Set 5 · Reckoning
Sentinel
Combat start: The Sentinel with the most items (ties broken by highest Attack Speed) gains a Shield that grants stacking Attack Speed. When it is destroyed or when its duration expires, it bounces to the ally with lowest percent Health and renews. The Attack Speed bonus persists between Shield bounces.
Breakpoints
| Units | Effect |
|---|---|
| 3–5 | 175 Shield, 20%, 4 sec |
| 6–8 | 800 Shield, 80%, 2 sec |
| 9 | 2000 Shield, 600%, 1 sec |







