TFT trait
Imperial
Imperial has been a trait in 2 sets of Teamfight Tactics. Riot rebuilds a returning trait each time, so its breakpoints and roster are different in every one — here is each version.
Imperial by set
| Set | Breakpoints | Champions |
|---|---|---|
| Set 6 · Gizmos & Gadgets | 3 / 5 | 0 |
| Set 1 · Beta Set | 2 / 4 | 4 |
Set 6 · Gizmos & Gadgets
At the start of combat, the Imperial who dealt the most damage last combat becomes the Tyrant. The Tyrant deals bonus damage. When the Tyrant dies, the Imperial who has dealt the most damage this combat becomes the new Tyrant.
- 3–4The Tyrant deals 75% bonus damage
- 5The Tyrant deals 135% bonus damage and the other Imperials deal 75% bonus damage
Set 1 · Beta Set
At the start of combat, select Imperials are empowered to deal double damage.
- 2–31 Random Imperial
- 4All Imperials