Set 18 · Enchanted Wilds
Glass Cannon II
Allies that start combat in the back row begin combat at 80% Health but gain 25% Damage Amp.
Stats
| Damage amp | 0.25 |
|---|---|
| Health | 0.8 |
Allies that start combat in the back row begin combat at 80% Health but gain 25% Damage Amp.
| Damage amp | 0.25 |
|---|---|
| Health | 0.8 |