Set 16 Augments — page 4
All 274 augments in Lore & Legends, with what each one does.
Showing 181–240 of 274.

Preparation II
Champions on your bench permanently gain 50 Health, 5% Attack Damage, and 5% Ability Power every round. Champions start with 1 stack of this effect, and can stack up to 4 times.

Prismatic Destiny
Gain a random Prismatic Augment and 3 gold.

Prismatic Destiny+
Gain a random Prismatic Augment and 7 gold.

Prismatic Ticket
Each time your Shop is rerolled, you have a 45% chance to gain a free reroll.

Prizefighter
Gain 2 item components. Every 5 wins gives you an item component.

Pyromaniac
Gain a Red Buff. Your Burns deal 50% increased damage.

Radiant Rascal
Gain a Rascal's Gloves item. This equips 2 random Radiant items every round. Radiant items are very powerful versions of completed items.

Radiant Relics
Choose 1 of 5 Radiant items. Gain a Magnetic Remover. Radiant items are very powerful versions of completed items.

Raining Gold
Gain 7 gold now and 1 gold every round.

Recombobulator
Champions on your board permanently transform into random champions 1 cost tier higher (max 5). Gain 2 Magnetic Removers and 3 rerolls.

ReinFOURcement
The next 4-cost champion you buy with gold is instantly upgraded to 2-star. Gain 7 gold.

Replication
Choose 1 of 3 components. For the next 2 rounds, gain a copy of that component.

Restart Mission
Remove all champions on your board and bench. Gain 2 random 2-star 3-costs, 2 2-star 2-costs, and 1 2-star 1-cost champion.

Retribution
Gain 2 Hands of Justice. Allies equipped with Hand of Justice gain Precision and 25% Critical Strike Chance.

Risky Moves
Your Tactician loses 20 Health, but after 7 player combats, gain 26 gold.

Rolling For Days I
Gain 10 free Shop rerolls.

Salvage Bin
Gain 1 random completed item now, and 1 component after 8 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).

Salvage Bin+
Gain 1 random completed item now, and 1 component after 4 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).

Savings Account
After you earn 50 gold in interest, gain 25 gold. Your max interest is increased to 7. Gain 2 gold now. Gold earned: ?

Second Wind
After 10 seconds of combat, your team heals 40% of their missing Health.

Secrets of the Sands
Gain 10 gold. Gain an Azir on Stage 3-5. Each time you unlock a Shuriman, gain an ideal item for them.

Sentinels of Light
Gain a Lucian & Senna and a 2-star Vayne. Vayne fires additional bolts at enemies afflicted with Black Mist and on takedown, grants Attack Speed to Lucian & Senna.

Seraphim's Staff
Gain an Archangel's Staff. Archangel's Staff grants 2 additional Mana Regen if its holder has 90% or more Ability Power.

Shimmerscale Essence
Gain a Mogul's Mail. In 7 rounds, gain a Gamblers Blade. These items give gold as well as combat power.

Shopping Spree
When you level up, gain a number of free shop refreshes equal to your level+1. Gain 2 gold.

Silco's Revenge
Zaunites explode into Shimmer on death, dealing 30% of their max Health to 2 nearby enemies as magic damage. Gain a Blitzcrank, an Ekko, and a Vi.

Silver Destiny
Gain a random Silver Augment and 2 gold.

Silver Destiny+
Gain a random Silver Augment and 4 gold.

Silver Spoon
Gain 10 XP.

Slammin'
Gain 3 gold. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.

Slammin'+
Gain 4 gold and 10 XP now. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.

Slice of Life
Twice per stage, gain a random champion. Its cost increases by Stage. This effect ends after receiving 1 5-cost champion.

Slightly Magic Roll
Roll a die. Gain rewards based on the number rolled. Reward: ?

Small Grab Bag
Gain 2 random item components.

Solo Leveling
For the next 5 combats, your team size is 1 but the champion you field has massively increased stats. Gain 1 XP for every kill they get. Afterwards, gain 2 item components.

Solo Plate
Gain a Gargoyle Stoneplate. Combat start: Allies holding Gargoyle Stoneplate gain 17% max Health if they're the only one in their row.

Soul Awakening
Combat start: Your team gains 1.5% Attack Damage and Ability Power per second for 10 seconds. At max stacks, deal 12% bonus true damage.

Spear's Will
Your team gains 8% Attack Damage and 5 Mana. Gain a B.F. Sword and a Tear of the Goddess.

Speedy Double Kill
Gain a Guinsoo's Rageblade. When 2 players are eliminated, gain 40 gold. Fates Championship, 2021

Spirit Link
Champions restore 5% of their max Health every 4 seconds. Increase the healing by 0.5% for every 10 missing player Health.

Spirit of Redemption
Gain a Spirit Visage. Every 5 seconds, Spirit Visage heals allies within 1 hex for 7.5% of their missing Health.

Spoils of War I
Enemies have a 25% chance to drop loot when killed.

Spoils of War II
Enemies have a 30% chance to drop loot when killed.

Spoils of War III
Enemies have a 40% chance to drop loot when killed.

Spreading Roots
Gain 2 random Emblems and 1 gold.

Spreading Roots+
Gain 2 random Emblems, a Reforger, and 2 gold.

Staffsmith
Gain 2 random completed items that build from Needlessly Large Rod.

Stand United
Gain 1.5% Attack Damage and 1.5% Ability Power for each non-unique Trait active across your team. Current Bonus: ?% ?%

Stars Are Born
The first 1-cost and 2-cost champions you buy are instantly upgraded to 2-star. Gain 7 gold.

Starter Kit
Gain a 4-cost champion, a 2-star 1-cost champion that shares a trait with them, and 8 gold. At the start of the next 2 stages, gain that 4-cost champion again.

Survivor
Gain 4 gold. After 3 players are eliminated, gain 100 more gold.

Sweet Treats
Gain an Artifact anvil. Your team gains 16 Health for each item equipped on champions. Health Gained: ? Magic N' Mayhem Tactician's Crown, 2024

Sword Overflow
Gain 4 B.F. Swords. Your B.F. Swords grant +4% Attack Speed.

Swordsmith
Gain 2 random completed items that build from B.F. Sword.

Table Scraps
After the next 2 carousels, gain one champion that was not taken and its item. Gain 1 gold.

Tactician's Kitchen
Gain a random Emblem. After 3 rounds, gain a Tactician's Cape.

Team Building
Gain a Lesser Champion Duplicator. Gain another after 5 player combats. This item allows you to copy a 3-cost or less champion.

Teaming Up
Gain 1 random component and 2 random 3-cost champions.

The Axiomata
Gain 3 random elemental hex augments. Future augment rounds instead grant you items and gold based on the augment's tier.

The Golden Dragon
Gain a Mogul's Mail. Champions holding Mogul's Mail take up 2 team slots but gain 700 Health and 20% Durability. Mogul's Mail gives gold as well as combat power. Dragonlands Championship, 2022