Set 18 Augments — page 2
All 364 augments in Enchanted Wilds, with what each one does.
Showing 61–120 of 364.

Caretaker's Favor
Gain a component anvil when you reach level 5, 6, 7, and 8. The anvil offers 4 choices.

Carve a Path
Gain a B.F. Sword. After your team deals 65000 physical damage, gain 2 more. Damage dealt: ?

Chaotic Evolution
Starring up a champion grants them one of the following: 100 Health, 6% Durability, 10% Ability Power, 10% Attack Damage, 10% Attack Speed. Bonuses stack.

Charge Transfer I
Your team gains 7% Damage Amp. 50% of overkill damage is dealt to the nearest enemy as magic damage.

Charge Transfer II
Your team gains 10% Damage Amp. 80% of overkill damage is dealt to the nearest enemy as magic damage.

Chosen of the Sun
Gain a Leona, a Kayle, and a Sejuani. Leona gains 60 permanent max Health each round, increased by ? for each unique 3-star champion fielded.

Clear Mind
If there are no champions on your bench at the end of player combat, gain 3 XP.

Climb The Ladder I
Each time an ally dies, allies that share at least one trait with them gain 3.5% Ability Power, 3.5% Attack Damage, 3.5 Armor, and 3.5 Magic Resist.

Climb The Ladder II
Each time an ally dies, allies that share at least one trait with them gain 7% Ability Power, 7% Attack Damage, 6 Armor, and 6 Magic Resist.

Clockwork Accelerator
Your team gains 10% Attack Speed every 3 seconds in combat.

Cloning Facility
Empower the hex in the center of the third row. Summon a clone of the champion in it with 80% base Health and 10% increased Mana cost.

Cluttered Mind
Gain 4 random 1-cost champions now. If your bench is full at the end of player combat, gain 3 XP.

Cognitive Overload
Gain 7 gold, 1 2-star 1-cost champion, 1 2-cost champion, 2 3-cost champions, 1 XP, and 1 Shop reroll.

Cognitive Tax
Gain 8 gold and 1 XP.

Cognitive Tax+
Gain 12 gold and 3 XP.

Comeback Story
Your team gains 4 Health and 0.4% Attack Speed per missing player Health. ?

Commerce Core
Gain 16 free Shop rerolls now and 3 every round for the rest of the game.

Component Heist
After 6 player combats, gain 1 of every item component. Gain a random component now. ? ?

Construct a Companion
The next 1-cost champion you buy is 3-star. Gain 2 gold.

Consuming Flora
Gain a Flora Fatalis emblem. The champion holding the emblem gains double benefits from the Flora Fatalis trait.

Consuming Flora
Gain a Flora Fatalis emblem. The champion holding the emblem gains double benefits from the Flora Fatalis trait.

Consuming Flora
Gain a Flora Fatalis emblem. The champion holding the emblem gains double benefits from the Flora Fatalis trait.

Continuous Conjuration
Gain a Needlessly Large Rod. After your team deals 42000 magic damage, gain 2 more. Damage dealt: ?

Cooking Pot
At the start of each turn, all allies holding a Frying Pan or Spatula item grant the nearest champion 60 permanent Health. Gain a Frying Pan.

Coronation
Gain a Tactician's Crown. Tactician's Crown, Shield, and Cape grant the holder an additional 20% Attack Speed, 25% Attack Damage, and 30% Ability Power.

Corrosion
Enemies in the first two rows lose 4 Armor and Magic Resist every 2 seconds.

Cosmic Restart
Call upon the Gods to sell all units on your board and bench. Gain 2 random Emblems and 15 free Shop rerolls.

Coven Acolyte
When you choose to continue gathering Coven essence, heal 2 Tactician health. Gain a Camille, an Elise, and a Caitlyn.

Crafted Crafting
Whenever you craft a completed item, gain 2 rerolls.

Crash Test Dummies
Gain 2 Training Dummies. Combat start: Your Training Dummies launch themselves towards a group of enemies and Stun them for 1 seconds.

Crown's Will
Gain a Needlessly Large Rod and a Chain Vest. Your team gains 8 Ability Power and 6 Armor.

Cry Me A River
Gain a Tear of the Goddess. Your team gains 1 Mana Regen. After 12 seconds in combat, increase this to 4.

Cursed Crown
Gain +2 max team size and your team gains 4% Durability, but you take double player damage when you lose a player combat.

Cybernetic Implants
Allies holding an item gain 100 Health and 15% Attack Damage. Gain a B.F. Sword.

Cybernetic Uplink
Allies holding an item gain 100 Health and 2 Mana Regen. Gain a Tear of the Goddess.

Cybernetic Uplink III
Allies holding an item gain 275 Health and 3 Mana Regen. Gain a Tear of the Goddess.

Deadlier Blades
Gain a Deathblade. Deathblades permanently gain ?% Attack Damage whenever their holders score a takedown.

Deadlier Caps
Gain a Rabadon's Deathcap. Rabadon's Deathcaps grant 1 Mana Regen and permanently gain ?% Ability Power whenever their holders score a takedown.

Delayed Start
Sell your board and bench. Gain 4 random 2-star 1-cost champions. Disable your Shop for the next 3 rounds.

Double Trouble
When you field exactly 2 copies of a champion, they both gain 30% Attack Damage and 30% Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy.

Dummify
Lose all champions on your board and bench. Gain a Training Dummy with 60% of their combined Health. The Training Dummy gains 1000 Health per stage. Gain a non-Tank 2-star 2-cost champion.

Duo Queue
Gain 2 random 5-cost champions and 2 copies of a random component.

Early Learnings
Your team gains 5% Attack Damage & Ability Power. This increases by 1% after each player combat. 1-cost champions gain double. ? TFT Vegas Open, 2023

Efficient Shopper
For the next 4 carousels, gain a second copy of the champion taken. Gain 4 gold now.

Electrocharge I
Every 4 attacks an ally takes, they deal 30-90 (based on current Stage) magic damage to nearby enemies (1 second cooldown).

Electrocharge II
Every 4 attacks an ally takes, they deal 50-140 (based on current Stage) magic damage to nearby enemies (1 second cooldown).

Embiggen
Fae pixies are now larger and grant 50% more Attack Damage and Ability Power. Fae champions gain ?% Attack Damage and Ability Power immediately. Gain a Xayah and a Rakan.

Epic Rolldown
When you reach Level 8, gain 20 Shop rerolls. Runeterra Reforged Championship, 2023

Epoch
Now, and at the start of every stage, gain 4 XP and 2 free rerolls.

Epoch+
Now, and at the start of every stage, gain 8 XP and 2 free rerolls.

Evil Beyond Measure
Your champions deal 4.5% of their damage as True Damage for each Star level.

Exclusive Customization
Gain a Lucky Item Chest, a Magnetic Remover, and 7 gold. Use a Lucky Item Chest on a champion to choose from an armory of recommended items!

Exclusive Customization II
Gain 2 Lucky Item Chests, a Magnetic Remover, and 7 gold. Use a Lucky Item Chest on a champion to choose from an armory of recommended items!

Exiles I
Your champions that start combat with no adjacent champions gain a 20% max Health shield for 10 seconds.

Exiles II
Your champions that start combat with no adjacent champions gain a 30% max Health shield for 10 seconds.

Expected Unexpectedness
Now and at the start of the next 2 stages, roll 3 dice. Gain various rewards based on their total.

Expedition
At the start of every round, lose the champion in the rightmost bench slot. After losing 33 gold of champions in this way, gain a powerful reward. Gain a 3-cost champion now. ?

Explosive Growth
Now and at the start of the next 3 rounds, gain 7 XP.

Explosive Growth+
Now and at the start of the next 3 rounds, gain 10 XP.

Eye For An Eye
For every 15 ally champions that die, gain a random component (max 3). Deaths Remaining: ?