less damage. They also take 20% of their max health as true damage per second, and heal Milio for the same amount.

Cursed Quicksilver
The holder of this item is stunned. This effect ends when they die.

Death
Kill everything. Profit.

Dehance
Reroll your Shop with champions 1 cost lower.

Desperate Plea
Next combat: Reduce incoming player damage by 80%.

Die Roll
Roll a die. Gain gold equal to the result.

Discount
This round, the next champion you buy is free.

Dress Down
Next combat: 30% Shred and Sunder all enemies for 8 seconds.

Earthquake
Next combat: Stun all enemies for 2 seconds.

Eldritch Emblem
The holder gains the Eldritch trait.

Eldritch Hunger
Next combat: Your Eldritch God gains 20% and 10% on takedown.

Enhance
Reroll your Shop with champions 1 cost higher.

Eternal Monarch's Crown
After dealing damage 12 times, gain ?% for the rest of combat. After dealing damage 25 times, gain 20% maximum Health, 30% Omnivamp, and 50% damage amp. Only Faeries can hold this item. Bench the champion to remove it.

Faerie Emblem
The holder gains the Faerie trait.

Faerie Queen's Crown
After dealing damage 12 times, gain ?% for the rest of combat. Only Faeries can hold this item. Bench the champion to remove it.

Freeroller
Gain 2 Shop rerolls.

Frost Emblem
The holder gains the Frost trait.

Frosty Fortitude
Next combat: Winter ice soldiers gain 40% more Health.

Gear Swap
Gain a temporary Magnetic Remover and a Reforger for 1 round.

Golden Armor
Your team gains 50 for every 10 gold you have for 1 round.

Golden Dummy
Gain a Dummy for 1 round. Your Dummies drop gold as they take damage.

Greedy Dilemma
Next combat: Gain 1 gold. If your opponent also bought this, lose 2 player health instead.

Guild of Thieves
Gain 3 temporary Thief's Gloves for 1 round.

Hexplosion
Next combat: The first ally champion to die explodes, dealing 600 magic damage.

Hocus Pocus
Next combat: Witches gain 25 Ability Power.