Set 16 Augments
All 274 augments in Lore & Legends, with what each one does. This set's augment system is Hexcore Augments.
Showing 1–60 of 274.

3 Threes
Gain 3 random 2-star 3-cost champions and 3 gold.

A Magic Roll
Roll 3 dice. Gain rewards based on their total. Reward: ?

Advanced Loan
Gain 20 Gold. Your next augment is one tier lower.

Advanced Loan+
Gain 33 Gold. Your next augment is one tier lower.

Air Axiom
Gain an Air Hex. Champions within gain 25% Attack Speed and their damage 30% Sunders enemies for 5 seconds.

Arcane Viktor-y
After 8 seconds of combat, stun the enemy team for 1.5 seconds. Repeat this after 18 seconds of combat. TFT Macao Open, 2024

Artillery Barrage
Gain a Rumble. Your strongest Rumble gains +7 Range and constantly fires missiles at enemies, increased with Attack Speed.

Ascension
After 12 seconds of combat, your team gains 35% Damage Amp.

Augmented Power
Your next augment is one tier higher.

Aura Farming
Gain a 2-star 5-cost champion holding a recommended item. You cannot field it until Stage 4-3.

Backup Bows
Gain a Recurve Bow. After your team attacks 1000 times, gain 2 more. Attacks: ?

Band of Thieves
Gain 1 Thief's Gloves.

Band of Thieves II
Gain 2 Thief's Gloves. After 6 player combats, gain another.

Band of Thieves II+
Gain 2 Thief's Gloves. After 5 player combats, gain another.

Band of Thieves II++
Gain 2 Thief's Gloves. After 3 player combats, gain another.

Bandle Bounty I
Reach level 10 and field 10 unique Yordles to reveal the Bandle Path's secret. Gain a Lulu and a Rumble.

Bandle Bounty II
For every Yordle you've unlocked or unlock, gain 2 gold. Reach level 10 and field 10 unique Yordles to reveal the Bandle Path's secret. Gain a Tristana and Teemo.

Belt Overflow
Gain 4 Giant's Belts. Your Giant's Belts grant +85 bonus Health.

Best Friends I
Allies isolated in pairs gain 10% Attack Speed and 9 Armor and Magic Resist at the start of combat.

Best Friends II
Allies isolated in pairs gain 15% Attack Speed and 14 Armor and Magic Resist at the start of combat.

Big Friend I
Allies that start combat next to an ally with over 1750 Health gain 10% Durability. Gain a Giant's Belt.

Big Grab Bag
Gain 3 random components, 2 gold, and 1 Reforger. Reforgers allow you to remake any item.

Binary Airdrop
Combat start: Champions holding 2 items gain a random 3rd completed item. Gain 2 random component now.

Birthday Present
Gain a 2-star champion and 1 gold every time you level up. The champion's cost tier is your level minus 4 (max: 5-cost).

Birthday Reunion
Gain 1 gold. At Level 5, gain a random 2-star 2-cost champion. At Level 7, gain a Thief's Gloves. At Level 9, gain a random 2-star 5-cost champion. Inkborn Fables Tactician's Crown, 2024

Blood Offering
Gain a Bloodthirster. Combat start: Allies holding Bloodthirsters lose 15% Health but gain a 20% Health shield and 12% Attack Damage and Ability Power.

Bodyguard Training
Allies gain 15 Armor and Magic Resist, increased by 2 per player level. Gizmos & Gadgets Championship, 2022

Boxing Lessons
Your team gains 30 Health for each ally that starts combat in the front row.

Branching Out
Gain a random Emblem.

Branching Out+
Gain a random Emblem and a Reforger. Reforgers allow you to remake any item.

Bringer of Ruin
Every takedown Atakhan scores permanently grants him 1% Ability Power and 30 max Health. Gain a Briar and a Sion. (Current Takedowns: ?)

Bronze For Life I
Your team gains 2% Damage Amp for each Bronze-tier trait. Damage Amp Bonus: ?%

Bronze For Life II
Your team gains 2% Damage Amp and 4 Armor and Magic Resist for each Bronze-tier trait. Damage Amp: ?% Armor and Magic Resist: ?

Buried Treasures
Gain a random item component now and at the start of the next 5 rounds.

Calculated Loss
After losing your combat, gain 2 gold and a free Shop reroll.

Call to Chaos
Gain a powerful and random reward. Reward: ?

Called Shot
Set your win streak to 4. Gain 4 gold.

Care Package
Now and at the start of the next 2 Stages, receive a care package with loot and 1 gold.

Caretaker's Ally
Gain a random 2-cost champion now. Gain the same one again every time you level up. Champion: ?

Carve a Path
Gain a B.F. Sword. After your team deals 65000 physical damage, gain 2 more. Damage dealt: ?

Celestial Blessing I
Your team gains 12% Omnivamp. Excess healing is converted to a shield up to 200 Health.

Celestial Blessing II
Your team gains 18% Omnivamp. Excess healing is converted to a shield up to 400 Health.

Celestial Blessing III
Your team gains 25% Omnivamp. Excess healing is converted to a shield up to 1000 Health.

Chaotic Evolution
Starring up a champion grants them one of the following: 100 Health, 6% Durability, 10% Ability Power, 10% Attack Damage, 10% Attack Speed. Bonuses stack.

Chosen Wolves
Gain an Ambessa and a Kindred. When Kindred casts, Ambessa always gains their protection against death and gains Attack Damage while protected. When Ambessa casts, Wolf strikes all enemies hit, dealing reduced damage.

Clear Mind
If there are no champions on your bench at the end of player combat, gain 3 XP.

Cluttered Mind
Gain 4 random 1-cost champions now. If your bench is full at the end of player combat, gain 3 XP.

Comeback Story
Your team gains 4 Health and 0.4% Attack Speed per missing player Health. ?

Commerce Core
Gain 16 free Shop rerolls now and 3 every round for the rest of the game.

Component Heist
After 6 player combats, gain 1 of every item component. Gain a random component now. ? ?

Construct a Companion
The next 1-cost champion you buy is 3-star. Gain 2 gold.

Continuous Conjuration
Gain a Needlessly Large Rod. After your team deals 42000 magic damage, gain 2 more. Damage dealt: ?

Cooking Pot
At the start of each turn, all allies holding a Frying Pan or Spatula item grant the nearest champion 60 permanent Health. Gain a Frying Pan.

Coronation
Gain a Tactician's Crown. Tactician's Crown, Shield, and Cape grant the holder an additional 20% Attack Speed, 25% Attack Damage, and 30% Ability Power.

Corrosion
Enemies in the first two rows lose 4 Armor and Magic Resist every 2 seconds.

Cosmic Calling
Gain a Spear of Shojin and a Leona. On Stage 3-7, gain a Taric.

Crafted Crafting
Whenever you craft a completed item, gain 2 rerolls.

Crash Test Dummies
Gain 2 Training Dummies. Combat start: Your Training Dummies launch themselves towards a group of enemies and Stun them for 1 seconds.

Critical Success
Gain a Sparring Glove. After your team's attacks critically strike 320 times, gain 2 more. Critical strikes: ?

Crown's Will
Gain a Needlessly Large Rod and a Chain Vest. Your team gains 8 Ability Power and 6 Armor.