Set 12 · Magic n' Mayhem
Chrono
Chronos gain 15 Ability Power. Combat start: begin a 10 second countdown, which speeds up by 1 second after each Chrono Ability cast. At the end of the countdown, gain a special effect:
Breakpoints
| Units | Effect |
|---|---|
| 2–3 | Your team heals 15%; Chronos gain 20 |
| 4–5 | AND freeze time for 3 seconds, Chronos keep fighting and gain 55 |
| 6 | Freeze time for 4 seconds, your team heals 100%; Chronos keep fighting and gain 70 and 35% |




