TFT Patch 13.16

Set 9: Runeterra Reforged · 16 August 2023

68 changes against patch 13.15, taken from Riot’s own game files rather than from the written notes — so it covers the values the notes leave out.

Champions (29)

  • Aatrox

    5gold cost
    • Duration10 / 10 / 3012 / 12 / 301★ / 2★ / 3★
  • Ahri

    5gold cost
    • Magic damage250 / 375 / 3000230 / 350 / 18881★ / 2★ / 3★
    • Essence damage100 / 150 / 100090 / 135 / 10001★ / 2★ / 3★
    • Tooltip reave30 / 30 / 3020 / 20 / 201★ / 2★ / 3★
    • Essence Thief rewritten
      Before
      Steal essence from enemies around the current target, dealing 150 magic damage and Mana Reaving them. Every ? casts, unleash a wave that deals 375 magic damage to all enemies hit. This deals 33% more damage to enemies whose essence has been stolen. Ionia Bonus: +3 Mana per second Mana Reave: Increase max Mana by 35% until the next cast
      After
      Steal essence from enemies around the current target, dealing 135 magic damage and 20% Mana Reaving them. Every ? casts, unleash a wave that deals 350 magic damage to all enemies hit. This deals 33% more damage to enemies whose essence has been stolen. Ionia Bonus: +3 Mana per second Mana Reave: Increase max Mana until the next cast
  • Aphelios

    4gold cost
    • Mana140120
    • Chakram percent AD0.08 / 0.08 / 0.30.1 / 0.1 / 0.31★ / 2★ / 3★
  • Ashe

    2gold cost
    • Attack speed0.70.75
    • Mana6070
    • Starting mana3020
    • AD percent1.5 / 1.5 / 1.61.6 / 1.6 / 1.71★ / 2★ / 3★
  • Azir

    4gold cost
    • Base magic damage100 / 150 / 550105 / 160 / 5501★ / 2★ / 3★
  • Bel'Veth

    5gold cost
    • Bonus flat damage20 / 30 / 5015 / 25 / 501★ / 2★ / 3★
  • Galio

    2gold cost
    • Damage resist0.2 / 0.2 / 0.30.25 / 0.25 / 0.351★ / 2★ / 3★
  • Garen

    3gold cost
    • Damage per tick0.75 / 0.75 / 0.850.8 / 0.82 / 0.851★ / 2★ / 3★
  • Kalista

    3gold cost
    • Damage16 / 24 / 4018 / 27 / 451★ / 2★ / 3★
  • Kayle

    1gold cost
    • Damage33 / 44 / 6635 / 50 / 751★ / 2★ / 3★
    • Divine Ascent rewritten
      Before
      Passive: Gains new Passive effects as your Tactician levels up. Level 1: Attacks deal ? bonus magic damage. Level 6: Every 3rd attack launches a wave that deals ? magic damage and 40% Shreds enemies for 3 seconds. Level 9: Every attack launches a wave and they travel farther. Shred: Reduce Magic Resist
      After
      Passive: Gains new Passive effects as your Tactician levels up. Level 1: Attacks deal ? bonus magic damage. Level 6: Every 3rd attack launches a wave that deals ? magic damage and 40% Shreds enemies for 3 seconds. Level 9: Every attack launches a wave and they travel farther. Shred: Reduce Magic Resist
  • Kled

    2gold cost
    • Attack speed percent0.6 / 0.65 / 0.70.65 / 0.7 / 0.751★ / 2★ / 3★
  • Ryze

    5gold cost
    • Realm Warp: Bandle City rewritten
      Before
      Create a portal to Bandle City under the most expensive unit on your bench. They are summoned to the battlefield with ? bonus Mana and are...slightly smaller? If there are no units left on your bench, Ryze summons random a high tier unit instead.
      After
      Create a portal to Bandle City under the most expensive unit on your bench. They are summoned to the battlefield with ? bonus Mana and are...slightly smaller? If there are no units left on your bench, Ryze summons a random high tier unit instead.
  • Ryze

    5gold cost
    • Realm Warp: Bandle City rewritten
      Before
      Create a portal to Bandle City under the most expensive unit on your bench. They are summoned to the battlefield with 70 bonus Mana and are...slightly smaller? If there are no units left on your bench, Ryze summons random a high tier unit instead.
      After
      Create a portal to Bandle City under the most expensive unit on your bench. They are summoned to the battlefield with 70 bonus Mana and are...slightly smaller? If there are no units left on your bench, Ryze summons a random high tier unit instead.
  • Ryze

    5gold cost
    • Mana120125
    • Starting mana6050
    • Heal400 / 600 / 3000400 / 500 / 30001★ / 2★ / 3★
    • Damage175 / 275 / 3500175 / 275 / 15001★ / 2★ / 3★
  • Ryze

    5gold cost
    • Percent shared damage0.15 / 0.2 / 50.15 / 0.3 / 51★ / 2★ / 3★
  • Ryze

    5gold cost
    • Starting mana1030
    • Percent max health0.18 / 0.25 / 10.18 / 0.3 / 11★ / 2★ / 3★
    • Realm Warp: Targon rewritten
      Before
      Create a portal to the skies above Mount Targon that beckons the current target. After a few seconds, they descend from the heavens as a meteor towards the largest group of enemies, dealing 0.25 of the the initial target's maximum Health as magic damage. Enemies in the epicenter are briefly knocked up. If the target is the only enemy remaining, they never descend.
      After
      Create a portal to the skies above Mount Targon that beckons the current target. After a few seconds, they descend from the heavens as a meteor towards the largest group of enemies, dealing 0.3 of the initial target's maximum Health as magic damage. Enemies in the epicenter are briefly knocked up. If the target is the only enemy remaining, they never descend.
  • Ryze

    5gold cost
    • Mana90100
    • Starting mana5040
  • Samira

    1gold cost
    • AD percent1.75 / 1.75 / 1.752 / 2 / 2.11★ / 2★ / 3★
    • Armor shred20 / 25 / 3010 / 15 / 201★ / 2★ / 3★
  • Shen

    4gold cost
    • Self shield amount350 / 450 / 2000400 / 500 / 20001★ / 2★ / 3★
    • Tooltip ionia bonus10 / 10 / 109 / 9 / 91★ / 2★ / 3★
  • Sion

    5gold cost
    • Decay health pct0.15 / 0.1 / 00.2 / 0.13 / 01★ / 2★ / 3★
  • Sona

    3gold cost
    • Attack speed30 / 35 / 4035 / 40 / 451★ / 2★ / 3★
  • Swain

    2gold cost
    • Starting mana3020
    • Bonus max health450 / 500 / 550375 / 450 / 6501★ / 2★ / 3★
  • Taliyah

    2gold cost
    • Spell damage150 / 225 / 350160 / 240 / 3701★ / 2★ / 3★
  • Teemo

    2gold cost
    • Damage200 / 350 / 535260 / 390 / 5851★ / 2★ / 3★
  • Urgot

    4gold cost
    • Percent of attack damage2.5 / 2.5 / 2.52.2 / 2.2 / 2.21★ / 2★ / 3★
    • Shield amount400 / 500 / 1200350 / 450 / 12001★ / 2★ / 3★
  • Vel'Koz

    3gold cost
    • Magic damage210 / 315 / 520230 / 345 / 5601★ / 2★ / 3★
  • Viego

    1gold cost
    • Armor2530
    • Magic resist2530
  • Yasuo

    4gold cost
    • Health9501000
    • AD percent4.75 / 4.75 / 155 / 5 / 151★ / 2★ / 3★
    • Bonus damage50 / 75 / 30055 / 85 / 3001★ / 2★ / 3★
    • Hex range2 / 2 / 23 / 3 / 31★ / 2★ / 3★
    • Last Breath rewritten
      Before
      Send a whirlwind at the furthest enemy within ? hexes, knocking up and Stunning all enemies hit. Dash to and slash the original target, dealing ? physical damage to them. Slam them into the ground and deal ? physical damage to enemies within 1 hex. Ionia Bonus: +15% Omnivamp Omnivamp: Heal for percentage of damage dealt
      After
      Send a whirlwind at the furthest enemy within ? hexes, knocking up and Stunning all enemies hit. Dash to and slash the original target, dealing ? physical damage to them. Slam them into the ground and deal ? physical damage to enemies within 1 hex. Ionia Bonus: +15% Omnivamp Omnivamp: Heal for percentage of damage dealt
  • Zeri

    4gold cost
    • Overcharge duration9 / 9 / 158 / 8 / 151★ / 2★ / 3★
    • Overcharge chain ratio0.5 / 0.5 / 10.45 / 0.45 / 11★ / 2★ / 3★

Traits (8)

    • Bonus defenses at 52530
    • Bonus defenses at 76050
    • Num elites at 734
    • Bonus defenses at 9125100
    • Num elites at 956
    • Percent AD at 411%12%
    • Percent AD at 620%22%
    • Damage reduction at 20.60.66
    • Damage reduction at 40.60.66
  • Redeemer

    • Attack speed at 10.080.06
  • Shadow Isles

    • Mana regen at 256
    • Max health shield at 24045
    • Mana regen at 62018
    • Max health shield at 6125115
    • Bonus health percent at 330%33%
    • Bonus health percent at 530%33%
    • Ascension strength boost at 70.20.25
    • Bonus health percent at 730%33%
    • Bonus health percent at 930%33%
    • Description rewritten
      Before
      Zaun champions create random chem-mods that only they can use. Champions can be modded once, and mods can only be removed by selling the champion. (?) Gain 1 chem-mod (?) Gain 2 chem-mods (?) Gain 3 chem-mods and Overcharge them
      After
      Zaun champions create random chem-mods that only they can use. Champions can be modded once, and mods can be removed by benching or selling the champion. (?) Gain 1 chem-mod (?) Gain 2 chem-mods (?) Gain 3 chem-mods and Overcharge them

Items (31)

  • Adaptive Implant

    • Bonus AD0.250.3
    • Bonus AP2530
    • Bonus omnivamp0.250.3
    • Description rewritten
      Before
      Negates ?% bonus damage from incoming critical strikes. When hit by an attack, deal ?/?/? magic damage to all nearby enemies (once every ? seconds). [Direct damage item]
      After
      Negates ?% bonus damage from incoming critical strikes. When hit by an attack, deal ?/?/? magic damage to all nearby enemies (once every ? seconds).
  • Chalice of Charity

    • Description rewritten
      Before
      Combat start: Grant ? Ability Power and ?% Omnivamp to the holder and allies within 1 hex in the same row. ​​[Aura item] Omnivamp: heal for some of damage dealt
      After
      Combat start: Grant ? Ability Power and ?% Omnivamp to the holder and allies within 1 hex in the same row. ​​Omnivamp: heal for some of damage dealt
    • Description rewritten
      Before
      Combat start: Grant ? Ability Power to the holder and allies within 1 hex in the same row. ​​[Aura item]
      After
      Combat start: Grant ? Ability Power to the holder and allies within 1 hex in the same row.
    • Description rewritten
      Before
      ?% Shred enemies within ? hexes. When enemies cast an Ability, they are also zapped for magic damage equal to ?% of their maximum Mana. Also, regenerate ?% maximum Health per second. [Direct damage item] Shred: reduce Magic Resist
      After
      ?% Shred enemies within ? hexes. When enemies cast an Ability, they are also zapped for magic damage equal to ?% of their maximum Mana. Also, regenerate ?% maximum Health per second. Shred: reduce Magic Resist
  • Goldmancer's Staff

    • Ability power gold max154
    • Ability power per gold41
    • On kill proc chance0.5%15%
    • On kill proc gold20.5
  • Hextech Exoskeleton

    • Percent max HP heal10%12%
    • Description rewritten
      Before
      ?% Shred enemies within ? hexes. When enemies cast an Ability, they are also zapped for magic damage equal to ?% of their maximum Mana. [Direct damage item] Shred: reduce Magic Resist
      After
      ?% Shred enemies within ? hexes. When enemies cast an Ability, they are also zapped for magic damage equal to ?% of their maximum Mana. Shred: reduce Magic Resist
  • Locket of Targon Prime

    • Description rewritten
      Before
      Combat start: Shields the holder and allies within ? hexes in the same row for ?/?/? damage for ? seconds. Your team gains ? Health. ​​[Aura item]
      After
      Combat start: Shields the holder and allies within ? hexes in the same row for ?/?/? damage for ? seconds. Your team gains ? Health.
    • Description rewritten
      Before
      Combat start: Shields the holder and allies within ? hexes in the same row for ?/?/? damage for ? seconds. ​​[Aura item]
      After
      Combat start: Shields the holder and allies within ? hexes in the same row for ?/?/? damage for ? seconds.
    • Description rewritten
      Before
      Damage from the holder's Ability ?% Burns and ?% Wounds enemies for ? seconds. [Unique - only 1 per champion] Burn: Deals a percent of the target�s maximum Health as true damage every second Wound: Reduces healing received
      After
      Damage from the holder's Ability ?% Burns and ?% Wounds enemies for ? seconds. [Unique - only 1 per champion] Burn: Deals a percent of the target's maximum Health as true damage every second Wound: Reduces healing received
    • Description rewritten
      Before
      Combat start: Grant ? Armor and ? Magic Resistance to the holder and their adjacent allies. [Aura item]
      After
      Combat start: Grant ? Armor and ? Magic Resistance to the holder and their adjacent allies.
    • Description rewritten
      Before
      When the Apex Turret would die, it instead becomes untargetable and repairs itself if Heimerdinger is still alive. 1 Count: Repair over ? seconds 2 Count: Repair over ? seconds 3 Count: Repair over ? seconds
      After
      When the Apex Turret would die, it instead becomes untargetable and repairs itself over ? seconds if Heimerdinger is still alive. The Apex Turret gains bonus Armor and Magic Resist. 1 Count: ? Armor and Magic Resist 2 Count: ? Armor and Magic Resist 3 Count: ? Armor and Magic Resist
  • Robotic Arm

    • Chance to trigger attack50%40%
    • Description rewritten
      Before
      Negates all bonus damage from incoming critical strikes. On being struck by an attack, deal ?/?/? magic damage to all nearby enemies (once every ? seconds). [Direct damage item]
      After
      Negates all bonus damage from incoming critical strikes. When hit by an attack, deal ?/?/? magic damage to all nearby enemies (once every ? seconds).
    • Description rewritten
      Before
      Attacks fire a bolt at a nearby enemy, dealing ?% Attack Damage as physical damage. ​​[Direct damage item]
      After
      Attacks fire a bolt at a nearby enemy, dealing ?% Attack Damage as physical damage.
    • Description rewritten
      Before
      Attacks fire a bolt at a nearby enemy, dealing ?% Attack Damage as physical damage. ​​[Direct damage item]
      After
      Attacks fire a bolt at a nearby enemy, dealing ?% Attack Damage as physical damage.
    • Description rewritten
      Before
      Every 3rd attack unleashes chain lightning that bounces to ? enemies, dealing ? magic damage and ?% Shredding them for ? seconds. [Direct damage item] Shred: reduce Magic Resist
      After
      Every 3rd attack unleashes chain lightning that bounces to ? enemies, dealing ? magic damage and ?% Shredding them for ? seconds. Shred: reduce Magic Resist
    • Description rewritten
      Before
      Every 3rd attack unleashes chain lightning that bounces to ? enemies, dealing ? magic damage and ?% Shredding them for ? seconds. [Direct damage item] Shred: reduce Magic Resist
      After
      Every 3rd attack unleashes chain lightning that bounces to ? enemies, dealing ? magic damage and ?% Shredding them for ? seconds. Shred: reduce Magic Resist
  • Zeke's Harmony

    • Description rewritten
      Before
      Combat start: Grant ?% Attack Speed and ?% Omnivamp to the holder and allies within 1 hex in the same row. ​​[Aura item] Omnivamp: heal for some of damage dealt
      After
      Combat start: Grant ?% Attack Speed and ?% Omnivamp to the holder and allies within 1 hex in the same row. ​​Omnivamp: heal for some of damage dealt
    • Description rewritten
      Before
      Combat start: Grant ?% Attack Speed to the holder and allies within 1 hex in the same row. ​​[Aura item]
      After
      Combat start: Grant ?% Attack Speed to the holder and allies within 1 hex in the same row.

All TFT patches · All sets · Set 9: Runeterra Reforged