Ryze has appeared in 5 sets — compare cost, traits and ability across all of them.Stats
| Star | Health | Damage |
|---|---|---|
| 1 star | 1000 | 35 |
| 2 star | 1800 | 53 |
| 3 star | 3240 | 79 |
- Armor
- 40
- Magic resist
- 40
- Attack speed
- 0.90
- Range
- 4
- Mana
- 45
- Starting mana
- 0
- Crit chance
- 25%
Armor, magic resist, mana and attack speed are the same at every star level.
Set 16 · Lore & Legends
Ryze
5 gold costAbility
Runic Overload
- 1 star
- Release a runic blast, dealing 250 magic damage. It splits in two, dealing 33% of the damage to the closest two enemies. Each secondary blast splits an additional time. Bilgewater: Blasts explode on impact, dealing 18% of the damage as physical damage to adjacent enemies. Demacia: Execute targets below 0.12 Health. Freljord: Chill targets for 2 seconds and deal ? bonus true damage. Ionia: Blasts split an additional time, dealing 50% damage. Ixtal: Gain a random Region's effect on combat start and every 10 seconds. Noxus: Blasts now pierce targets, dealing 60% reduced damage per enemy hit. Piltover: Every third cast is Overcharged, dealing 40% more damage. Shadow Isles: Increase blast damage by ?. Shurima: Knock up enemies for 0.5 seconds, with a chance to dredge up Gold or Treasures. Targon: Heal the lowest Health ally for 10% of the damage dealt. Void: Ignore 30% of enemies' Armor and Magic Resistance. Yordle: Shrink targets hit, lowering their damage by 8% percent for 4 seconds. Zaun: Poison targets, dealing 15 magic damage ? times over 4 seconds.
- 2 star
- Release a runic blast, dealing 430 magic damage. It splits in two, dealing 33% of the damage to the closest two enemies. Each secondary blast splits an additional time. Bilgewater: Blasts explode on impact, dealing 18% of the damage as physical damage to adjacent enemies. Demacia: Execute targets below 0.12 Health. Freljord: Chill targets for 2 seconds and deal ? bonus true damage. Ionia: Blasts split an additional time, dealing 50% damage. Ixtal: Gain a random Region's effect on combat start and every 10 seconds. Noxus: Blasts now pierce targets, dealing 60% reduced damage per enemy hit. Piltover: Every third cast is Overcharged, dealing 40% more damage. Shadow Isles: Increase blast damage by ?. Shurima: Knock up enemies for 0.5 seconds, with a chance to dredge up Gold or Treasures. Targon: Heal the lowest Health ally for 10% of the damage dealt. Void: Ignore 30% of enemies' Armor and Magic Resistance. Yordle: Shrink targets hit, lowering their damage by 8% percent for 4 seconds. Zaun: Poison targets, dealing 30 magic damage ? times over 4 seconds.
- 3 star
- Release a runic blast, dealing 1500 magic damage. It splits in two, dealing 33% of the damage to the closest two enemies. Each secondary blast splits an additional time. Bilgewater: Blasts explode on impact, dealing 18% of the damage as physical damage to adjacent enemies. Demacia: Execute targets below 0.12 Health. Freljord: Chill targets for 2 seconds and deal ? bonus true damage. Ionia: Blasts split an additional time, dealing 50% damage. Ixtal: Gain a random Region's effect on combat start and every 10 seconds. Noxus: Blasts now pierce targets, dealing 60% reduced damage per enemy hit. Piltover: Every third cast is Overcharged, dealing 40% more damage. Shadow Isles: Increase blast damage by ?. Shurima: Knock up enemies for 0.5 seconds, with a chance to dredge up Gold or Treasures. Targon: Heal the lowest Health ally for 10% of the damage dealt. Void: Ignore 30% of enemies' Armor and Magic Resistance. Yordle: Shrink targets hit, lowering their damage by 8% percent for 4 seconds. Zaun: Poison targets, dealing 500 magic damage ? times over 4 seconds.







