Set 12 · Magic n' Mayhem
Arcana
Use the Arcana signifier item to choose a High Arcana champion. Each Arcana grants power based on a different condition. Gain power for: Ahri: Fielding 3-star champions. Hecarim: Equipping items. Tahm Kench: Activating traits. Xerath: Purchasing Charms. Emblem: Equipping Spatula items.
Breakpoints
| Units | Effect |
|---|---|
| 2 | Active with 2 to 2 Arcana champions. |
| 3 | Active with 3 to 3 Arcana champions. |
| 4 | Active with 4 to 4 Arcana champions. |
| 5 | Active with 5 or more Arcana champions. |



