TFT augment

What Doesn't Kill You

What Doesn't Kill You has been in 5 sets of Teamfight Tactics: Set 5, Set 9, Set 10, Set 11 and Set 12. It reads the same in every one of them.

Set 12 · Magic n' Mayhem

Augment system: Mystic Knapsack

Gain 2 gold after losing a player combat. Gain a random component after every 4 losses. Losses until next component: ?

Stats

Gold2
Rounds per component4

Set 11 · Inkborn Fables

Gain 2 gold after losing a player combat. Gain a random component after every 4 losses. Losses until next component: ?

Stats

Gold2
Rounds per component4

Set 10 · Remix Rumble

Gain 2 gold after losing a player combat. Gain a random component after every 4 losses. Losses until next component: ?

Stats

Gold2
Rounds per component4

Set 9 · Runeterra Reforged

Gain 2 gold after losing a player combat. Gain a random component after every 4 losses. Losses until next component: ?

Stats

Gold2
Rounds per component4

Set 5 · Reckoning

Gain 2 gold after losing a player combat. Gain a random component after every 4 losses. Losses until next component: ?

Stats

Gold2
Rounds per component4

More Set 12 augments

All Set 12 augmentsEvery TFT augment