TFT Patch 13.17

Set 9: Runeterra Reforged · 30 August 2023

41 changes against patch 13.16, taken from Riot’s own game files rather than from the written notes — so it covers the values the notes leave out.

Champions (11)

  • Bel'Veth

    5gold cost
    • Percent AD0.6 / 0.6 / 0.60.65 / 0.65 / 0.651★ / 2★ / 3★
    • Bonus flat damage15 / 25 / 5018 / 30 / 501★ / 2★ / 3★
  • Cho'Gath

    1gold cost
    • Percent maximum health damage0.12 / 0.12 / 0.120.14 / 0.14 / 0.141★ / 2★ / 3★
  • Ekko

    3gold cost
    • Damage290 / 435 / 710300 / 450 / 7251★ / 2★ / 3★
  • Jhin

    1gold cost
    • Tooltip ionia bonus20 / 20 / 2025 / 25 / 251★ / 2★ / 3★
  • K'Sante

    5gold cost
    • All Out Strike rewritten
      Before
      Knock up the current target before smashing them to the edge of the battlefield. Deal 400 magic damage and Stun them for 2.5 seconds. Deal ? magic damage to enemies the target collides with and Stun them for 1.25 second. If the target can't be pushed back any further, knock them off the battlefield. Otherwise, K'Sante will chase after them.
      After
      Heal for ?, then knock up the current target before smashing them to the edge of the battlefield. Deal 400 magic damage and Stun them for 2.5 seconds. Deal ? magic damage to enemies the target collides with and Stun them for 1.25 seconds. If the target can't be pushed back any further, knock them off the battlefield. Otherwise, K'Sante will chase after them.
  • Malzahar

    1gold cost
    • Damage185 / 280 / 420205 / 310 / 4601★ / 2★ / 3★
  • Nasus

    4gold cost
    • Attack speed0.60.65
  • Renekton

    1gold cost
    • Health600650
    • Mana120110
  • Ryze

    5gold cost
    • Base star level summon1 / 2 / 31 / 1 / 31★ / 2★ / 3★
  • Senna

    5gold cost
    • AD ratio1.9 / 2 / 202.35 / 2.5 / 201★ / 2★ / 3★
    • Shield amount250 / 325 / 4000200 / 275 / 40001★ / 2★ / 3★
  • Shen

    4gold cost
    • Mana140150
    • Ally shield amount275 / 350 / 2000225 / 275 / 15001★ / 2★ / 3★
    • Self shield amount400 / 500 / 2000350 / 450 / 20001★ / 2★ / 3★

Traits (7)

    • Bonus armor at 45550
    • Bonus MR at 45550
    • Bonus armor at 610095
    • Bonus MR at 610095
    • Percent AD at 412%14%
    • Percent AD at 622%25%
    • AD at 960%70%
    • AP at 960%70%
    • Health at 9600700
    • Shield HP at 2200250
    • Shield HP at 3350400
    • Shield HP at 4500600
    • Shield HP at 5800900
    • Heal shield increase at 20.20.18
    • Heal shield increase at 30.40.35
    • Heal shield increase at 40.70.6

Items (23)

    • Description rewritten
      Before
      The holder gains the Bastion trait.
      After
      The holder gains the Bastion trait. [Unique - only 1 per champion.]
    • Description rewritten
      Before
      Negates ?% bonus damage from incoming critical strikes. When hit by an attack, deal ?/?/? magic damage to all nearby enemies (once every ? seconds).
      After
      Negates ?% bonus damage from incoming critical strikes. When struck by an attack, deal ?/?/? magic damage to all nearby enemies (once every ? seconds).
    • Description rewritten
      Before
      The holder gains the Bruiser trait. [Unique - only 1 per champion]
      After
      The holder gains the Bruiser trait. [Unique - only 1 per champion.]
    • Description rewritten
      Before
      The holder gains the Challenger trait.
      After
      The holder gains the Challenger trait. [Unique - only 1 per champion.]
    • Description rewritten
      Before
      The holder gains the Demacia trait.
      After
      The holder gains the Demacia trait. [Unique - only 1 per champion.]
  • Goldmancer's Staff

    • Ability power gold max415
    • On kill proc chance15%0.5%
    • On kill proc gold0.54
    • Description rewritten
      Before
      The holder gains the Gunner trait.
      After
      The holder gains the Gunner trait. [Unique - only 1 per champion.]
    • Description rewritten
      Before
      The holder gains the Juggernaut trait.
      After
      The holder gains the Juggernaut trait. [Unique - only 1 per champion.]
    • Description rewritten
      Before
      The holder gains the Rogue trait.
      After
      The holder gains the Rogue trait. [Unique - only 1 per champion.]
    • Description rewritten
      Before
      Negates all bonus damage from incoming critical strikes. When hit by an attack, deal ?/?/? magic damage to all nearby enemies (once every ? seconds).
      After
      Negates all bonus damage from incoming critical strikes. When struck by an attack, deal ?/?/? magic damage to all nearby enemies (once every ? seconds).
    • Description rewritten
      Before
      The holder gains the Shadow Isles trait.
      After
      The holder gains the Shadow Isles trait. [Unique - only 1 per champion.]
    • Description rewritten
      Before
      The holder gains the Sorcerer trait.
      After
      The holder gains the Sorcerer trait. [Unique - only 1 per champion.]
    • Description rewritten
      Before
      The holder gains the Targon trait.
      After
      The holder gains the Targon trait. [Unique - only 1 per champion.]

All TFT patches · All sets · Set 9: Runeterra Reforged