Set 17 Items
The 126 items Space Gods introduced, grouped by what they are. The components and combined items that carry across every set are on the main items page.
126 items in total
Artifacts
Ornn artifacts — powerful, no recipe, one per unit.
Ahri's AuraThe holder is orbited by 3 foxfires. Each one deals 50 magic damage and the orbit expands to hit the holder's current target.
For every 20 Mana the holder spends, foxfires travel 5% faster for the rest of combat.
Evelynn's InstinctWhen switching targets, blink to the next target. Attacks and Abilities execute the holder's target below 12% of their Health.
Kills grant the holder 50% Attack Speed decaying over 3 seconds.
Soraka's MiracleThe first 2 times the holder drops below 50% Health, a Miracle occurs, healing them for 20% of their max Health.
If the holder survives player combat, gain 1 player Health for each Miracle this combat.
Thresh's LanternAfter 6 seconds of combat, pull the leftmost benched unit onto the battlefield. While that unit lives, 20% of all damage the holder would take is redirected to them.
Traits of champions flung onto the board do not become active
Varus's ObsessionCombat Start: Your strongest Tank becomes the Soulmate. For each second they are alive, the holder gains 3% stacking Attack Damage and Ability Power.
The Soulmate heals for 20% of damage the holder deals.
Yasuo's BladeworkEvery 3 seconds, your next attack is a double attack.
Zeke's Bleak HeraldWhen combat begins, the holder reduces the Attack Speed of all allies within 1 hexes in the same row by 20%. The holder then gains 60% Attack Speed for each affected ally.
Radiant items
Upgraded versions of craftable items, with a stronger effect.
Biomatter PreserverGain 0.05% max Health and deploy 3 Life Orbs. Every 8 seconds of combat, one drops restoring 18% of the holder's missing Health.
At (4): If the holder is Psionic, they gain 30% increased healing from all sources.
Recommended user: Gragas.
Drone UplinkA drone repeats 25% of damage from the holder's attacks and Abilities to the same targets every 3 seconds.
At (4): If the holder is Psionic, gain an additional mini-drone that repeats 30% of damage.
Recommended users: Sona and Viktor.
Kayle's Radiant ExaltationBehold, the righteous flame!
Malware MatrixAttack Champion: Dealing physical damage to an enemy reduces the target's Armor by 2.
Magic Champion: Dealing magic damage to an enemy reduces the target's Magic Resist by 2.
At (4): If the holder is Psionic, every 3rd attack cleaves, dealing 100 physical damage to nearby enemies.
Recommended users: Master Yi and Pyke.
Ability Damage Cooldown: 1 seconds.
Radiant FieldGain 20% max health. Every second, deal magic damage in a 1-hex radius equal to 3% of the holder's max Health. Radius increases every 6 seconds.
Recommended Roles: Attack or Magic Tank
SemiconductorEvery 4 attacks and every 12 times being attacked, zap the 3 nearest enemies, dealing 7.5% of enemy Health as magic damage.
Recommended users: Gragas and Master Yi.
Solar EclipseGain 18% max Health. Every second, deal magic damage in a 2 hex radius equal to 5% of the holder's max Health, and gain max Health equal to 20% of damage dealt. Radius increases every 6 seconds.
Recommended Roles: Attack or Magic Tank
Sympathetic ImplantEvery 5 seconds, gain:
Magic Champions: 1 Mana Regen.
Attack Champions: 15% Attack Speed.
At (4): If the holder is Psionic, their abilities deal 25% of their ability damage as true damage instead.
Recommended users: Sona and Viktor.
Target-Lock OpticsWhen the holder damages each enemy for the first time each combat, gain:
Attack Champions: 9% Attack Damage
Magic Champions: 7% Ability Power
At (4): If the holder is Psionic, they heal 30% of their max Health whenever their target dies.
Recommended users: Pyke and Master Yi
Emblems
Grant a trait to the unit holding them. Built from a Spatula.
Anima EmblemThe holder gains the Anima trait.
Arbiter EmblemThe holder gains the Arbiter trait.
Bastion EmblemThe holder gains the Bastion trait. After the first 10 seconds of combat, the holder gains 70% Attack Speed.
Brawler EmblemThe holder gains the Brawler trait. Attacks deals 3% of the holder's max health as magic damage.
Challenger EmblemThe holder gains the Challenger trait. On takedown, the holder's next 3 attacks each heal for 5% of max health.
Dark Star EmblemThe holder gains the Dark Star trait.
Marauder EmblemThe holder gains the Marauder trait and has a 33% chance to drop 1 gold on kill.
Gold dropped this game: ?
Meeple EmblemThe holder gains the Meeple trait and 4% Damage Amp and 50 Health per.
N.O.V.A. EmblemThe holder gains the N.O.V.A. trait.
N.O.V.A. Strike: Gain 25% Attack Speed and 10 Armor and Magic Resist. Other allies gain 10% Attack Speed and 10 Armor and Magic Resist.
Primordian EmblemThe holder gains the Primordian trait.
Psionic EmblemThe holder gains the Psionic trait.
Rogue EmblemThe holder gains the Rogue trait. At 50% health, gain 25% Omnivamp and immunity to crowd control for 5 seconds.
Shepherd EmblemThe holder gains the Shepherd trait. On cast, grant 8% of max Mana to the Bond of the Stars.
Sniper EmblemThe holder gains the Sniper trait and +1 Attack Range.
Space Groove EmblemThe holder gains the Space Groove trait. On cast, the holder enters for 2.5 seconds.
Can only occur once every 4 seconds.
Stargazer EmblemThe holder gains the Stargazer trait.
Timebreaker EmblemThe holder gains the Timebreaker trait.
Vanguard EmblemThe holder gains the Vanguard trait. Gain 2% Ability Power whenever an ally gains a shield.
Voyager EmblemThe holder gains the Voyager trait.
Combat Start: The holder and allies within 1 hex in the same row gain a bonus based on the holder's role.
- Tanks: 10 Armor and Magic Resist
- Fighters/Assassins: 10% Omnivamp
- Other Roles: 10% Attack Speed
Set items
Items unique to one set's own mechanic.
Aim-AssistantDeal 5% bonus damage per hex distance from the target.
AnimapocalypseStore 20% of damage dealt. Every 6 seconds and on death, deal the stored damage as true damage to all enemies, reduced by 5% for each hex they are from the epicenter.
Recommended Roles: Attack or Magic Caster
AnomalyEvolve the holder, granting an effect based on their role.
Tank: Gain 1100 health and grow in size.
Marksman: Gain 75% Attack Speed. On cast, knock back their target if within 3 hexes of them.
Fighter/Assassin: Gain 35 Ability Power & 35% Attack Damage. Triple it when below 85% Health.
Caster: For every 50 Mana spent, throw a 2-hex fireball that deals 5% max Health true damage, 33% Wounds, and 1% Burns for 5 seconds.
Specialist: Gain 6 stars that orbit this champion. Each star deals 70 magic damage and the orbit expands to hit the champion's current target.
AP RoundsAttacks and Abilities ignore 30% of enemy Armor
AP Rounds+Attacks and Abilities ignore 60% of enemy Armor
Assault Frame4 Range, Attack Marksman
Specialized in dealing damage to foes.
Assault FrameBecome an Attack Fighter with -2 Range. Gain 250 Base Health, 10% Omnivamp, and 25% Attack Damage.
Battle Bunny CrossbowGain Precision.
Every 4 critical strikes, fire 5 piercing arrows that can critically strike towards the target. Each deals 80% physical damage.
Max 3 stacks per Ability cast.
Recommended Roles: Attack Marksman or Fighter
Biomatter PreserverGain 0.05% max Health and deploy 3 Life Orbs. Every 8 seconds of combat, one drops restoring 18% of the holder's missing Health.
Recommended user: Gragas.
Blast RadiusSecondary blast radius is increased by 1 hex, dealing 50% less for each additional hex.
Blast Radius+Secondary blast radius is increased by 2 hexes, dealing 30% less for each additional hex.
Blast Radius++Secondary blast radius is increased by 3 hexes, dealing 30% less for each additional hex.
Broken PrototypeCombat start: Gain a 15% max Health shield.
BuckshotIncrease the number of Attack projectiles by 2. Spread increased by 20%.
Buckshot+Increase the number of Attack projectiles by 4. Spread increased by 30%.
Buckshot++Increase the number of Attack projectiles by 6. Spread increased by 40%.
Bunny Prime BallistaGain Precision.
Every 3 critical strikes, fire 6 piercing arrows that can critically strike towards the target. Each deals 100% physical damage.
On takedown, fire a burst of 12 arrows from the target.
Max 3 stacks per Ability cast.
Recommended Roles: Attack Marksman or Fighter
Challenger ModeMiss Fortune gains the Challenger trait.
ChokeReduce projectile spread by 75%.
Conduit ModeMiss Fortune gains the Conduit trait.
CoolantMana Cost reduced by 10
Coolant+Mana Cost reduced by 20
Cyclonic SlicersGain 3 orbiting razors. Razors deal ? magic damage, and 30% Shred and Sunder enemies for 4 seconds. Deal 10% increased damage to Shredded or Sundered enemies.
Damage increases based on Stage.
Recommended Roles: Attack or Magic Fighter
Deep FreezeThe first time you fall below 90%, 60%, 40%, and 20% health, gain a 20% max health shield for 4 seconds. When this happens, release a frost nova that stuns enemies within 2 hexes for 2 seconds and deals magic damage equal to 15% of their max Health.
The radius increases by 1 each nova.
Recommended Roles: Attack or Magic Tank
Double Tap35% chance to attack twice.
Drone UplinkA drone repeats 20% of damage from the holder's attacks and Abilities to the same targets every 3 seconds.
Recommended users: Sona and Viktor.
Echoing BatbladesEvery 3 attacks, fire 10 batblades split between the 3 nearest enemies. Each blade deals 50% physical damage.
Recommended Role: Attack Marksman
Emergency ShieldingAt 40% Health, gain a 50% max Health shield that decays over 2.5 seconds.
Emergency Shielding+At 40% Health, gain a 75% max Health shield that decays over 4 seconds.
Evolved EmbershotFor every 15 mana spent, fire a projectile at a nearby enemy dealing ? + 50% of the holder's Ability Power magic damage, and applying 1% Burn and 33% Wound to enemies for 10 seconds.
Each projectile leaves a lingering field that deals ? magic damage to enemies each second.
Damage increases based on Stage.
Burn: Deals a percent of the target's max Health as true damage every second
Wound: Reduces healing received
Recommended Roles: Magic Caster
Fission+2 Mana Regen and 10% Attack Damage
Fission++3 Mana Regen and 20% Attack Damage
Fission+++5 Mana Regen and 30% Attack Damage
Fragmentation RoundsAttacks send 2 fragments to nearby enemies on hit that deal 15% damage.
Fragmentation Rounds+Attacks send 3 fragments to nearby enemies on hit that deal 20% damage.
Gold? Gold
Grav BoosterOn takedown, dash to the next target and attack 40% faster for 2 attacks.
Grav Booster+On takedown, dash to the next target and attack 40% faster for 3 attacks.
Guiding HexEvery 3 seconds, fire a bolt at a random enemy in Attack Range, dealing ? magic damage.
Aurora Bonus: If this item is equipped on Aurora, she gains 12 Ability Power when the bolt hits.
Damage increases based on Stage.
Heartseeker+10% Crit Chance and +5% Crit Damage
Heartseeker++25% Crit Chance and +10% Crit Damage
Heartseeker+++40% Crit Chance and +18% Crit Damage
Heavy PlatingGain 300 Base Health, 20 Armor, and 20 Magic Resistance.
Iceblast ArmorThe first time you fall below 70% and 35% health, gain a 20% max health shield for 4 seconds and release a frost nova that stuns enemies within 3 hexes for 1.5 seconds.
Recommended Roles: Attack or Magic Tank
Laser BallisticsAttacks travel an additional hex and pierce enemies, reducing damage by 60% per target pierced.
Laser Ballistics+Attacks travel an additional 2 hexes and pierce enemies, reducing damage by 60% per target pierced.
LaserBallistics++Attacks travel an additional 3 hexes and pierce enemies, reducing damage by 60% per target pierced.
Latent ExplosionStore 15% of damage dealt to enemies. On takedown, enemies release the stored damage as physical damage in a two-hex radius.
Leaky PrototypeEvery 5 seconds, this item loses 3 Ability Power and gains 1 Mana Regen.
Leeching Implants+10% Omnivamp and 10% Attack Damage
Leeching Implants++15% Omnivamp and 20% Attack Damage
Leonine LamentationEvery 15% max health lost, fire crescent projectiles in 3 lines dealing physical damage equal to 50% of the holder's Armor and Magic Resist. Steal 10 Armor and Magic Resist from all enemies hit.
Recommended Roles: Attack or Magic Tank
Lioness's LamentEvery 15% max health lost, fire crescent projectiles in a line dealing physical damage equal to 50% of the holder's Armor and Magic Resist. Steal 3 Armor and Magic Resist from all enemies hit.
Recommended Roles: Attack or Magic Tank
Malware MatrixAttack Champion: Dealing physical damage to an enemy reduces the target's Armor by 2.
Magic Champion: Dealing magic damage to an enemy reduces the target's Magic Resist by 2.
Recommended users: Master Yi and Pyke.
Ability Damage Cooldown: 0.75 seconds.
Marksman Frame25% chance to attack twice.
MeltthroughEvery second, reduce the Armor of enemies within 2-hexes by 4, doubled for adjacent enemies.
NanomachinesRestore 3% max Health each second.
OmniweaponThe pinnacle of Anima technology.
OwO BlasterEvery attack, fire 9 laser blasts random targets in range, dealing 40% of the holder's Attack Damage as physical damage.
Recommended Roles: Attack Marksman
Power FrameGain Precision and increase Ability damage by 5%.
Precision Scope+1 Range & 12% Attack Damage
Precision Scope++2 Range & 24% Attack Damage
Precision Scope+++3 Range & 36% Attack Damage
Reactive ArmorTaking damage from enemies grants 4 bonus Armor and Magic Resistances, up to 50.
Reinforced Frame!!DO NOT PICK - NOT YET IMPLEMENTED!!
1 Range, Attack Tank
Specialized in absorbing damage and protecting allies.
Replicator ModeMiss Fortune gains the Replicator trait.
Rev-UpGain 8% Attack Speed for each attack against the same target, up to 80%.
Rev-Up+Gain 15% Attack Speed for each attack against the same target, up to 150%.
Ripper BulletsAttacks reduce enemy Armor and Magic Resistance by 1.
Ripper Bullets+Attacks reduce enemy Armor and Magic Resistance by 2.
Rocket SwarmEvery 30 Mana spent, fire a barrage of 4 rockets at the target, each dealing 30% physical damage.
Jinx Bonus: If this item is equipped on Jinx, instead replace all ability bullets with rockets that deal 40% increased damage.
Savage SlicerAttacks hit the target and all adjacent enemies for 30% of Basic Attack Damage. Omnivamp applies 150% to this damage.
Briar Bonus: If this item is equipped on Briar, on cast this effect happens 15 times.
Searing ShortbowFor every 20 mana spent, fire a projectile at a nearby enemy, dealing ? + 75% of the holder's Ability Power magic damage and applying 1% Burn and 33% Wound to enemies for 3 seconds.
Damage increases based on Stage.
Burn: Deals a percent of the target's max Health as true damage every second
Wound: Reduces healing received
Recommended Role: Magic Caster
SemiconductorEvery 4 attacks and every 8 times being attacked, zap the 3 nearest enemies, dealing 7% of enemy Health as magic damage.
Recommended users: Gragas and Master Yi.
Sheer MassGain 25% max Health and size.
ShockwaveCombat Start: Unleash a shockwave forward that deals 15% of Graves' max Health as magic damage and stun enemies hit for 2 seconds.
Sparking PrototypeEvery 4 seconds, gain 30% Attack Speed for 4 seconds.
Striker SelectorUse this on a N.O.V.A. champion to activate their Strike effect when the Power Surge occurs.
Support Frame!!DO NOT PICK - NOT YET IMPLEMENTED!!
4 Range, Hybrid Caster
Specialized in debilitating enemies and empowering allies.
Sympathetic DetonationA second one-hex radius explosion occurs on the nearest enemy, dealing 30% damage.
Sympathetic ImplantEvery 5 seconds, gain:
Magic Champions: 1 Mana Regen.
Attack Champions: 15% Attack Speed.
Recommended users: Sona and Viktor.
TankbusterGain 15% Damage Amp against Tanks.
Target-Lock OpticsWhen the holder damages each enemy for the first time each combat, gain:
Attack Champions: 9% Attack Damage
Magic Champions: 7% Ability Power
Recommended users: Pyke and Master Yi
Tentacle SlamEvery 5 seconds, summon a tentacle that slams down on the target, dealing ? physical damage and healing the holder for 12% max health.
Illaoi Bonus: If this item is equipped on Illaoi, an additional tentacle slams targets drained by her ability at 35% effectiveness.
Damage increases based on Stage.
The AnnihilatorStore 25% of damage dealt. On death or after 16 seconds in combat, deal the stored damage as true damage to all enemies, reduced by 15% for each hex they are away from the epicenter.
Recommended Roles: Attack or Magic Caster
Triple Tap18% chance to attack thrice.
Tune-UpDoes nothing, but it's free!
Unceasing CycloneGain 6 orbiting razors. Razors deal ? true damage, and 30% Shred and Sunder enemies for the rest of combat. Deal 30% increased damage to Shredded or Sundered enemies.
Damage increases based on Stage.
Recommended Roles: Attack or Magic Fighter
UwU BlasterEvery attack, fire 3 laser blasts random targets in range, dealing 40% of the holder's Attack Damage as physical damage.
Recommended Role: Attack Marksman
Vayne's ChromabladesEvery 5 attacks, fire 30 chromablades split between all enemies. Each blade deals 50% physical damage.
Recommended Role: Attack Marksman
Void CoefficientEach cast reduces Mana Cost by 15% (to a minimum of 10)