TFT trait
Bastion
Bastion has been a trait in 5 sets of Teamfight Tactics. Riot rebuilds a returning trait each time, so its breakpoints and roster are different in every one — here is each version.
Bastion by set
| Set | Breakpoints | Champions |
|---|---|---|
| Set 17 · Space Gods | 2 / 4 / 6 | 6 |
| Set 15 · K.O. Coliseum | 2 / 4 / 6 | 7 |
| Set 14 · Cyber City | 2 / 4 / 6 | 7 |
| Set 12 · Magic n' Mayhem | 2 / 4 / 6 / 8 | 7 |
| Set 9 · Runeterra Reforged | 2 / 4 / 6 / 8 | 7 |
Set 17 · Space Gods
Your team gains 15 Armor and Magic Resist. Bastions gain more, and the value doubles in the first 10 seconds of combat.
- 2–316
- 4–540
- 660; Non-Bastions gain an additional 20.
6 champions
Set 15 · K.O. Coliseum
Your team gains 10 Armor and Magic Resist. Bastions gain more, and the value doubles in the first 10 seconds of combat.
- 2–318
- 4–540
- 675; Non-Bastions gain an additional 25.
7 champions
Set 14 · Cyber City
Your team gains 10 Armor and Magic Resist. Bastions gain more. For the first 10 seconds of combat, Bastions increase their bonus by 100%.
- 2–318
- 4–536
- 670 Non-Bastions gain an additional 25.
7 champions
Set 12 · Magic n' Mayhem
Your team gains 10 Armor and Magic Resist. Bastions gain more, and the value doubles in the first 10 seconds of combat.
- 2–315
- 4–545
- 6–7100
- 8200 and 2 champions starting combat in the back 2 rows are invulnerable until 4 Bastions die
7 champions
Set 9 · Runeterra Reforged
Bastion champions gain Armor and Magic Resist. This is increased by 100% for the first 10 seconds of combat.
- 2–3+20, +20
- 4–5+45, +45
- 6–7+75, +75
- 8+140, +140