Set 13 · Into the Arcane
Enforcer
Combat Start: Enforcers gain Shield and Damage Amp. The highest Health enemy units become WANTED! When a Wanted enemy dies, Enforcers gain 30% Attack Speed.
Breakpoints
| Units | Effect |
|---|---|
| 2–3 | 1 unit; 12%, 12% |
| 4–5 | 2 units; 22%, 20% |
| 6–7 | 4 units; 33%, 33% |
| 8–9 | 5 units; 44%, 44% |
| 10 | ALL enemies; 100%, 150%; Combat Start: Confiscate all enemy items! |






