30 changes against patch 13.6, taken from Riot’s own game files rather than from the written notes — so it covers the values the notes leave out.

Champions (22)

  • Bel'Veth

    4gold cost
    • Health10001050
    • Attack damage7580
  • Draven

    2gold cost
    • Attack damage7065
  • Fiddlesticks

    5gold cost
    • Damage85 / 130 / 80090 / 135 / 8001★ / 2★ / 3★
  • Gangplank

    1gold cost
    • Damage210 / 315 / 475230 / 345 / 5151★ / 2★ / 3★
    • Trial by Fire rewritten
      Before
      Gangplank sheds crowd control effects, then fires a flaming bullet at his target. It deals 315 magic damage and 33% Wounds the enemy for 8 seconds. Wound: reduces healing received
      After
      Gangplank fires a flaming bullet at his target. It deals 345 magic damage and 33% Wounds the enemy for 8 seconds. Wound: reduces healing received
  • Garen

    4gold cost
    • Health10001050
    • Mana200180
    • Starting mana10090
    • Stun duration1.75 / 2 / 62 / 2.25 / 61★ / 2★ / 3★
    • AD ratio1.6 / 1.6 / 3.51.4 / 1.4 / 3.251★ / 2★ / 3★
  • Gnar

    3gold cost
    • Armor4550
    • Magic resist4550
    • Starting mana020
  • Jax

    3gold cost
    • Adaptive Strike rewritten
      Before
      Passive: Jax leaps to his target and deals 125 bonus magic damage every 3rd attack. The bonus damage increases by 30 every 3rd attack, and stacks up to 7 times. Current Damage on hit: ?
      After
      PASSIVE: Jax leaps to his target and deals 125 bonus magic damage every 3rd attack. The bonus damage increases by 30 every 3rd attack, and stacks up to 7 times. Current Damage on hit: ?
  • Jhin

    4gold cost
    • Attack damage7065
  • Kai'Sa

    3gold cost
    • Health650600
    • Attack damage3525
    • Damage110 / 150 / 240150 / 225 / 3751★ / 2★ / 3★
    • Starcharged rewritten
      Before
      Passive: Kai'Sa's attacks apply Plasma. Her next attack against a target with 2 stacks of Plasma deals 150 magic damage and removes the Plasma. Active: Kai'Sa gains 75% Attack Speed for 10 seconds. This bonus stacks!
      After
      PASSIVE: Kai'Sa's attacks apply Plasma. Her next attack against a target with 2 stacks of Plasma deals 225 magic damage and removes the Plasma. ACTIVE: Kai'Sa gains 75% Attack Speed for 10 seconds. This bonus stacks!
  • Lucian

    1gold cost
    • Base damage per shot50 / 75 / 11545 / 70 / 1051★ / 2★ / 3★
  • Lux

    1gold cost
    • Damage200 / 300 / 450220 / 330 / 5001★ / 2★ / 3★
  • Miss Fortune

    4gold cost
    • Damage35 / 55 / 15032 / 50 / 1501★ / 2★ / 3★
    • Reduced damage20 / 30 / 10018 / 27 / 1001★ / 2★ / 3★
  • Morgana

    3gold cost
    • Health850900
    • Damage200 / 300 / 495215 / 325 / 5351★ / 2★ / 3★
  • Neeko

    4gold cost
    • Damage75 / 110 / 20075 / 110 / 3001★ / 2★ / 3★
    • Bonus damage145 / 220 / 600150 / 225 / 7001★ / 2★ / 3★
  • Nunu & Willump

    5gold cost
    • Biggest Roboball Ever! rewritten
      Before
      Passive: Nunu and Willump roll a ball around the arena towards the furthest enemy. The ball deals 180 magic damage to all enemies it passes through. When they reach their target, they will find a new destination. Nunu and Willump gain 30 Mana per second. Active: Nunu and Willump grow the ball, increasing their movement speed, the size of the ball, and the amount of damage by 40%.
      After
      PASSIVE: Nunu and Willump roll a ball around the arena towards the furthest enemy. The ball deals 180 magic damage and briefly stuns all enemies it passes through. When they reach their target, they will find a new destination. Nunu and Willump gain 30 Mana per second. ACTIVE: Nunu and Willump grow the ball, increasing their movement speed, the size of the ball, and the amount of damage by 40%.
  • Rammus

    3gold cost
    • Sand Slam rewritten
      Before
      Passive: +90 Armor Active: Rammus powers himself up and leaps to the largest group of nearby enemies, dealing ? magic damage (175% Armor + 50), knocking them up for 1.25 seconds, and reducing their Attack Damage by 40% for 4 seconds.
      After
      PASSIVE: +90 Armor ACTIVE: Rammus powers himself up and leaps to the largest group of nearby enemies, dealing ? magic damage (175% Armor + 50), knocking them up for 1.25 seconds, and reducing their Attack Damage by 40% for 4 seconds.
  • Samira

    4gold cost
    • Attack speed0.750.8
    • Mana7565
  • Syndra

    5gold cost
    • Force of Will rewritten
      Before
      Syndra grants a 600 Health shield to a random champion on your bench, then flings them into the arena inside an orb at her closest enemy. The orb deals 375 magic damage to enemies hit. Traits of champions flung onto the board do not become active, except for Corrupted.
      After
      Syndra grants a 600 Health shield to a random champion on your bench, then flings them into the arena inside an orb at her closest enemy. The orb deals 375 magic damage and briefly knocks up all enemies hit. Traits of champions flung onto the board do not become active, except for Corrupted.
  • Twisted Fate

    4gold cost
    • Blue card damage60 / 95 / 35055 / 85 / 2501★ / 2★ / 3★
    • AOE damage200 / 300 / 900190 / 285 / 8001★ / 2★ / 3★
  • Urgot

    5gold cost
    • Mana175160
    • Starting mana7580
    • Undertow rewritten
      Before
      Passive: Urgot's claw fires 5 attacks per second, each dealing ? (?+?) physical damage. Active: Urgot summons a gigantic wave behind his enemies that deals 8% of their maximum Health as magic damage. The wave knocks enemies forward 1 hex, Stuns them for 1.5 seconds, and has a 0.25 chance to dredge up treasure (gold and loot). Stun: cannot move, attack, or cast Abilities
      After
      PASSIVE: Urgot's claw fires 5 attacks per second, each dealing ? (?+?) physical damage. ACTIVE: Urgot summons a gigantic wave behind his enemies that deals 8% of their maximum Health as magic damage. The wave knocks enemies forward 1 hex, Stuns them for 1.5 seconds, and has a 0.25 chance to dredge up treasure (gold and loot). Stun: cannot move, attack, or cast Abilities
  • Vex

    3gold cost
    • Damage240 / 360 / 600230 / 345 / 5701★ / 2★ / 3★
    • Burst damage240 / 360 / 600230 / 345 / 5701★ / 2★ / 3★
    • Shadow Surge rewritten
      Before
      Vex launches a blast of gloom at her current target, dealing 360 magic damage. Every third cast, her gloom becomes unstoppable, passing through enemies and dealing 360 magic damage to each enemy hit.
      After
      Vex launches a blast of gloom at her current target, dealing 345 magic damage. Every third cast, her gloom becomes unstoppable and passes through enemies, dealing 345 magic damage to the first enemy hit and 225 magic damage to subsequent enemies hit.

Traits (7)

    • Removed2-unit breakpoint
    • Description rewritten
      Before
      Hackers gain Omnivamp and summon a H4ckerr!m. Any unit placed in the rider hex will be sent to the enemy backline and is untargetable for the first ? seconds of combat. (?) +?% Omnivamp (?) +?% Omnivamp for Hackers, +?% for the rider (?) +?% Omnivamp for Hackers, +?% for the rider (?) +?% Omnivamp for Hackers, +?% for the rider Omnivamp: heal for some of damage dealt
      After
      Hackers gain Omnivamp and summon a H4ckerr!m. Any unit placed in the rider hex will be sent to the enemy backline and is untargetable for the first ? seconds of combat. (?) +?% Omnivamp for Hackers, +?% for the rider (?) +?% Omnivamp for Hackers, +?% for the rider (?) +?% Omnivamp for Hackers, +?% for the rider Omnivamp: heal for some of damage dealt
    • Damage reduction at 34050
    • Percent health at 340%50%
    • Damage reduction at 55560
    • Percent health at 555%60%
    • Damage reduction at 79095
    • Percent health at 790%95%
    • Magic damage at 33027
    • Magic damage at 45035
    • Magic damage at 56055
    • Magic damage at 69080
    • Description rewritten
      Before
      When a LaserCorp drone pilot attacks or is hit by an attack, their combat drone deals magic damage to the agent's target (? second cooldown). When a unit with a drone dies, the drone is reassigned to another unit with a drone. Drone lasers deal: (?) ? magic damage (?) ? magic damage (?) ? magic damage. All champions get a LaserCorp drone. (?) ? magic damage. All champions get a LaserCorp drone. Drone damage last round: ? magic damage
      After
      When a LaserCorp agent attacks or is hit by an attack, their drone deals magic damage to the agent's target (? second cooldown). Drones are reassigned to another champion with a drone when the agent dies. Drone lasers deal: (?) ? magic damage (?) ? magic damage AND all champions get a drone. (?) ? magic damage. (?) ? magic damage.
    • Description rewritten
      Before
      (?) Ezreal learns from his older, more handsome self and joins him in future adventures. Ezreal's Ability becomes a blast that hits all enemies in a line. Ultimate Ezreal's Ability summons one additional temporal duplicate.
      After
      (?) Ezreal learns from his older, more handsome self and joins him in future adventures. Ezreal's Ability becomes a blast that hits all enemies in a line. Ultimate Ezreal's Ability summons two additional temporal duplicates.
    • Bonus AD at 20.060.07
    • Bonus AD at 30.110.12
    • Bonus AD at 40.160.18
    • Bonus AD at 50.240.25

Items (1)

All TFT patches · All sets · Set 8: Monsters Attack!