TFT trait
Sniper
Sniper has been a trait in 7 sets of Teamfight Tactics. Riot rebuilds a returning trait each time, so its breakpoints and roster are different in every one — here is each version.
Sniper by set
| Set | Breakpoints | Champions |
|---|---|---|
| Set 17 · Space Gods | 2 / 3 / 4 | 5 |
| Set 15 · K.O. Coliseum | 2 / 3 / 4 / 5 | 6 |
| Set 14 · Cyber City | 1 | 1 |
| Set 13 · Into the Arcane | 2 / 4 / 6 | 5 |
| Set 11 · Inkborn Fables | 2 / 4 / 6 | 5 |
| Set 6 · Gizmos & Gadgets | 2 / 4 / 6 | 5 |
| Set 3 · Galaxies | 2 / 4 | 5 |
Set 17 · Space Gods
Snipers gain Damage Amp, increased against targets farther away.
- 218%; +2% per hex
- 325%; +3% per hex
- 435%; +4% per hex
5 champions
Set 15 · K.O. Coliseum
Snipers gain Damage Amp, increased against targets farther away.
- 213%; +3% per hex
- 318%; +5% per hex
- 425%; +7% per hex
- 525%; +10% per hex
6 champions
Set 14 · Cyber City
Snipers deal more damage to targets farther away.
- 11% damage per hex
1 champion
Set 13 · Into the Arcane
Snipers gain Damage Amp and deal more damage to targets farther away.
- 2–35%; 5% damage per hex
- 4–535%; 10% damage per hex
- 675%; 20% damage per hex; Snipers gain +5 Attack Range
5 champions
Set 11 · Inkborn Fables
Innate: Snipers gain 1 Attack Range. Snipers deal more damage to targets farther away.
- 2–38% damage per hex.
- 4–517.9% damage per hex.
- 634.7% damage per hex. Snipers gain an additional 2 Attack Range.
5 champions
Set 6 · Gizmos & Gadgets
Innate: Snipers gain 1 hex Attack Range. Snipers deal bonus damage for each hex between themselves and their target.
- 2–38% bonus damage
- 4–516% bonus damage
- 630% bonus damage
5 champions
Set 3 · Galaxies
Snipers deal bonus damage for each hex between themselves and their target.
- 2–3+9% per hex
- 4+16% per hex