TFT trait
Assassin
Assassin has been a trait in 6 sets of Teamfight Tactics. Riot rebuilds a returning trait each time, so its breakpoints and roster are different in every one — here is each version.
Assassin by set
| Set | Breakpoints | Champions |
|---|---|---|
| Set 7 · Dragonlands | 2 / 4 / 6 | 7 |
| Set 6 · Gizmos & Gadgets | 2 / 4 / 6 | 5 |
| Set 5 · Reckoning | 2 / 4 / 6 | 5 |
| Set 4 · Fates | 2 / 4 / 6 | 5 |
| Set 2 · Rise of the Elements | 3 / 6 | 10 |
| Set 1 · Beta Set | 3 / 6 / 9 | 8 |
Set 7 · Dragonlands
Innate: Leap to the enemy backline when combat starts. Assassins gain Critical Strike Chance and Critical Strike Damage. Their Ability can critically strike.
- 2–3+20%; 5%
- 4–5+50%; 15%
- 6+75%; 65%
7 champions
Set 6 · Gizmos & Gadgets
Innate: When combat starts, Assassins leap to the enemy backline. Assassins' Abilities can critically strike and they gain bonus Critical Strike Chance and bonus Critical Strike Damage.
- 2–3+10% Crit Chance and +20% Crit Damage
- 4–5+30% Crit Chance and +40% Crit Damage
- 6+60% Crit Chance and +75% Crit Damage
5 champions
Set 5 · Reckoning
Innate: When combat starts, Assassins leap to the enemy backline. Assassins' Abilities can critically strike and they gain bonus Critical Strike Chance and bonus Critical Strike Damage.
- 2–320%, 30%
- 4–540%, 40%
- 675%, 50%
5 champions
Set 4 · Fates
Innate: Leap to the enemy backline when combat starts. Assassins' Abilities can critically strike and they gain bonus Critical Strike Chance and bonus Critical Strike Damage.
- 2–310% and 25%
- 4–530% and 55%
- 650% and 90%
5 champions
Set 2 · Rise of the Elements
Innate: At the start of combat, Assassins leap to the farthest enemy. Assassins gain bonus Critical Strike Damage and Chance.
- 3–5+?% Critical Strike Damage & +?% Critical Strike Chance
- 6+?% Critical Strike Damage & +?% Critical Strike Chance
10 champions
Set 1 · Beta Set
Innate: At the start of combat, Assassins leap to the farthest enemy. Assassins gain bonus Critical Strike Damage and Chance.
- 3–5+?% Critical Strike Damage & +?% Critical Strike Chance
- 6–8+?% Critical Strike Damage & +?% Critical Strike Chance
- 9+?% Critical Strike Damage & +?% Critical Strike Chance