TFT Patch 25.21

Also numbered 15.7 in Riot’s own TFT patch numbering

Set 15: K.O. Coliseum · 23 October 2025

50 changes against patch 25.20, taken from Riot’s own game files rather than from the written notes — so it covers the values the notes leave out.

Champions (15)

  • Ashe

    4gold cost
    • Mana8070
  • Gnar

    1gold cost
    • Range46
  • Karma

    4gold cost
    • Damage1050 / 1575 / 65001100 / 1650 / 65001★ / 2★ / 3★
  • Kobuko

    2gold cost
    • Mana7085
    • Starting mana2030
  • Kog'Maw

    3gold cost
    • Damage on attack50 / 75 / 12044 / 66 / 1101★ / 2★ / 3★
  • Leona

    4gold cost
    • Base shield value600 / 750 / 2000650 / 775 / 20001★ / 2★ / 3★
  • Poppy

    4gold cost
    • Shield280 / 330 / 900320 / 370 / 9001★ / 2★ / 3★
  • Rammus

    3gold cost
    • Shield value475 / 575 / 675525 / 625 / 7251★ / 2★ / 3★
    • Leap health per enemy15 / 25 / 3515 / 35 / 551★ / 2★ / 3★
  • Udyr

    3gold cost
    • Healing140 / 180 / 230150 / 190 / 2501★ / 2★ / 3★
  • Varus

    5gold cost
    • Base arrow damage AD85 / 130 / 66690 / 135 / 6661★ / 2★ / 3★
  • Yasuo

    3gold cost
    • AD damage150 / 225 / 360140 / 210 / 3351★ / 2★ / 3★
  • Yone

    5gold cost
    • Strike AD damage120 / 180 / 9999140 / 210 / 99991★ / 2★ / 3★
  • Yuumi

    4gold cost
    • Base damage per page25 / 38 / 15026 / 40 / 1501★ / 2★ / 3★

Traits (16)

  • Best Defense

    • Percent damage at 11.4%1%
  • Fairy Tail

    • AP damage1 at 18075
    • AP damage2 at 1130120
    • AP damage3 at 1190170
    • AP damage4 at 1275260
  • Fury Break

    • AS at 125%30%
  • Max Arcana

    • Base at 12015
  • Mind Battery

    • Description rewritten
      Before
      The first cast each combat grants ? Mana Regen and ?% Ability Power.
      After
      After the first cast each combat, gain ? Mana Regen and ?% Ability Power.
  • Over 9000

    • Health at 15035
  • Resistant

    • Description rewritten
      Before
      Reduce each instance of incoming damage by ?.
      After
      Reduce damage taken by ?.
    • Percent damage increase at 316%18%
    • Percent damage increase at 422%25%
    • Stats per second at 40.020.03
    • Stats per second at 60.030.04
  • Stalking Dart

    • Percent damage at 15%6%
    • Shield at 3225200
    • Shield at 4350300
    • Shield at 5450400
  • Super Mega

    • AD at 120%30%
  • Thrillseeker

    • Duration at 12%3%
    • Duration at 22%3%
  • Unstoppable

    • Health at 1150100
    • Stun duration at 1100%75%
    • Damage percent at 440%45%

Items (19)

  • Diamond Hands

    • Description rewritten
      Before
      Once per combat: At ?% Health, become invulnerable for ? seconds and grant ? gold. [Unique - only 1 per champion]
      After
      Once per combat: At ?% Health, become invulnerable for ? seconds and grant ? gold.
    • Description rewritten
      Before
      Once per combat: At ?% Health, become invulnerable for ? seconds and grant ? gold. [Unique - only 1 per champion]
      After
      Once per combat: At ?% Health, become invulnerable for ? seconds and grant ? gold.
    • Cashout gold910
    • Description rewritten
      Before
      Gain ?% Attack Damage per gold in your bank (up to ? gold). Attacks grant ? stack, up to ? times. At full stacks, grant ? gold. Gold generated this game: ?
      After
      Gain ?% Attack Damage per gold in your bank (up to ? gold). Attacks grant ? stack, up to ? times. At full stacks, grant ? gold and ? item component(s). Gold generated this game: ?
    • Description rewritten
      Before
      Gain ?% Attack Damage per gold in your bank (up to ? gold). Attacks grant ? stack, up to ? times. At full stacks, grant ? gold. Gold generated this game: ?
      After
      Gain ?% Attack Damage per gold in your bank (up to ? gold). Attacks grant ? stack, up to ? times. At full stacks, grant ? gold and ? item component(s). Gold generated this game: ?
    • Description rewritten
      Before
      Grant ?% bonus Attack Speed per gold in your bank (up to ? gold). Each attack has a ?% chance to drop ? gold. [Unique - only 1 per champion] Gold generated this game: ?
      After
      Grant ?% bonus Attack Speed per gold in your bank (up to ? gold). Each attack has a ?% chance to drop ? gold. Gold generated this game: ? [Unique - only 1 per champion]
    • Description rewritten
      Before
      Grant ?% bonus Attack Speed per gold in your bank (up to ? gold). Each attack has a ?% chance to drop ? gold. [Unique - only 1 per champion] Gold generated this game: ?
      After
      Grant ?% bonus Attack Speed per gold in your bank (up to ? gold). Each attack has a ?% chance to drop ? gold. Gold generated this game: ? [Unique - only 1 per champion]
    • Description rewritten
      Before
      Grant ? Ability Power per gold in your bank (up to ? gold) and a ?% chance to drop ? gold on enemy kill. [Unique - only 1 per champion] Gold generated this game: ?
      After
      Grant ? Ability Power per gold in your bank (up to ? gold) and a ?% chance to drop ? gold on enemy kill. Gold generated this game: ?
  • Goldmancer's Staff

    • Description rewritten
      Before
      Grant ? Ability Power per gold in your bank (up to ? gold) and a ?% chance to drop ? gold on enemy kill. [Unique - only 1 per champion] Gold generated this game: ?
      After
      Grant ? Ability Power per gold in your bank (up to ? gold) and a ?% chance to drop ? gold on enemy kill. Gold generated this game: ?
    • Description rewritten
      Before
      Physical damage ?% Sunders the target for ? seconds. This effect does not stack. Sunder: Reduce Armor
      After
      Damage from attacks and Abilities ?% Sunder the target for ? seconds. This effect does not stack. Sunder: Reduce Armor
    • Description rewritten
      Before
      Grants ? Armor, ? Magic Resist, and ? Health when taking damage, stacking up to ? times. At full stacks, grant ? gold and continue gaining 1 gold every ? seconds. Gold generated this game: ? [Unique - only 1 per champion]
      After
      Grants ? Armor, ? Magic Resist, and ? Health when taking damage, stacking up to ? times. At full stacks, grant ? gold and continue gaining ? gold every ? seconds. Gold generated this game: ? [Unique - only 1 per champion]
    • Description rewritten
      Before
      Grants ? Armor, ? Magic Resist, and ? Health when taking damage, stacking up to ? times. At full stacks, grant ? gold and continue gaining 1 gold every ? seconds. Gold generated this game: ? [Unique - only 1 per champion]
      After
      Grants ? Armor, ? Magic Resist, and ? Health when taking damage, stacking up to ? times. At full stacks, grant ? gold and continue gaining ? gold every ? seconds. Gold generated this game: ? [Unique - only 1 per champion]
    • Description rewritten
      Before
      Physical damage ?% Sunders the target for the rest of combat. This effect does not stack. Sunder: Reduce Armor
      After
      Damage from attacks and Abilities ?% Sunder the target for the rest of combat. This effect does not stack. Sunder: Reduce Armor
    • Description rewritten
      Before
      Attacks and Ability damage ?% Shred the target for the rest of combat. This effect does not stack. Shred: Reduce Magic Resist
      After
      Damage from attacks and Abilities ?% Shred the target for the rest of combat. This effect does not stack. Shred: Reduce Magic Resist
    • Description rewritten
      Before
      Attacks and Ability damage ?% Shred the target for ? seconds. This effect does not stack. Shred: Reduce Magic Resist
      After
      Damage from attacks and Abilities ?% Shred the target for ? seconds. This effect does not stack. Shred: Reduce Magic Resist

All TFT patches · All sets · Set 15: K.O. Coliseum