TFT trait

Inferno

Inferno has been a trait in 2 sets of Teamfight Tactics. Riot rebuilds a returning trait each time, so its breakpoints and roster are different in every one — here is each version.

Inferno by set

SetBreakpointsChampions
Set 18 · Enchanted Wilds2 / 3 / 5 / 75
Set 2 · Rise of the Elements3 / 6 / 98

Set 18 · Enchanted Wilds

Inferno damage Burns and Wounds enemies for 3 seconds. Inferno Burns stack with other Burns.

  • 2?% Burn, 33% Wound
  • 3–4After combat, ? of your shop slots without an Inferno champion ignites, rolling a champion one tier higher
  • 5–6Ignite ? shop slots, ?% Burn
  • 7Ignite ? shop slots, ?% Burn

5 champions

Full Inferno page for Set 18

Set 2 · Rise of the Elements

Inferno critical hits and spell damage burns the ground beneath the target, dealing a percentage of that spell's pre-mitigation damage over ? seconds.

  • 3–5+?% damage on ? hexes
  • 6–8+?% damage on ? hexes
  • 9+?% damage on ? hexes

8 champions

Full Inferno page for Set 2

Every TFT trait