TFT Patch 26.01

Also numbered 16.2 in Riot’s own TFT patch numbering

Set 16: Lore & Legends · 8 January 2026

16 changes against patch 25.24, taken from Riot’s own game files rather than from the written notes — so it covers the values the notes leave out.

Champions (3)

  • Aurelion Sol

    5gold cost
    • The Skies Descend rewritten
      Before
      Passive: After dealing ability damage to an enemy, gain Stardust. Stadust makes The Skies Descend more powerful. (Current Stardust: ?) Active: Crash a star on target, dealing 615 magic damage in a 2 hex radius. Stardust Upgrades: 15: Create a shockwave that deals 75 additional magic damage in a 3 Hex radius.15: Create a shockwave that deals 75 additional magic damage in a 3 Hex radius. 60: The star crash deals 15% more damage.60: The star crash deals 15% more damage. 100: Shockwave increases to a 4 hex radius.100: Shockwave increases to a 4 hex radius. 175: Knock up targets in the star crash for 2 seconds.175: Knock up targets in the star crash for 2 seconds. 250: Shockwave increases to 10 radius.250: Shockwave increases to 10 radius. 400: The star crash deals 33% bonus true damage.400: The star crash deals 33% bonus true damage. 700: Also call down a meteor storm that deals 1500 magic damage split between living enemies.700: Also call down a meteor storm that deals 1500 magic damage split between living enemies. 1988: Summon a black hole at the epicenter, instantly killing enemies within.1988: Summon a black hole at the epicenter, instantly killing enemies within.
      After
      Passive: After dealing ability damage to an enemy, gain Stardust. Stardust makes The Skies Descend more powerful. (Current Stardust: ?) Active: Crash a star on target, dealing 615 magic damage in a 2 hex radius. Stardust Upgrades: 15: Create a shockwave that deals 75 additional magic damage in a 3 Hex radius.15: Create a shockwave that deals 75 additional magic damage in a 3 Hex radius. 60: The star crash deals 15% more damage.60: The star crash deals 15% more damage. 100: Shockwave increases to a 4 hex radius.100: Shockwave increases to a 4 hex radius. 175: Knock up targets in the star crash for 2 seconds.175: Knock up targets in the star crash for 2 seconds. 250: Shockwave increases to 10 radius.250: Shockwave increases to 10 radius. 400: The star crash deals 33% bonus true damage.400: The star crash deals 33% bonus true damage. 700: Also call down a meteor storm that deals 1500 magic damage split between living enemies.700: Also call down a meteor storm that deals 1500 magic damage split between living enemies. 1988: Summon a black hole at the epicenter, instantly killing enemies within.1988: Summon a black hole at the epicenter, instantly killing enemies within.
  • Fiddlesticks

    5gold cost
    • Crowstorm rewritten
      Before
      Teleport into the largest cluster of enemies and Stun them for 1.25 seconds. Begin losing 22 mana per second. While casting, deal 150 magic damage per second to all enemies within a 2 hex radius. The closest 2 enemies take 33% more damage.
      After
      Teleport into a large cluster of enemies within 2 hexes and Stun them for 1.25 seconds. Begin losing 22 mana per second. While casting, deal 150 magic damage per second to all enemies within a 2 hex radius. The closest 2 enemies take 33% more damage.
  • Leona

    3gold cost
    • Solar Flare rewritten
      Before
      Passive: Reduce instances of incoming damage by ?. Active: Call down sun beams on the 3 nearest enemies, Stunning them for 1 second and dealing 120 magic damage. Wound and 1% Burn them for 4 seconds..
      After
      Passive: Reduce instances of incoming damage by ?. Active: Call down sun beams on the 3 nearest enemies, Stunning them for 1 second and dealing 120 magic damage. Wound and 1% Burn them for 4 seconds.

Traits (2)

    • Description rewritten
      Before
      Each round, gain Silver Serpents, plus ? additional for each Bilgewater takedown. Silver Serpents can be spent in the Black Market to grant Bilgewater champions bonus stats and special loot. Higher tiers unlock rarer loot. (?) ? (?) ?, improved loot (?) ?, superior loot (?) ?, ?x stats, FIRE CANNONS! Current Bonus Stats: ?%, ?%, ?% Current Serpents: ?
      After
      Each player combat, gain Silver Serpents, plus ? additional for each Bilgewater takedown. Silver Serpents can be spent in the Black Market to grant Bilgewater champions bonus stats and special loot. Higher tiers unlock rarer loot. (?) ? (?) ?, improved loot (?) ?, superior loot (?) ?, ?x stats, FIRE CANNONS! Current Bonus Stats: ?%, ?%, ?% Current Serpents: ?
    • Description rewritten
      Before
      Whenever ANY champion dies, gain Souls. Shadow Isles champions' Abilities are uniquely empowered based on the number of Souls you have. Shadow Isles champions gain Attack Damage and Ability Power. (?) ?x, ?% (?) ?x, ?% (?) ?x, ?% (?) ?x, ?% Souls Collected: ?
      After
      Whenever ANY champion dies in a player combat, gain Souls. Shadow Isles champions' Abilities are uniquely empowered based on the number of Souls you have. Shadow Isles champions gain Attack Damage and Ability Power. (?) ?x, ?% (?) ?x, ?% (?) ?x, ?% (?) ?x, ?% Souls Collected: ?

Items (11)

    • Description rewritten
      Before
      Combat start: Form a pact with the highest Health ally, if they die, gain ? Mana regen and ?% Ability Power. When the ally uses their ability, gain ? Mana. Every ? seconds, shield your ally for ?% of the holder's Ability Power.
      After
      Combat start: Form a pact with the highest Health allied champion, if they die, gain ? Mana regen and ?% Ability Power. When the ally uses their ability, gain ? Mana. Every ? seconds, shield your ally for ?% of the holder's Ability Power.
    • Initial percent health store25%30%
    • Percent health store2%2.5%

All TFT patches · All sets · Set 16: Lore & Legends