Aurelion Sol in TFT Set 16Aurelion Sol has appeared in 6 sets — compare cost, traits and ability across all of them.

Stats

Aurelion Sol’s health and attack damage at each star level
StarHealthDamage
1 star110050
2 star198075
3 star3564113
Armor
40
Magic resist
40
Attack speed
0.80
Range
4
Mana
85
Starting mana
0
Crit chance
25%

Armor, magic resist, mana and attack speed are the same at every star level.

Set 16 · Lore & Legends

Aurelion Sol

5 gold cost

Ability

The Skies Descend

1 star
Passive: For every 250 ability damage dealt to enemies in player combat, gain Stardust. Stardust makes The Skies Descend more powerful. (Current Stardust: ?) Active: Crash a star on target, dealing 475 magic damage in a 2 hex radius. Stardust Upgrades: 25: Create a shockwave that deals 100 additional magic damage in a 3 Hex radius.25: Create a shockwave that deals 100 additional magic damage in a 3 Hex radius. 60: The star crash deals 15% more damage.60: The star crash deals 15% more damage. 140: Shockwave increases to a 4 hex radius.140: Shockwave increases to a 4 hex radius. 200: Knock up targets in the star crash for 1.5 seconds.200: Knock up targets in the star crash for 1.5 seconds. 300: Shockwave increases to 10 radius.300: Shockwave increases to 10 radius. 550: The star crash deals 33% bonus true damage.550: The star crash deals 33% bonus true damage. 800: Also call down a meteor storm that deals 500 magic damage split between living enemies.800: Also call down a meteor storm that deals 500 magic damage split between living enemies. 1444: Summon a black hole at the epicenter, instantly killing enemies within.1444: Summon a black hole at the epicenter, instantly killing enemies within.
2 star
Passive: For every 250 ability damage dealt to enemies in player combat, gain Stardust. Stardust makes The Skies Descend more powerful. (Current Stardust: ?) Active: Crash a star on target, dealing 700 magic damage in a 2 hex radius. Stardust Upgrades: 25: Create a shockwave that deals 150 additional magic damage in a 3 Hex radius.25: Create a shockwave that deals 150 additional magic damage in a 3 Hex radius. 60: The star crash deals 15% more damage.60: The star crash deals 15% more damage. 140: Shockwave increases to a 4 hex radius.140: Shockwave increases to a 4 hex radius. 200: Knock up targets in the star crash for 1.5 seconds.200: Knock up targets in the star crash for 1.5 seconds. 300: Shockwave increases to 10 radius.300: Shockwave increases to 10 radius. 550: The star crash deals 33% bonus true damage.550: The star crash deals 33% bonus true damage. 800: Also call down a meteor storm that deals 750 magic damage split between living enemies.800: Also call down a meteor storm that deals 750 magic damage split between living enemies. 1444: Summon a black hole at the epicenter, instantly killing enemies within.1444: Summon a black hole at the epicenter, instantly killing enemies within.
3 star
Passive: For every 250 ability damage dealt to enemies in player combat, gain Stardust. Stardust makes The Skies Descend more powerful. (Current Stardust: ?) Active: Crash a star on target, dealing 5000 magic damage in a 2 hex radius. Stardust Upgrades: 25: Create a shockwave that deals 1000 additional magic damage in a 3 Hex radius.25: Create a shockwave that deals 1000 additional magic damage in a 3 Hex radius. 60: The star crash deals 15% more damage.60: The star crash deals 15% more damage. 140: Shockwave increases to a 4 hex radius.140: Shockwave increases to a 4 hex radius. 200: Knock up targets in the star crash for 1.5 seconds.200: Knock up targets in the star crash for 1.5 seconds. 300: Shockwave increases to 10 radius.300: Shockwave increases to 10 radius. 550: The star crash deals 33% bonus true damage.550: The star crash deals 33% bonus true damage. 800: Also call down a meteor storm that deals 9999 magic damage split between living enemies.800: Also call down a meteor storm that deals 9999 magic damage split between living enemies. 1444: Summon a black hole at the epicenter, instantly killing enemies within.1444: Summon a black hole at the epicenter, instantly killing enemies within.

Balance history

5 patches changed Aurelion Sol, read out of Riot’s game files.

  1. Patch 26.07Apr 2026
    • Damage525 / 725 / 5000475 / 700 / 50001★ / 2★ / 3★
  2. Patch 26.04Feb 2026
    • Damage480 / 800 / 5000525 / 725 / 50001★ / 2★ / 3★
  3. Patch 26.03Feb 2026
    • Mana7585
    • Starting mana250
    • Stardust threshold6475 / 475 / 475550 / 550 / 5501★ / 2★ / 3★
    • Stardust threshold7750 / 750 / 750800 / 800 / 8001★ / 2★ / 3★
    • Stardust threshold81543 / 1543 / 15431444 / 1444 / 14441★ / 2★ / 3★
  4. Patch 26.02Jan 2026
    • Mana9075
    • Starting mana2025
    • Damage350 / 615 / 5000480 / 800 / 50001★ / 2★ / 3★
    • Threshold1 damage50 / 75 / 1000100 / 150 / 10001★ / 2★ / 3★
    • Threshold4 knockup duration2 / 2 / 21.5 / 1.5 / 1.51★ / 2★ / 3★
    • Threshold7 damage1000 / 1500 / 9999500 / 750 / 99991★ / 2★ / 3★
    • Stardust threshold115 / 15 / 1525 / 25 / 251★ / 2★ / 3★
    • Stardust threshold3100 / 100 / 100140 / 140 / 1401★ / 2★ / 3★
    • Stardust threshold4175 / 175 / 175200 / 200 / 2001★ / 2★ / 3★
    • Stardust threshold5250 / 250 / 250300 / 300 / 3001★ / 2★ / 3★
    • Stardust threshold6400 / 400 / 400475 / 475 / 4751★ / 2★ / 3★
    • Stardust threshold7700 / 700 / 700750 / 750 / 7501★ / 2★ / 3★
    • Stardust threshold81988 / 1988 / 19881543 / 1543 / 15431★ / 2★ / 3★
    • The Skies Descend rewritten
      Before
      Passive: After dealing ability damage to an enemy, gain Stardust. Stardust makes The Skies Descend more powerful. (Current Stardust: ?) Active: Crash a star on target, dealing 615 magic damage in a 2 hex radius. Stardust Upgrades: 15: Create a shockwave that deals 75 additional magic damage in a 3 Hex radius.15: Create a shockwave that deals 75 additional magic damage in a 3 Hex radius. 60: The star crash deals 15% more damage.60: The star crash deals 15% more damage. 100: Shockwave increases to a 4 hex radius.100: Shockwave increases to a 4 hex radius. 175: Knock up targets in the star crash for 2 seconds.175: Knock up targets in the star crash for 2 seconds. 250: Shockwave increases to 10 radius.250: Shockwave increases to 10 radius. 400: The star crash deals 33% bonus true damage.400: The star crash deals 33% bonus true damage. 700: Also call down a meteor storm that deals 1500 magic damage split between living enemies.700: Also call down a meteor storm that deals 1500 magic damage split between living enemies. 1988: Summon a black hole at the epicenter, instantly killing enemies within.1988: Summon a black hole at the epicenter, instantly killing enemies within.
      After
      Passive: For every 250 ability damage dealt to enemies in player combat, gain Stardust. Stardust makes The Skies Descend more powerful. (Current Stardust: ?) Active: Crash a star on target, dealing 800 magic damage in a 2 hex radius. Stardust Upgrades: 25: Create a shockwave that deals 150 additional magic damage in a 3 Hex radius.25: Create a shockwave that deals 150 additional magic damage in a 3 Hex radius. 60: The star crash deals 15% more damage.60: The star crash deals 15% more damage. 140: Shockwave increases to a 4 hex radius.140: Shockwave increases to a 4 hex radius. 200: Knock up targets in the star crash for 1.5 seconds.200: Knock up targets in the star crash for 1.5 seconds. 300: Shockwave increases to 10 radius.300: Shockwave increases to 10 radius. 475: The star crash deals 33% bonus true damage.475: The star crash deals 33% bonus true damage. 750: Also call down a meteor storm that deals 750 magic damage split between living enemies.750: Also call down a meteor storm that deals 750 magic damage split between living enemies. 1543: Summon a black hole at the epicenter, instantly killing enemies within.1543: Summon a black hole at the epicenter, instantly killing enemies within.
  5. Patch 26.01Jan 2026
    • The Skies Descend rewritten
      Before
      Passive: After dealing ability damage to an enemy, gain Stardust. Stadust makes The Skies Descend more powerful. (Current Stardust: ?) Active: Crash a star on target, dealing 615 magic damage in a 2 hex radius. Stardust Upgrades: 15: Create a shockwave that deals 75 additional magic damage in a 3 Hex radius.15: Create a shockwave that deals 75 additional magic damage in a 3 Hex radius. 60: The star crash deals 15% more damage.60: The star crash deals 15% more damage. 100: Shockwave increases to a 4 hex radius.100: Shockwave increases to a 4 hex radius. 175: Knock up targets in the star crash for 2 seconds.175: Knock up targets in the star crash for 2 seconds. 250: Shockwave increases to 10 radius.250: Shockwave increases to 10 radius. 400: The star crash deals 33% bonus true damage.400: The star crash deals 33% bonus true damage. 700: Also call down a meteor storm that deals 1500 magic damage split between living enemies.700: Also call down a meteor storm that deals 1500 magic damage split between living enemies. 1988: Summon a black hole at the epicenter, instantly killing enemies within.1988: Summon a black hole at the epicenter, instantly killing enemies within.
      After
      Passive: After dealing ability damage to an enemy, gain Stardust. Stardust makes The Skies Descend more powerful. (Current Stardust: ?) Active: Crash a star on target, dealing 615 magic damage in a 2 hex radius. Stardust Upgrades: 15: Create a shockwave that deals 75 additional magic damage in a 3 Hex radius.15: Create a shockwave that deals 75 additional magic damage in a 3 Hex radius. 60: The star crash deals 15% more damage.60: The star crash deals 15% more damage. 100: Shockwave increases to a 4 hex radius.100: Shockwave increases to a 4 hex radius. 175: Knock up targets in the star crash for 2 seconds.175: Knock up targets in the star crash for 2 seconds. 250: Shockwave increases to 10 radius.250: Shockwave increases to 10 radius. 400: The star crash deals 33% bonus true damage.400: The star crash deals 33% bonus true damage. 700: Also call down a meteor storm that deals 1500 magic damage split between living enemies.700: Also call down a meteor storm that deals 1500 magic damage split between living enemies. 1988: Summon a black hole at the epicenter, instantly killing enemies within.1988: Summon a black hole at the epicenter, instantly killing enemies within.

Other 5-cost champions in Set 16

Other Targon champions

Aurelion Sol in other sets

Same character, different set — cost, traits and art all change.