TFT trait
Sentinel
Sentinel has been a trait in 3 sets of Teamfight Tactics. Riot rebuilds a returning trait each time, so its breakpoints and roster are different in every one — here is each version.
Sentinel by set
| Set | Breakpoints | Champions |
|---|---|---|
| Set 13 · Into the Arcane | 2 / 4 / 6 | 7 |
| Set 10 · Remix Rumble | 2 / 4 / 6 / 8 | 6 |
| Set 5 · Reckoning | 3 / 6 / 9 | 8 |
Set 13 · Into the Arcane
Your team gains Armor and Magic Resist. Sentinels gain triple.
- 2–312
- 4–525
- 642
7 champions
Set 10 · Remix Rumble
Your team gains Armor and Magic Resist. Sentinels gain double.
- 2–316, 16
- 4–535, 35
- 6–755, 55
- 8100, 100
6 champions
Set 5 · Reckoning
Combat start: The Sentinel with the most items (ties broken by highest Attack Speed) gains a Shield that grants stacking Attack Speed. When it is destroyed or when its duration expires, it bounces to the ally with lowest percent Health and renews. The Attack Speed bonus persists between Shield bounces.
- 3–5175 Shield, 20%, 4 sec
- 6–8800 Shield, 80%, 2 sec
- 92000 Shield, 600%, 1 sec