Set 12 · Magic n' Mayhem

Honeymancy

Honeymancers gain 5 Bees that deal magic damage to their target every 3 seconds. Each Bee deals damage based on the damage a Honeymancer deals and takes. When a Honeymancer dies, they leave 2 Bees that follow nearby Honeymancers for the rest of combat.

Breakpoints

UnitsEffect
3–47% of damage dealt, 3% of damage taken
5–613% of damage dealt, 5% of damage taken
720% of damage dealt, 10% of damage taken. Bees deal damage twice as often.

5 champions have Honeymancy