TFT trait
Vanguard
Vanguard has been a trait in 6 sets of Teamfight Tactics. Riot rebuilds a returning trait each time, so its breakpoints and roster are different in every one — here is each version.
Vanguard by set
| Set | Breakpoints | Champions |
|---|---|---|
| Set 18 · Enchanted Wilds | 2 / 4 / 6 | 6 |
| Set 17 · Space Gods | 2 / 4 / 6 | 6 |
| Set 14 · Cyber City | 2 / 4 / 6 | 7 |
| Set 12 · Magic n' Mayhem | 2 / 4 / 6 | 6 |
| Set 4 · Fates | 2 / 4 / 6 / 8 | 6 |
| Set 3 · Galaxies | 2 / 4 / 6 | 6 |
Set 18 · Enchanted Wilds
At Combat Start and after dropping below 50% Health, Vanguards gain a max Health Shield for 10 seconds.
- 2–318% max Health
- 4–530% max Health
- 640% max Health. Gain ?% Durability while Shielded.
6 champions
Set 17 · Space Gods
Vanguards gain 5% Durability while Shielded. Combat start and 50% Health: Gain a max Health Shield for 10 seconds.
- 2–316% max Health
- 4–530% max Health
- 640% max Health; 8% while Shielded
6 champions
Set 14 · Cyber City
Vanguards gain 12% Durability while Shielded. Combat start and 50% Health: Gain a max Health Shield for 10 seconds.
- 2–316% max Health
- 4–532% max Health
- 645% max Health; 18% while Shielded
7 champions
Set 12 · Magic n' Mayhem
Vanguards gain 10% Durability while Shielded. Combat start and at 50% Health: Gain a Shield for a percent of max Health for 10 seconds.
- 2–318% max Health
- 4–535% max Health
- 650% max Health; 15% while Shielded
6 champions
Set 4 · Fates
Vanguards gain bonus Armor and Magic Resist.
- 2–3135 and 20
- 4–5300 and 40
- 6–7500 and 60
- 8900 and 100
6 champions
Set 3 · Galaxies
Vanguards gain Armor.
- 2–370
- 4–5150
- 6350