Innate: Colossi are bigger and more powerful. They gain ? bonus Health and immunity to crowd control effects. However, each Colossus requires 2 team slots.
(?) Colossus champions take ?% less damage
After
Innate: Colossi are bigger and more powerful. They gain ? bonus Health and immunity to crowd control effects. However, each Colossus requires 2 team slots.
(?) Colossus champions take ?% less damage
(?) Colossus champions instead gain ? bonus Health.
(?) At the start of combat, Enforcers stun the enemy who has the most Health. The target breaks free after ? seconds, or after losing ?% of their maximum Health. Enforcers will not try to stun enemies who are immune to crowd control effects.
After
(?) At the start of combat, Enforcers stun the enemy who has the most Health. The target breaks free after ? seconds, or after losing ?% of their maximum Health. Enforcers will not try to stun enemies who are immune to crowd control effects.
(?) At the start of combat, Enforcers gain ?% Attack Speed for the rest of combat.