TFT trait
Rebel
Rebel has been a trait in 2 sets of Teamfight Tactics. Riot rebuilds a returning trait each time, so its breakpoints and roster are different in every one — here is each version.
Rebel by set
| Set | Breakpoints | Champions |
|---|---|---|
| Set 13 · Into the Arcane | 3 / 5 / 7 / 10 | 8 |
| Set 3 · Galaxies | 3 / 6 / 9 | 7 |
Set 13 · Into the Arcane
Rebels gain 15% max Health. After your team loses 25% of their Health, a smoke signal appears, granting Rebels 60% Attack Speed for 5 seconds and extra power for the rest of combat.
- 3–420%
- 5–640%, 12%
- 7–945%, 15%, and Stun all enemies for 2 seconds
- 10The smoke signal triggers at Combat Start and every 12 seconds.
8 champions
Set 3 · Galaxies
At start of combat for 8 seconds, Rebels gain a Shield and bonus damage for each adjacent Rebel.
- 3–5150 Shield; +6% bonus damage
- 6–8225 Shield; +10% bonus damage
- 9400 Shield; +20% bonus damage