TFT Patch 12.6

Set 6: Gizmos & Gadgets · 30 March 2022

51 changes against patch 12.5, taken from Riot’s own game files rather than from the written notes — so it covers the values the notes leave out.

Champions (43)

  • Ahri

    4gold cost
    • Multi orb damage0.8 / 0.8 / 0.80.6 / 0.6 / 0.61★ / 2★ / 3★
  • Alistar

    4gold cost
    • Attack damage10090
  • Ashe

    2gold cost
    • Attack damage7060
    • Mana6055
  • Brand

    1gold cost
    • Vip bonus reduced damage30 / 30 / 3045 / 45 / 451★ / 2★ / 3★
  • Caitlyn

    1gold cost
    • Attack damage5045
    • Attack speed0.750.8
  • Camille

    1gold cost
    • Attack damage5045
  • Corki

    2gold cost
    • Attack damage6555
    • Rocket damage220 / 275 / 350190 / 245 / 3151★ / 2★ / 3★
  • Draven

    4gold cost
    • Attack damage8070
    • AD mult1.5 / 1.6 / 41.7 / 1.8 / 41★ / 2★ / 3★
    • Damage150 / 200 / 500100 / 125 / 4001★ / 2★ / 3★
  • Ekko

    3gold cost
    • Attack damage6555
  • Ezreal

    1gold cost
    • Attack damage5045
    • AS boost0.2 / 0.2 / 0.20.18 / 0.18 / 0.181★ / 2★ / 3★
  • Galio

    5gold cost
    • Health12001300
    • Damage150 / 225 / 9001125 / 175 / 90011★ / 2★ / 3★
    • Stun duration1 / 1.5 / 101.5 / 1.5 / 101★ / 2★ / 3★
    • Max health percent0.06 / 0.06 / 0.060.08 / 0.08 / 0.081★ / 2★ / 3★
  • Gnar

    3gold cost
    • Attack damage7060
    • AD percent1.85 / 1.85 / 1.851.75 / 1.75 / 1.751★ / 2★ / 3★
  • Illaoi

    1gold cost
    • Attack damage7060
  • Irelia

    4gold cost
    • Attack damage9070
    • Mana3040
    • Base damage75 / 100 / 60060 / 90 / 5501★ / 2★ / 3★
  • Jayce

    5gold cost
    • Attack damage9085
  • Jhin

    4gold cost
    • Attack damage9085
  • Jinx

    5gold cost
    • Attack damage8880
  • Kai'Sa

    5gold cost
    • Attack speed1.11.2
    • Damage70 / 90 / 18075 / 100 / 1801★ / 2★ / 3★
  • Kha'Zix

    4gold cost
    • Attack damage9085
  • Lucian

    3gold cost
    • Attack damage6055
    • Damage185 / 295 / 315175 / 275 / 3001★ / 2★ / 3★
  • Malzahar

    3gold cost
    • Attack speed0.650.7
    • Mana6080
    • Starting mana3050
    • Damage600 / 825 / 950650 / 900 / 10251★ / 2★ / 3★
  • Morgana

    3gold cost
    • Mana120130
    • Starting mana6070
    • Shield amount500 / 600 / 750475 / 575 / 6751★ / 2★ / 3★
  • Quinn

    2gold cost
    • Attack damage6055
    • Bonus damage200 / 300 / 700200 / 300 / 6501★ / 2★ / 3★
    • Disarm duration2 / 2.5 / 31.5 / 2 / 2.51★ / 2★ / 3★
  • Rek'Sai

    2gold cost
    • Attack damage6055
    • Mana9080
    • Heal150 / 200 / 350200 / 225 / 4001★ / 2★ / 3★
    • Heal bonus250 / 350 / 500275 / 350 / 6001★ / 2★ / 3★
  • Renata Glasc

    4gold cost
    • Damage per second45 / 70 / 24040 / 65 / 2201★ / 2★ / 3★
  • Senna

    3gold cost
    • Attack damage7060
    • Attack speed0.750.7
    • Percent AD1.6 / 1.6 / 1.61.5 / 1.5 / 1.51★ / 2★ / 3★
    • Damage80 / 125 / 20080 / 120 / 1801★ / 2★ / 3★
  • Silco

    5gold cost
    • Duration6 / 6 / 66 / 7 / 101★ / 2★ / 3★
  • Sivir

    4gold cost
    • Attack damage7060
    • Attack speed0.70.8
    • Percent damage0.33 / 0.33 / 0.330.4 / 0.4 / 0.41★ / 2★ / 3★
  • Swain

    2gold cost
    • Attack damage4540
    • Base damage225 / 300 / 450250 / 350 / 5001★ / 2★ / 3★
    • Healing225 / 250 / 350250 / 300 / 3501★ / 2★ / 3★
  • Syndra

    2gold cost
    • Damage225 / 325 / 500225 / 300 / 4251★ / 2★ / 3★
  • Talon

    2gold cost
    • Attack damage5045
    • Damage450 / 650 / 950450 / 650 / 8501★ / 2★ / 3★
  • Twitch

    1gold cost
    • Attack damage5045
    • Percent attack damage1.25 / 1.3 / 1.41.25 / 1.25 / 1.251★ / 2★ / 3★
  • Vex

    3gold cost
    • Mana8090
    • Starting mana4050
    • Shield amount550 / 700 / 900500 / 650 / 8501★ / 2★ / 3★
  • Vi

    4gold cost
    • Attack damage8070
  • Warwick

    2gold cost
    • Attack damage5045
    • Heal amount35 / 50 / 7535 / 45 / 651★ / 2★ / 3★
  • Zac

    3gold cost
    • Attack damage7060
    • Damage reduction50 / 50 / 5060 / 60 / 601★ / 2★ / 3★
  • Zeri

    5gold cost
    • Attack damage8575
    • Bonus on hit11 / 22 / 4410 / 20 / 401★ / 2★ / 3★
  • Zyra

    2gold cost
    • Attack damage5040
    • Damage325 / 450 / 675275 / 375 / 5751★ / 2★ / 3★

Traits (6)

    • Damage reduction at 31520
    • Damage reduction at 51520
    • Damage reduction at 71520
    • Damage reduction at 91520
    • Health at 5450400
    • Health at 7800700
    • Added3-unit breakpoint
    • Removed2-unit breakpoint
    • Removed4-unit breakpoint
    • Description rewritten
      Before
      Enforcers stun enemies at the start of combat. The target breaks free after ? seconds, or after losing ?% of their maximum Health. Enforcers will not try to stun enemies who are immune to crowd control effects. (?) The enemy who has the most Health (?) And the enemy who dealt the most damage last combat
      After
      (?) At the start of combat, Enforcers stun the enemy who has the most Health. The target breaks free after ? seconds, or after losing ?% of their maximum Health. Enforcers will not try to stun enemies who are immune to crowd control effects.
    • Magic damage at 43025
    • Magic damage at 66050
    • Magic damage at 812080
    • Shield amount at 8600400
    • Description rewritten
      Before
      At the start of combat and every ? seconds afterwards, the Hexcore sends out a pulse that charges up allied Hextech champions with a shield for ? seconds. While the shield is active, attacks deal bonus magic damage on hit. This shield does not stack. (?) ? shield, ? magic damage
      After
      At the start of combat and every ? seconds afterwards, the Hexcore sends out a pulse that charges up allied Hextech champions with a shield for ? seconds (does not stack). While the shield is active, attacks deal bonus magic damage on hit. Additionally, the shield and bonus magic damage are ?% stronger for each augment in the Hexcore. (?) ? shield, ? magic damage
    • Damage percent at 225%15%
    • Damage percent at 325%15%
    • Damage percent at 550%30%
    • Armor at 35550
    • Magic resist at 35550
    • Armor at 55550
    • Magic resist at 55550
    • Armor at 75550
    • Magic resist at 75550

Items (2)

    • Description rewritten
      Before
      When the holder first drops below ?% Health, they briefly enter stealth, becoming untargetable and shedding negative effects. After coming out of stealth, the holder gains an additional ?% bonus Attack Speed. Radiant Bonus: Triggers again at ?% Health. [Unique - only 1 per champion]
      After
      When the holder first drops below ?% Health, they briefly enter stealth, becoming untargetable and shedding damage and negative effects. After coming out of stealth, the holder gains an additional ?% bonus Attack Speed. Radiant Bonus: Triggers again at ?% Health. [Unique - only 1 per champion]
    • Description rewritten
      Before
      When the holder first drops below ?% health, they briefly enter stealth, becoming untargetable and shedding negative effects. After coming out of stealth, the holder gains an additional ?% bonus Attack Speed. [Unique - only 1 per champion]
      After
      When the holder first drops below ?% Health, they briefly enter stealth, becoming untargetable and shedding damage and negative effects. After coming out of stealth, the holder gains an additional ?% bonus Attack Speed. [Unique - only 1 per champion]

All TFT patches · All sets · Set 6: Gizmos & Gadgets