Set 8 Items
The 44 items Monsters Attack! introduced. The components and combined items that carry across every set are on the main items page.

A.D.M.I.N. Emblem
The holder gains the A.D.M.I.N. Trait. [Unique - only 1 per champion]

Ace Emblem
The holder gains the Ace Trait. [Unique - only 1 per champion Elusive - cannot be crafted.]

Aegis Emblem
The holder gains the Aegis Trait. [Unique - only 1 per champion Elusive - cannot be crafted.]

Anima Squad Emblem
The holder gains the Anima Squad Trait. [Unique - only 1 per champion]

Binding Eclipse
Aphelios casts forth a lunar spotlight towards the largest group of units, stunning all enemies hit and dealing damage to them.

Brawler Emblem
The holder gains the Brawler Trait. [Unique - only 1 per champion Elusive - cannot be crafted.]

Chainsword Bloodthirster
Grant 25% Omnivamp. Once per combat at 40% Health, gain a 25% maximum Health shield that lasts up to 8 seconds. While the shield is active, the holder gains 50% Attack Damage. Self-destructs after ? round of player combat. Omnivamp: heal for some of damage dealt

Civilian Emblem
The holder gains the Civilian Trait. [Unique - only 1 per champion Elusive - cannot be crafted.]

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Defender Emblem
The holder gains the Defender Trait. [Unique - only 1 per champion Elusive - cannot be crafted.]

Duelist Emblem
The holder gains the Duelist Trait. [Unique - only 1 per champion]

Duskwave
Aphelios unleashes a wave of energy in a cone in his target's direction, locking onto and dealing damage to all enemies hit.

Gadgeteen Emblem
The holder gains the Gadgeteen Trait. [Unique - only 1 per champion Elusive - cannot be crafted.]

Gadgeteen Titan's Resolve
Grants 2% Attack Damage, 2 Ability Power, and 2% Attack Speed when attacking or taking damage, stacking up to 30 times. At full stacks, grant 30 Armor and 30 Magic Resist. Self-destructs after ? round of player combat.

Hacker Emblem
The holder gains the Hacker Trait. [Unique - only 1 per champion]

Hand of Nondeterministic Justice
Grant 2 effects: 25% Attack Damage and 25 Ability Power.20% Omnivamp. Self-destructs after ? round of player combat. Omnivamp: heal for some of damage dealt

Heart Emblem
The holder gains the Heart Trait. [Unique - only 1 per champion]

Induction-Powered Warmog's Armor
Regenerate 0.5% maximum Health per second. Self-destructs after ? round of player combat.

InfiniTeam Emblem
The holder gains the InfiniTeam Trait. [Unique - only 1 per champion]

Jump-Started Spear of Shojin
Every 3rd attack restores 20 additional Mana. Self-destructs after ? round of player combat.

LaserCorps Emblem
The holder gains the LaserCorps Trait. [Unique - only 1 per champion]

Magnetized Ionic Spark
50% Shred enemies within 2 hexes. When they cast an Ability, they are zapped for magic damage equal to 250% of their maximum Mana. The holder Taunts every 4 seconds. Self-destructs after ? round of player combat. [Direct damage item] Shred: reduce Magic Resist Taunt: enemies that are able and in range must attack the taunter

Mascot Emblem
The holder gains the Mascot Trait. [Unique - only 1 per champion]

Mecha: PRIME Emblem
The holder gains the Mecha: PRIME Trait. [Unique - only 1 per champion Elusive - cannot be crafted.]

Onslaught
Aphelios enters an onslaught, slinging chakrams and dealing massive damage to nearby enemies.

Overclocked Sunfire Cape
Every 1 second, 10% Burn and 33% Wound an enemy within 3 hexes for 10 seconds. Self-destructs after ? round of player combat. [Unique - only 1 per champion] Burn: deals some of the target's maximum Health as true damage Wound: reduces healing received

OVERFLOW_ERROR // Giant Slayer
If the target has more than 1 maximum Health, deal 30% more damage with Abilities and attacks. Self-destructs after ? round of player combat.

Ox Force Emblem
The holder gains the Ox Force Trait. [Unique - only 1 per champion]

Prankster Emblem
The holder gains the Prankster Trait. [Unique - only 1 per champion Elusive - cannot be crafted.]

Renegade Emblem
The holder gains the Renegade Trait. [Unique - only 1 per champion]

Riftwalker Emblem
The holder gains the Riftwalker Trait. [Unique - only 1 per champion]

Shroud of Even Still-erness
Combat start: Shoot a beam that 35% Mana Reaves, 20% Chills, and reduces the movement speed of enemies by 20% for 3 seconds. Self-destructs after ? round of player combat. [Unique - only 1 per champion] Mana Reave: increase maximum Mana until the next cast Chill: reduce Attack Speed

Spellslinger Emblem
The holder gains the Spellslinger Trait. [Unique - only 1 per champion Elusive - cannot be crafted.]

Star Guardian Emblem
The holder gains the Star Guardian Trait. [Unique - only 1 per champion Elusive - cannot be crafted.]

Sureshot Emblem
The holder gains the Sureshot Trait. [Unique - only 1 per champion Elusive - cannot be crafted.]

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The Underground Emblem
The holder gains the Underground Trait. [Unique - only 1 per champion Elusive - cannot be crafted.]