Seraphine projects her song towards the largest group of units dealing 400 magic damage to enemies. Allies it passes through are healed for 400 Health and gain 50% Attack Speed for 4 seconds.
After
Seraphine projects her song towards the largest group of enemy units dealing 400 magic damage to enemies. Allies it passes through are healed for 400 Health and gain 50% Attack Speed for 4 seconds.
Bodyguards have increased Armor. Shortly after combat begins, Bodyguards gain a Shield and taunt adjacent enemies, forcing them to attack the Bodyguard.
(?) ? Armor, ? Shield
After
Bodyguards have increased Armor. Shortly after combat begins, Bodyguards gain a Shield and taunt adjacent enemies, forcing them to attack the Bodyguard.
(?) ? Armor, ? Shield
?% of the damage the wearer receives is instead dealt over ? seconds as non-lethal damage.
[Unique - only 1 per champion]
After
?% of the damage the holder receives is instead dealt over ? seconds as non-lethal damage. The holder's Attacks and Abilities also heal for ?% of damage dealt.
[Unique - only 1 per champion]