TFT trait

Rogue

Rogue has been a trait in 2 sets of Teamfight Tactics. Riot rebuilds a returning trait each time, so its breakpoints and roster are different in every one — here is each version.

Rogue by set

SetBreakpointsChampions
Set 17 · Space Gods2 / 3 / 4 / 56
Set 9 · Runeterra Reforged2 / 44

Set 17 · Space Gods

Rogues gain Attack Damage and Ability Power. The first time they fall below 50% health, they slip into shadows. Enemies targeting them are redirected to a nearby unit, preferring Tanks.

  • 212%
  • 325%
  • 445%
  • 560%

6 champions

Full Rogue page for Set 17

Set 9 · Runeterra Reforged

  • 2–3When a Rogue falls below 35% Health, they briefly become untargetable and dash to an enemy within 4 hexes (preferring enemy backline).
  • 4And a Rogue's damage bleeds their target for 55% bonus magic damage over 2.5 seconds.

4 champions

Full Rogue page for Set 9

Every TFT trait