Set 16 Augments — page 5
All 274 augments in Lore & Legends, with what each one does.
Showing 137–274 of 274.

The Golden Egg
Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn.

The Ruined King
Gain a 2-star Viego. Your strongest Viego shares 30% of his Passive with other Shadow Isles allies. After collecting 100 souls, his Ability upgrades.

The Trait Tree
Gain 3 random Emblems, a Reforger, and 2 gold.

The Trait Tree+
Gain 3 random Emblems, a Reforger, and 4 gold.

The World Runes
Gain 2 Emblems from random Region traits. Gain 2 XP every player combat, increased to 6 XP if 4 or more Region traits are active.

Thorn-Plated Armor
Gain a Bramble Vest. Your Bramble Vests deal 20-170% more damage (based on Stage).

Tiniest Titan
Gain 2 player Health and 2 gold after every player combat. Your Tactician also moves faster. Gain 10 gold now.

Tiny, but Deadly
Your team becomes small, gaining 33% Attack Speed and Movement Speed.

Titanic Titan
Increase your current and max player Health by 25. On carousel rounds you are released earlier, but are much slower.

Tons of Stats!
Your team gains 44 Health, 4% Attack Damage, 4% Ability Power, 4 Armor, 4 Magic Resist, 4% Attack Speed, and 4 Mana.

Trade Sector
Gain a free Shop reroll every round. Gain 2 gold.

Treasure Hunt
Gain a locked chest each Stage between now and Stage ?. Unlock each chest when you spend ? gold on Shop rerolls. These chests persist until opened.

Trifecta I
Gain 2 3-cost champions. Combat Start: 3 random 3-cost champions gain 220 Health and 20% Attack Speed.

Trifecta II
Gain 3 3-cost champions. Allies gain 5% Attack Speed. Combat Start: 3 random 3-cost champions gain 300 Health and 25% Attack Speed.

Twin Guardians
If you have exactly 2 allies in your first row, grant them 100 bonus Health, 35 Armor, and 35 Magic Resist.

Two Much Value
Gain 1 reroll for every 2 unique 2-cost champions fielded last player combat. Gain 1 2-cost champions.

Two Trick
Gain a random 2-star 2-cost and 2 random 2-star 1-cost champions.

U.R.F
Gain a Spatula. Champions holding Spatula or Frying Pan items gain 20% Attack Speed and 3 Mana Regen.

Unsealed From Steel
Choose 1 of 4 Darkin Weapons. Darkin Weapons are Artifacts that grant the Darkin trait.

Upward Mobility
Buying XP costs 1 less. Gain 2 Health and 1 free rerolls whenever you level up.

Urf's Gambit
If you win your next player combat, gain a Spatula. If you lose, gain a Frying Pan. Gain a component anvil and 3 gold now.

Walk The True Path I
Gain a Lesser Champion Duplicator and a Yasuo. Reach level 10 and field 10 unique Ionians to unlock a Prismatic Upgrade.

Walk The True Path II
Gain 2 Lesser Champion Duplicators, a Yasuo, and a B.F. Sword. Reach level 10 and field 10 unique Ionians to unlock a Prismatic Upgrade.

Wand Overflow
Gain 4 Needlessly Large Rods. Your Needlessly Large Rods grant +5% Attack Speed.

Warlord's Honor
Every round, your team gain 5% Attack Damage and Ability Power. Champions start with 1 stack of this effect, and can stack up to 4 times.

Warpath
Gain a 2-star 2-cost champion. After dealing 80 player damage, gain a chest of high cost champions and items. (Current: ?)

Water Axiom
Gain a Water Hex. Champions within gain 3 Mana Regen. Their damage 30% Shreds enemies for 5 seconds.

We Stick Together
Gain a random Emblem and a completed item anvil. Allies that share a trait with that Emblem gain 30% Attack Speed. ? Into The Arcane Tactician's Crown, 2025

Wild Growth
3-star Yordles become massive, moving slower but gaining 15% Health and 35% Attack Damage and Ability Power. Gain a Rumble and Lulu.

Win Out
When you reach level 9, immediately level to 10 and gain 8 free Shop rerolls. Gain 10 XP now.

Wood Axiom
Gain a Wood Hex. Champions within gain 15% max Health. After combat, they permanently gain 55 Health.

Worth the Wait
Gain a random 1-cost champion. Gain another copy of them at the start of each round for the rest of the game. Champion: ?

Worth the Wait II
Gain 2 copies of a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game. Champion: ?

Woven Magic
Gain a random item component. Every 2200 Mana your team spends grants an additional component (max ?/3). Mana spent: ?/2200