TFT trait
Shurima
Shurima has been a trait in 2 sets of Teamfight Tactics. Riot rebuilds a returning trait each time, so its breakpoints and roster are different in every one — here is each version.
Shurima by set
| Set | Breakpoints | Champions |
|---|---|---|
| Set 16 · Lore & Legends | 2 / 3 / 4 / 4 | 4 |
| Set 9 · Runeterra Reforged | 2 / 4 / 6 / 9 | 7 |
Set 16 · Lore & Legends
Each second, Shurimans gain 2% Attack Speed and restore 20 Health. At combat start, they gain additional effects. Prismatic: Unlock Nasus, Renekton, and Xerath, then field 4 Shurima
- 220% max Health
- 350 Armor and Magic Resist
- 4A Shuriman ascends to GODHOOD every 3 seconds Only available when Nasus, Renekton, and Xerath have been unlocked.
4 champions
Set 9 · Runeterra Reforged
Every 4 seconds, Shurimans heal 5% maximum Health. After 8 seconds, select Shurimans Ascend and gain 20% maximum Health and 30% Attack Speed.
- 2–3The strongest Shuriman Ascends
- 4–5All Shurimans Ascend. +30% Ascension bonus
- 6–8Instead, Ascend at combat start. +60% Ascension bonus
- 9Ascend twice, at combat start and after 8 seconds. +111% Ascension bonus