Set 18 Items — page 2
The 106 items Enchanted Wilds introduced. Cross-set components are on the main items page.
Showing 47–106 of 106.

Lost Travelers
Gain 5 gold worth of random champions.

Major Polymorph
A random 4-cost you own permanently transforms into a 5-cost.

Major Polymorph
The highest star level 4-cost you own permanently transforms into a 5-cost.

Mercenary Force
Gain 3% Damage Amp for every ? gold you have.

Mercenary Force
Gain ?% Damage Amp for every ? gold you have.

Minor Polymorph
A random 1-cost you own permanently transforms into a 2-cost.

Minor Polymorph
The highest star level 1-cost you own permanently transforms into a 2-cost.

Mitosis
Gain a Tiny Champion Duplicator.

Mitosis
Gain a Tiny Champion Duplicator.

Moonrise
After 8 seconds, increase Lunar's effects by ?%.

Moonrise
After 8 seconds, increase Lunar's effects by ?%.

Payday
For each ally champion that survives combat, gain ? Gold.

Payday
For each ally champion that survives combat, gain ? Gold.

Pocket Change
Your one-star champions drop ? gold on death.

Pocket Change
Your one-star champions drop ? gold on death. Gain ? gold.

Polymorph
A random 2-cost you own permanently transforms into a 3-cost.

Polymorph
The highest star level 2-cost you own permanently transforms into a 3-cost.

Preppers
Your stacking items start next combat partially stacked.

Preppers
Your stacking items start next combat extra stacked.

Prolific Power
Your champions gain 8% Attack Damage and Ability Power.

Prolific Power
Your champions gain ?% Attack Damage and Ability Power.

Propagate
Gain a copy of the first allied champion to die.

Propagate
Gain a copy of the first allied champion to die.

Radiantize
After 12 seconds, 1 random equipped item temporarily becomes Radiant.

Radiantize
After ? seconds, ? random equipped item temporarily becomes Radiant.

Resistant
Tanks reduce instances of incoming damage by ?.

Resistant
Tanks reduce instances of incoming damage by ?.

Starfall
The first ? times you reroll your shop this round, the lowest cost champion becomes 2-star.

Starfall
The first ? times you reroll your shop this round,, the lowest cost champion becomes 2-star.

Sunfire Sorcery
Burn and Wound enemies for 10 seconds.

Sunfire Sorcery
Burn and Wound enemies for ? seconds.

Supercritical
Allies with Precision gain 25% Critical Strike Damage.

Supercritical
Allies with Precision gain ?% Critical Strike Damage.

Tattered Armor
?% Shred and Sunder enemies for 10 seconds.

Tattered Armor
?% Shred and Sunder enemies for ? seconds.

Tattered Armor
?% Shred and Sunder enemies for ? seconds.

Tremors
Every ? seconds, Stun enemies for 1 second.

Tremors
Every ? seconds, Stun enemies for ? seconds.

Tremors
Every ? seconds, Stun enemies for ? seconds.

Ultra Ascension
After 25 seconds, allies gain 300% Damage Amp.

Ultra Ascension
After ? seconds, allies gain 300% Damage Amp.

Ultra Ascension
After ? seconds, allies gain 300% Damage Amp.

Verdant Vitality
Your champions gain 100 Health.

Verdant Vitality
Your champions gain ? Health.

Yordle Spirit
Allies have a 99% chance to dodge attacks for 4 seconds.

Yordle Spirit
Allies have a ?% chance to dodge attacks for ? seconds.