Set 5 Augments — page 3
All 237 augments in Reckoning, with what each one does.
Showing 121–180 of 237.

Marksman's Toolbox
Gain a Sniper's Focus. in 3 rounds, gain a Fishbones.

Martyr
Whenever one of your allies die, your team heals for 9% of their max Health.

Mentorship I
If an ally starts combat next to a higher-cost ally, it gains 12% Attack Speed and 150 Health.

Mentorship II
If an ally starts combat next to a higher-cost ally, it gains 18% Attack Speed and 220 Health.

Missed Connections
Gain a copy of each 1-cost champion.

Morning Dew
Once per combat at 50% Health, Dawnbringers gain 60 Mana over 5 seconds. Gain a Nidalee.

Mystic Crest
Gain a Mystic Emblem and a Lulu.

Mystic Crown
Gain a Mystic Emblem, an Ionic Spark, and a Lulu.

New Recruit
Gain +1 max team size and a Champion Duplicator.

Night's Wrath
Gain a Sejuani. While Frost Armor is active, your strongest Sejuani's attacks deal an additional 180% of Sejuani's Armor as magic damage.

Night's Wrath+
Gain a 2-star Sejuani. While Frost Armor is active, your strongest Sejuani's attacks deal an additional 180% of Sejuani's Armor as magic damage.

Nightbringer Crest
Gain a Nightbringer Emblem and a Sejuani.

Nightbringer Crown
Gain a Nightbringer Emblem, a Hand of Justice, and a Sejuani.

Nightfall
Nightbringers take 30% max health damage at the start of combat, and gain additional 30% max Health shield and 10% bonus damage when the trait activates. Gain a Yasuo.

Not Today
Gain an Edge of Night. Champions holding this item gain 35% Attack Speed.

One, Two, Five!
Gain 1 random component, 2 gold, and 1 random 5-cost champion.

Ones Twos Three
Gain 2 1-cost champion, 2 2-cost champions, and 1 3-cost champion.

Over Encumbered
For the next stage, you only get 1 bench slot. After, get 3 item components.

Partial Ascension
After 15 seconds of combat, your units gain 30% Damage Amp.

Patience is a Virtue
Each round, gain 2 free rerolls if you did not buy a champion last round.

Patient Study
After player combat, gain 2 XP if you won or 3 XP if you lost.

Phreaky Friday
Gain an Infinity Force. After 5 player combats, gain another. Infinity Force: Artifact that offers tons of offensive and defensive stats

Phreaky Friday +
Gain an Infinity Force. After 3 player combats, gain another. Infinity Force: Artifact that offers tons of offensive and defensive stats

Pilfer
Each round, gain a 1-star copy of the first champion you killed last combat.

Placebo
Gain 8 gold. Your team gains 1% Attack Speed.

Placebo
Gain 15 gold. Your team gains 1% Attack Speed.

Portable Forge
Choose 1 of 4 Artifacts. Artifacts are more powerful items with a unique effect.

Precise Planning
When you win or lose combat by 4 or fewer units, gain 2 gold next round.

Prismatic Ticket
Each time your Shop is rerolled, you have a 45% chance to gain a free reroll.

Prizefighter
Gain 2 item component(s). Every 5 wins gives you an item component.

Pumping Up I
Your team gains 8% Attack Speed now. Each round after, they gain 0.5% more. (current Attack Speed: ?%)

Pumping Up II
Your team gains 10% Attack Speed now. Each round after, they gain 1% more. (current Attack Speed: ?%)

Pumping Up III
Your team gains 12% Attack Speed now. Each round after, they gain 2% more. (current Attack Speed: ?%)

Radiant Refactor
Gain a Masterwork Upgrade and 1 component anvil. Masterwork Upgrade upgrades an item to Radiant!

Radiant Relics
Choose 1 of 5 Radiant items. Gain a Magnetic Remover. Radiant items are very powerful versions of completed items.

Raining Gold
Gain 8 gold now and 1 gold every round.

Raining Gold+
Gain 18 gold now and 1 gold every round.

Ranger Crest
Gain a Ranger Emblem and a Varus.

Ranger Crown
Gain a Ranger Emblem, a Deathblade, and a Varus.

Recombobulator
Champions on your board permanently transform into random champions 1 cost tier higher. Gain 2 Magnetic Removers.

Redeemed Crest
Gain a Redeemed Emblem and a Syndra.

Redeemed Crown
Gain a Redeemed Emblem, a Hand Of Justice, and a Syndra.

ReinFOURcement
The next 4-cost champion you buy is instantly upgraded to 2-star. Get 12 gold.

Renewer Crest
Gain a Renewer Emblem and a Soraka.

Renewer Crown
Gain a Renewer Emblem, a Spear of Shojin, and a Soraka.

Replication
Choose 1 of 3 components. For the next 2 rounds, gain a copy of that component.

Restart Mission
Remove all champions on your board and bench. Gain 2 random 2-star 3-costs, 3 2-star 2-costs, and 1 2-star 1-cost champion.

Revenant Crest
Gain a Revenant Emblem and a Nocturne.

Revenant Crown
Gain a Revenant Emblem, a Bloodthirster, and a Nocturne.

Risky Moves
Your Tactician loses 20 Health, but after 7 player combats, gain 30 gold.

Road to Redemption
Redeemed units heal for 500 (split evenly) when a Redeemed ally dies. The first time you heal 12500 this way, gain a Redemption. Gain a Lux. (Current: ?)

Roll The Dice
Gain a Rascal's Gloves item. This equips 2 random Radiant items every round. Radiant items are very powerful versions of completed items.

Rolling For Days I
Gain 11 free Shop rerolls.

Row Rejuvenation I
Your team has 8% Omnivamp, increased by 1% for every champion that starts combat in that same row.

Row Rejuvenation II
Your team has 10% Omnivamp, increased by 1.5% for every champion that starts combat in that same row.

Salvage Bin
Gain 1 random completed item now, and 1 component after 7 player combats. Selling champions breaks completed items into components (excluding Tactician's items).

Scapegoat
Gain a Training Dummy and 4 gold. If it is the first to die each player combat, gain 1 gold.

Scoreboard Scrapper
Every round, if you're in the bottom 4, your team permanently gains 1.5% Attack Damage and Ability Power. If you're in the top 4, they have 10% more Health.

Sentinel Crest
Gain a Sentinel Emblem and a Senna.

Sentinel Crown
Gain a Sentinel Emblem, a Giant Slayer, and a Senna.