TFT Patch 11.23

Set 6: Gizmos & Gadgets · 17 November 2021

62 changes against patch 11.22, taken from Riot’s own game files rather than from the written notes — so it covers the values the notes leave out.

Champions (40)

  • Cho'Gath

    3gold cost
    • Attack damage90100
    • Mana180150
    • Starting mana120100
  • Dr. Mundo

    4gold cost
    • Percent health healing0.2 / 0.3 / 10.25 / 0.35 / 11★ / 2★ / 3★
    • Damage100 / 150 / 30080 / 125 / 3001★ / 2★ / 3★
    • Percent health damage0.2 / 0.25 / 0.50.15 / 0.2 / 0.51★ / 2★ / 3★
    • Percent health instant heal0.4 / 0.4 / 0.40.35 / 0.35 / 0.351★ / 2★ / 3★
  • Ekko

    3gold cost
    • Bonus AS0.5 / 0.7 / 1.250.4 / 0.5 / 0.751★ / 2★ / 3★
  • Ezreal

    1gold cost
    • Bonus damage30 / 60 / 9025 / 50 / 1001★ / 2★ / 3★
  • Galio

    5gold cost
    • Mana325300
    • Starting mana175200
    • Damage125 / 250 / 2000150 / 250 / 20001★ / 2★ / 3★
  • Gangplank

    3gold cost
    • Health800750
    • Attack damage8075
    • Armor4540
    • Magic resist4540
    • Damage125 / 175 / 250110 / 135 / 1701★ / 2★ / 3★
    • AD percent1.8 / 1.8 / 1.81.7 / 1.7 / 1.71★ / 2★ / 3★
  • Heimerdinger

    3gold cost
    • Base damage65 / 95 / 13070 / 100 / 1501★ / 2★ / 3★
  • Janna

    4gold cost
    • Health750700
    • Starting mana10080
    • Heal amount350 / 450 / 1000275 / 350 / 10001★ / 2★ / 3★
    • Stun duration1 / 1 / 40.5 / 0.5 / 41★ / 2★ / 3★
  • Jhin

    4gold cost
    • Attack damage9095
    • Range64
  • Jinx

    5gold cost
    • Attack speed1.11.05
  • Kai'Sa

    5gold cost
    • Num missiles10 / 15 / 10012 / 18 / 1001★ / 2★ / 3★
    • Damage75 / 100 / 18080 / 100 / 1801★ / 2★ / 3★
  • Kassadin

    1gold cost
    • Damage reduction0.3 / 0.3 / 0.30.35 / 0.35 / 0.351★ / 2★ / 3★
  • Katarina

    2gold cost
    • Health600650
  • Kog'Maw

    2gold cost
    • Attack damage4535
    • Range43
    • Percent max HP damage0.04 / 0.05 / 0.070.06 / 0.07 / 0.11★ / 2★ / 3★
  • Lissandra

    3gold cost
    • Mana100120
    • Starting mana5070
    • Range32
  • Lulu

    2gold cost
    • Bonus health400 / 425 / 450325 / 350 / 3751★ / 2★ / 3★
  • Malzahar

    3gold cost
    • Damage750 / 950 / 1200700 / 850 / 10001★ / 2★ / 3★
  • Miss Fortune

    3gold cost
    • Attack speed0.750.7
    • Range43
    • Magic damage275 / 375 / 575275 / 375 / 5501★ / 2★ / 3★
  • Orianna

    4gold cost
    • Shield amount125 / 200 / 500100 / 160 / 4001★ / 2★ / 3★
  • Samira

    3gold cost
    • Attack damage8580
    • AD percent1.75 / 1.8 / 1.91.65 / 1.7 / 1.81★ / 2★ / 3★
  • Shaco

    3gold cost
    • Attack damage9085
    • Percent of AD1.9 / 1.9 / 1.91.75 / 1.75 / 1.751★ / 2★ / 3★
    • Base damage75 / 100 / 15075 / 100 / 1251★ / 2★ / 3★
  • Singed

    1gold cost
    • Stun duration1.5 / 2 / 2.51.5 / 2 / 31★ / 2★ / 3★
  • Sion

    4gold cost
    • Damage325 / 400 / 1000300 / 360 / 7501★ / 2★ / 3★
  • Swain

    2gold cost
    • Healing200 / 250 / 325200 / 230 / 3001★ / 2★ / 3★
  • Tahm Kench

    5gold cost
    • Damage1000 / 1600 / 30000900 / 1450 / 300001★ / 2★ / 3★
  • Talon

    2gold cost
    • Damage500 / 700 / 1100450 / 625 / 9501★ / 2★ / 3★
  • Taric

    3gold cost
    • Heal amount450 / 600 / 800375 / 475 / 6001★ / 2★ / 3★
  • Tristana

    2gold cost
    • Range64
  • Trundle

    2gold cost
    • Mana5070
    • Starting mana040
    • Percent attack damage1.5 / 1.5 / 1.51.4 / 1.4 / 1.41★ / 2★ / 3★
  • Twisted Fate

    1gold cost
    • Starting mana300
  • Veigar

    5gold cost
    • Damage250 / 275 / 777250 / 300 / 7771★ / 2★ / 3★
  • Vex

    3gold cost
    • Health750800
  • Vi

    2gold cost
    • Damage250 / 400 / 650250 / 375 / 6001★ / 2★ / 3★
  • Warwick

    2gold cost
    • Percent health0.06 / 0.09 / 0.120.07 / 0.09 / 0.121★ / 2★ / 3★
    • Heal amount30 / 50 / 7035 / 50 / 751★ / 2★ / 3★
  • Yone

    4gold cost
    • Attack speed0.850.8
  • Yuumi

    5gold cost
    • Health850800
    • Damage60 / 80 / 24745 / 80 / 2471★ / 2★ / 3★
  • Ziggs

    1gold cost
    • Attack damage4550
  • Zilean

    2gold cost
    • Damage250 / 350 / 500250 / 350 / 7001★ / 2★ / 3★
  • Zyra

    2gold cost
    • Attack damage4550
    • Mana125120
    • Starting mana7560

Traits (10)

    • Description rewritten
      Before
      Arcanists increase the Ability Power of your team. (?) Your team gains ?% Ability Power (?) Your team gains ?% Ability Power, Arcanists gain ?% (?) Your team gains ?% Ability Power, Arcanists gain ?% (?) Your team gains ?% Ability Power
      After
      Arcanists increase the Ability Power of your team. (?) Your team gains ? Ability Power (?) Your team gains ? Ability Power, Arcanists gain an additional ? (?) Your team gains ? Ability Power, Arcanists gain an additional ? (?) Your team gains ? Ability Power
    • Description rewritten
      Before
      Bodyguards have increased Armor. Shortly after combat begins, Bodyguards taunt adjacent enemies, forcing them to attack the Bodyguard. (?) ? Armor
      After
      Bodyguards have increased Armor. Shortly after combat begins, Bodyguards gain a Shield and taunt adjacent enemies, forcing them to attack the Bodyguard. (?) ? Armor, ? Shield
    • Bonus health at 4250225
    • Bonus health at 6450350
    • Bonus health at 8900700
    • Bonus AS at 45060
    • Bonus AS at 67590
    • Bonus AS at 8125145
    • Description rewritten
      Before
      Enforcers stun enemies at the start of combat. They break free after ? seconds, or after losing ?% of their maximum Health. (?) The enemy who has the most Health (?) And the enemy who dealt the most damage last combat
      After
      Enforcers stun enemies at the start of combat. They break free after ? seconds, or after losing ?% of their maximum Health. Enforcers will not try to stun enemies who are immune to crowd control effects. (?) The enemy who has the most Health (?) And the enemy who dealt the most damage last combat
    • Description rewritten
      Before
      An ally can be fed to Tahm Kench once per planning phase, permanently granting him either Attack Damage, Ability Power, Health, Armor, or Magic Resist. To feed, hold an ally over Tahm Kench until his mouth opens, then release.
      After
      An ally can be fed to Tahm Kench once per planning phase, permanently granting him either Ability Power, Health, Armor, or Magic Resist. To feed, hold an ally over Tahm Kench until his mouth opens, then release.
  • Imperial

    • Bonus damage at 36075
    • Bonus damage at 56075
    • Description rewritten
      Before
      Snipers deal bonus damage for each hex between themselves and their target. (?) ?% bonus damage
      After
      Innate: Snipers gain ? hex Attack Range. Snipers deal bonus damage for each hex between themselves and their target. (?) ?% bonus damage
    • Description rewritten
      Before
      Socialites reveal a spotlight on the battlefield. The unit standing in the spotlight at the start of combat gains unique bonuses. (?) ?% bonus damage (?) and ? Mana per second (?) and heal for ?% of all damage they deal
      After
      Socialites reveal a spotlight on the battlefield. The unit standing in the spotlight at the start of combat gains unique bonuses. (?) ?% bonus damage (?) and ? Mana per second (?) and heal for ?% of all damage they deal

Items (12)

    • Description rewritten
      Before
      The holder gains the Arcanist trait. [Unique - only 1 per champion Elusive - cannot be crafted.]
      After
      The holder gains the Arcanist trait. [Unique - only 1 per champion
  • Golden Bag

    • Description rewritten
      Before
      Gain 1 item and 4 gold.
      After
      Gain 1 item.
  • Golden Kraken

    • Description rewritten
      Before
      Gain 1 Neeko's Help and 6 gold.
      After
      Gain 1 Neeko's Help and 3 gold.
  • Golden Sword

    • Description rewritten
      Before
      Gain 1 5-cost champion and 6 gold.
      After
      Gain 1 5-cost champion and 2 gold.
  • Large Prize

    • Description rewritten
      Before
      A Loaded Dice and 5 gold are placed in your chest.
      After
      A Loaded Dice and 2 gold are placed in your chest.
    • Mana restore100200
    • Description rewritten
      Before
      After the wearer casts their spell for the first time each combat, they restore ? Mana over ? seconds. [Only One Ornn Artifact Per Champion]
      After
      After the wearer casts their spell for the first time each combat, they restore ? Mana over ? seconds. [Only One Ornn Artifact Per Champion]
    • Description rewritten
      Before
      The wearer's attacks and spell damage shred enemy Armor and Magic Resistance by 40% for ? seconds. [Only One Ornn Artifact Per Champion]
      After
      The wearer's attacks and spell damage shred enemy Armor and Magic Resistance by 70% for ? seconds. [Only One Ornn Artifact Per Champion]
    • Bonus defense4050
    • Description rewritten
      Before
      At the start of combat, all allies adjacent to the wearer gain ? Armor and Magic Resistance for the rest of combat. [Only One Ornn Artifact Per Champion]
      After
      At the start of combat, all allies adjacent to the wearer gain ? Armor and ? Magic Resistance for the rest of combat. [Only One Ornn Artifact Per Champion]
  • Rocket-Propelled Fist

    • Health200750
    • Mana1530
  • Small Prize

    • Description rewritten
      Before
      5 gold has been added to your chest.
      After
      4 gold has been added to your chest.
  • Small Prize

    • Description rewritten
      Before
      8 gold has been added to your chest.
      After
      7 gold has been added to your chest.

All TFT patches · All sets · Set 6: Gizmos & Gadgets