Your team gains 3% Attack Speed. Pyro champions gain more and execute enemies under 10% Health. For each kill, Pyro champions create an infernal cinder that you collect the next round. For every 5 cinders you collect, your team gains 2% more. Cinders collected: ? Team: ?%
Breakpoints
| Units | Effect |
|---|---|
| 2 | 5% |
| 3 | 25% |
| 4 | 50% |
| 5 | 65% and execute under 15% Health |



