Set 11 Augments — page 5
All 295 augments in Inkborn Fables, with what each one does.
Showing 221–295 of 295.

Stars are Born
The first 1-cost and 2-cost champions you buy are instantly upgraded to 2-star. Gain 7 gold.

Starter Kit
Gain a 4-cost champion, a 2-star 1-cost champion that shares a trait with them, and 4 gold. At the start of the next 2 stages, gain that 4-cost champion again.

Stationary Support I
After 8 player combats, gain 1 Training Dummy(s) with 1 permanently attached Support item(s).

Stationary Support II
Gain 1 Training Dummy with 1 permanently attached Support item(s).

Stationary Support III
Gain 1 Training Dummy with 2 permanently attached Support item(s).

Stimpack
Gain 4 components after you lose 50 player health. (Health lost this game: ?)

Storied Champion
Gain a 2-star Garen. Your strongest Garen's Ability now grants stacking max Health instead of Shield. If he has more max Health than his target, his Ability deals 45% bonus true damage.

Storyweaver Crest
Gain a Storyweaver Emblem and a Garen.

Storyweaver Crown
Gain a Storyweaver Emblem, a Protector's Vow, and a Garen.

Subscription Service
Now, and at the start of each Stage, open a Shop of 4 unique 4-cost champions and gain 6 gold.

Support Cache
Choose 1 of 4 Support items.

Switching Gears
Gain 3 gold whenever you break your win or loss streak.

Team Building
Gain a Lesser Champion Duplicator. Gain another after 7 player combats. This item allows you to copy a 3-cost or less champion.

Teaming Up I
Gain 1 random component and 2 random Tier 3 champions.

Teaming Up II
Gain 1 random Support item and 2 random 4-cost champions.

The Golden Egg
Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn.

The Golden Remover
Gain a Golden Remover and component item anvil. Golden Remover is an Item Remover with infinite uses.

The Road Less Traveled
Gain 1 XP at the start of each combat. Each unique Sage that starts in the middle two rows grants 1 more. Gain a Zyra.

Thorn-Plated Armor
Gain a Bramble Vest. Your Bramble Vests deal 5-100% more damage (based on Stage) and heal the holder for 50% of the damage dealt.

Three's a Crowd
Your team gains 75 Health for each unique 3-cost champion on your board.

Three's Company
Gain 5 random 3-cost champions.

Tiniest Titan
Gain 2 player health and 2 gold after every player combat. Your Tactician also moves faster.

Tiniest Titan+
Gain 2 player health and 2 gold after every player combat. Your Tactician also moves faster. Gain 15 gold now.

Tiny Titans
Increase your current and max player health by 30.

Tiny, but Deadly
Your team is 50% smaller, but moves and attacks 30% faster.

Tons of Stats!
Your team gains 44 Health, 4% Attack Damage, 4 Ability Power, 4 Armor, 4 Magic Resist, 4% Attack Speed, and 4 Mana.

Too Much Candy
Your rerolls cost ? gold. Every 6 rerolls, the cost goes up by 1 gold. At the start of each stage your reroll cost is reset to ?.

Trade Sector
Gain a free Shop reroll every round. Gain 1 gold.

Trait Tracker
The first time you activate 7 non-unique traits for 1 combat, gain 6 random emblems.

Tri Force I
Your Tier 3 champions gain 150 Health, 10 starting Mana, and 10% Attack Speed.

Two for One
Each round, get a copy of the first champion you buy that costs 3 or less.

Two Healthy
Your team gains 80 Health for each unique 2-cost champion on your board.

Two Tanky
When you field exactly 2 copies of a champion, they both gain 550 Health. When one copy dies, the other gains a 40% max health Shield for 6 seconds. When you 3-star, gain a 2-star copy.

Umbral Crest
Gain an Umbral Emblem and a Yorick.

Umbral Crown
Gain an Umbral Emblem, a Redemption, and a Yorick.

Unified Resistance I
If you have 3 or more champions in the same row at the start of combat, they all gain 15 Armor and Magic Resist.

Unified Resistance II
If you have 3 or more champions in the same row at the start of combat, they all gain 25 Armor and Magic Resist.

Unleash The Beast
Gain a Sterak's Gage. When its effect triggers, the holder gains 35% Attack Speed for the rest of combat and immunity to crowd control for 10 seconds.

Unleashed Arcana
Gain a Jeweled Gauntlet, a Rabadon's Deathcap, a Needlessly Large Rod, and a Magnetic Remover. Useful for Magic Carries or Magic Casters!

Upward Mobility
Buying XP costs 1 less. Gain 2 Health and 2 free rerolls whenever you level up.

Venerable Piggy Bank
Gain 2 Exalted Champions. Your Exalted Soul Core gains 2 gold instead of XP. If you lose combat, it gains 2 bonus gold. If there no 1 or 2-cost Exalted champions, get one 3-cost instead.

Vertically Inclined
Your team gains 9% Damage Amp. Gain 18% Damage Amp instead if you have less active non-unique traits than your opponent.

Wandering Trainer I
Gain 1 gold and a Training Dummy with 2 permanently attached Emblems.

Wandering Trainer II
Gain 6 gold and a Training Dummy with 3 permanently attached Emblems.

Warden Crest
Gain a Warden Emblem, a Jax, and an Amumu.

Warden Crown
Gain a Warden Emblem, a Redemption and an Amumu.

Well Fed
Bruisers heal 2% of their max Health every 1 second. Gain a Kobuko and a Aatrox.

What Doesn't Kill You
Gain 2 gold after losing a player combat. Gain a random component after every 4 losses. Losses until next component: ?

What the Forge
Completed items you own (except Tactician's Items and Emblems) are transformed into random Artifacts. Champions gain 60 Health per equipped Artifact. Gain 1 Artifact Anvil.

Worth the Wait
Gain a random two-star 1-cost champion. After 1 rounds, gain another copy of them at the start of each round for the rest of the game. Champion: ?

Worth the Wait II
Gain a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game. Champion: ?

Wrath of the Moon
Umbral champions deal 3.5% more damage every second they continue attacking an enemy. Resets when they swap targets. Gain a Darius and a Yorick.

You Have My Bow
Gain a Recurve Bow. Your units gain 12% Attack Speed.

You Have My Sword
Gain a B.F. Sword. Your units gain 15% Attack Damage.

Young and Wild and Free
You can always move freely on Carousel rounds. Gain 2 gold.