Set 14 Items
The 139 items Cyber City introduced. The components and combined items that carry across every set are on the main items page.
Showing 1–60 of 139.

+1 to all traits
Gain +1 to all non-unique traits.

12 radiant items
Covalent Spark, Jak'sho the Protean, Bulwark's Oath, Spear of Hirana, Rabadon's Ascended Deathcap, Glamorous Gauntlet, Guinsoo's Reckoning, Runaan's Tempest, Luminous Deathblade, Zenith Edge, Fist of Fairness, Eternal Whisper

13-Round Egg
Hatches in 13 rounds (losses count double), granting about 40 Gold worth of loot.

2 star Alistar
2 star Alistar

2 star Dr. Mundo
2 star Dr. Mundo

2 star Draven
2 star Draven

2 star Fiddlesticks
2 star Fiddlesticks

2 star Garen
2 star Garen

2 star Gragas
2 star Gragas

2 star Kobuko
2 star Kobuko

2 star Mordekaiser
2 star Mordekaiser

2 star Renekton
2 star Renekton

2 star Rhaast
2 star Rhaast

2 star Shyvana
2 star Shyvana

2 star Veigar
2 star Veigar

2 star Viego
2 star Viego

2 star Zac, Aurora, Urgot, and Samira
2 star Zac, Aurora, Urgot, and Samira

2 star Zed
2 star Zed

2 star Ziggs
2 star Ziggs

2-Round Egg
Hatches in 2 rounds (losses count double), granting about 15 Gold worth of loot.

3 Deathfire Grasps
3 Deathfire Grasps

3 Lightshield Crests
3 Lightshield Crests

3 Randuin's Omens
3 Randuin's Omens

3 star Draven
3 star Draven

3 star Galio
3 star Galio

3 star LeBlanc
3 star LeBlanc

3 star Rhaast
3 star Rhaast

3 star Zyra
3 star Zyra

4 star Dr. Mundo
4 star Dr. Mundo

4 star Vi
4 star Vi

4-Round Egg
Hatches in 4 rounds (losses count double), granting about 15 Gold worth of loot.

5-Round Egg
Hatches in 5 rounds (losses count double), granting about 25 Gold worth of loot.

50 Rerolls
50 Rerolls

7-Round Egg
Hatches in 7 rounds (losses count double), granting about 40 Gold worth of loot.

9-Round Egg
Hatches in 9 rounds (losses count double), granting about 25 Gold worth of loot.

Ani-Mines
Every 5 seconds, a random Anima Squad champion throws three Ani-Mines that explode, dealing physical damage in an area.

Anima Squad Emblem
The holder gains the Anima Squad trait.

Anima Squad Mod
Permanently mods a champion to benefit from the Anima Squad trait (but does not contribute). Champions can only have one Trait Mod. Consumable - This item disappears when used.

Apex-Fangs
When you damage an enemy, deal 100% of the damage to the nearest enemy as physical damage after a brief delay. Total Shockwave Damage This Round: ? Recommended users: Naafiri, Jhin, and Varus

Backline Attacker
Unleashes a barrage from the backline. (Comes with Rapid Firecannon, Fishbones, and Guinsoo's Rageblade.)

Bastion Emblem
The holder gains the Bastion trait. Gain 15% of Armor and Magic Resistance as Ability Power.

Bastion Mod
Permanently mods a champion to benefit from the Bastion trait (but does not contribute). Champions can only have one Trait Mod. Consumable - This item disappears when used.

Blade-o-rang
Every 4 seconds, a random Anima Squad champion throws a returning Blade-o-rang that deals physical damage, increased for the first target hit.

BoomBot Emblem
The holder gains the BoomBot trait.

BoomBot Mod
Permanently mods a champion to benefit from the BoomBot trait (but does not contribute). Champions can only have one Trait Mod. Consumable - This item disappears when used.

Bruiser Emblem
The holder gains the Bruiser trait. For every 240 max Health, deal 1% bonus damage as magic damage.

Bruiser Mod
Permanently mods a champion to benefit from the Bruiser trait (but does not contribute). Champions can only have one Trait Mod. Consumable - This item disappears when used.

Chrome
Total Chrome: ? Total Bonuses: ?% / ?

Close Armory
Closes the Armory. Will reopen next round with new traits.

CONTINUE: Add 30 Gold
Vote to increase the total pot by 30 gold. Chosen if the majority vote for this option.

Corrupted Chassis
All Shields are 15% more effective on the holder. Every 7 seconds, siphon 10% of the owner's max Health from the current target and convert it to a Shield for 5 seconds. Shielding This Round: ? Recommended users: Mordekaiser, Jax, and Sejuani

Cybercoil
Abilities and Attacks mark enemies for 8 seconds. Heal for 12% of damage dealt to marked enemies. Total Healing This Round: ? Recommended users: Sejuani, Jax, and Mordekaiser

Cypher Emblem
The holder gains the Cypher trait.

Divinicorp Emblem
The holder gains the Divinicorp trait.

Divinicorp Mod
Permanently mods a champion to benefit from the Divinicorp trait (but does not contribute). Champions can only have one Trait Mod. Consumable - This item disappears when used.

Dynamo Emblem
The holder gains the Dynamo trait. On cast, gain ?% Damage Amp per 10 Mana spent.

Dynamo Mod
Permanently mods a champion to benefit from the Dynamo trait (but does not contribute). Champions can only have one Trait Mod. Consumable - This item disappears when used.

Executioner Emblem
The holder gains the Executioner trait. Critical Strikes ignore 40% of the target's Armor and Magic Resist.

Executioner Mod
Permanently mods a champion to benefit from the Executioner trait (but does not contribute). Champions can only have one Trait Mod. Consumable - This item disappears when used.

Exotech Emblem
The holder gains the Exotech trait.