Set 15 Augments — page 3
All 330 augments in K.O. Coliseum, with what each one does.
Showing 121–180 of 330.

Heavy Is the Crown
Gain a Crown of Demacia, which provides significant bonuses to the wearer. If the holder dies, lose the round.

Heavyweight Circlet
Gain a Heavyweight Emblem, a Poppy, and a Giant's Belt.

Hedge Fund
Gain 22 gold. Your max interest is increased to 10. Interest is extra gold you gain per 10g saved.

Hefty Rolls
Your team gains ? Health and size for each time you've rolled this game. Gain 5 gold. Rolls: ? Health: ?

Hero 101
The first time you win 4 player combats (Wins: ?), all Battle Academia champions gain 100 Health and 15% reduced max Mana. Gain a Garen and Ezreal.

Heroic Grab Bag
Gain 2 Lesser Champion Duplicators and 5 gold. This item allows you to copy a 3-cost or less champion.

Heroic Grab Bag+
Gain 2 Lesser Champion Duplicators and 8 gold. This item allows you to copy a 3-cost or less champion.

Heroic Grab Bag++
Gain 2 Lesser Champion Duplicators and 14 gold. This item allows you to copy a 3-cost or less champion.

High Voltage
Gain an Ionic Spark. Your Ionic Sparks have +3 hex radius and do 25% more damage.

Hold the Line
Allies in your back 2 rows gain 9% Ability Power and 8% Attack Damage for each ally that starts combat in your front row.

Howling Gale
For every 550 Mana your team spends, summon a whirlwind that knocks up enemies.

Hustler
You no longer gain interest but gain 3 gold at the start of every player combat round. Gain 3 gold now. Interest is extra gold you gain per 10g saved.

I'll Be The Head
The Mighty Mech gains 45% Attack Speed. Gain a 3 Mighty Mech Champions. Field 7 Mighty Mech with a total of 14 Star Levels and reach level 10 to activate MECHA-MERGE PROTOCOL.

I'll Be The Head
The Mighty Mech gains 25% Attack Speed. Gain a Gangplank. Field 7 Mighty Mech with a total of 14 Star Levels and reach level 10 to activate MECHA-MERGE PROTOCOL.

Infinity Protection
Gain 3 gold now. On Stage 3-7, gain an Infinity Force. Infinity Force gives allies in the same row a 12% Health shield. Monsters Attack Championship, 2023

Invested+
Gain 26 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).

Invested++
Gain 40 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).

Investment Strategy I
Your champions gain 8 permanent max Health per interest you earn.

Investment Strategy II
Your champions gain 8 permanent max Health per interest you earn. Your max interest is increased to 7. Gain 3 gold.

Iron Assets
Gain a component anvil and 3 gold.

Isekai
Summon a magical hero from another universe to fight for you. This hero is a Prodigy this game.

Isekai
Summon a magical hero from another universe to fight for you. This hero is a Sorcerer this game.

Isekai
Summon a magical hero from another universe to fight for you. This hero is a Strategist this game.

Item Collector I
For each unique item they are holding, your team gains 1% Attack Damage and 1% Ability Power.

Item Collector II
Your team gains 20 Health. For each unique item they are holding, your team gains bonus 5 Health, 1% Attack Damage, and 1% Ability Power.

Item Grab Bag
Gain 1 random completed item.

Juggernaut Circlet
Gain a Juggernaut Emblem, an Udyr, and a Giant's Belt.

Keepers I
Combat start: Grant units with adjacent allies a 130 Health Shield for 8 seconds. This Shield stacks.

Keepers II
Combat start: Grant units with adjacent allies a 210 Health Shield for 8 seconds. This Shield stacks.

Know Your Enemy
You can see who you will fight next. Your team gains 8% Damage Amp, increased to 15% if you and your opponent have any of the same traits active.

Knuckledusters
Gain a Vi. Your strongest Vi becomes an Attack Fighter and has a chance to drop loot on kill. She now deals heavy single target damage and gains Attack Damage for item components equipped on your team.

Last Second Save
The first time each ally falls below 35% Health, they restore 20% maximum Health.

Late Game Scaling
Gain 2 XP at the start of player combat rounds. Your 5-cost champions gain 12% Health and 12% Attack Speed. Cyber City Tactician's Crown, 2025

Late Game Specialist
When you reach Level 9, gain 27 gold.

Latent Forge
After 8 player combats, gain an Artifact anvil. The anvil offers 4 choices. Artifacts are more powerful items with a unique effect.

Learn From The Best
Whenever you star-up a champion they permanently gain 50% of every unique Mentor bonus of Mentors on your board or bench. Gain a Yasuo.

Legion of Threes
Gain a random Emblem. Your 3-cost champions and all allies equipped with an Emblem gain 150 Health and 12% Attack Speed. Reckoning Championship, 2021

Level Up!
When you buy XP, gain an additional 2. Gain 6 immediately.

Lineup
Your team gains 2 Armor and Magic Resist for each ally that starts combat in the front two rows.

Lit Fuse
Allies that start in the back two rows split 60 total Mana after 6 seconds of combat.

Little Buddies
Your 4-cost and 5-cost champions gain 65 Health and 7% Attack Speed for every 1-cost and 2-cost champion on your board. ?

Living Forge
Gain an Artifact anvil now and after every 9 player combats. Artifacts are more powerful items with a unique effect.

Luchador Circlet
Gain a Luchador Emblem and a Dr Mundo.

Luchador Crest
Gain a Luchador Emblem.

Luchador Crown
Gain a Luchador Emblem, a Sterak's Gage, and a Dr Mundo.

Lucky Gloves
Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves and 4 gold.

Lucky Gloves+
Thief's Gloves will always give your champions recommended items. Gain 2 Sparring Gloves now, then another after 4 player combats.

Lunch Money
Every 8 damage you deal to enemy tacticians gives you 2 gold. Total Payouts: ? Gold

Mace's Will
Gain a Sparring Gloves. Your team gains 25% Critical Strike Chance.

Malicious Monetization
Gain 4 gold. For the next 2 rounds, enemy champions drop 2 gold when killed. ?

Max Build
Gain a Champion Duplicator, 4 gold, and your next shop contains 5 unique four-cost champions. Galaxies Championship, 2020

Mess Hall
After 10 seconds of combat, your champions gain 8% Attack Speed and attacks also hurl 2 delicious projectiles that deal 25 magic damage.

Missed Connections
Gain a copy of each 1-cost champion.

Moonlight
Combat start: 1 random 1-cost champion is upgraded to 3-star for that round and gains 40% Attack Damage and 40% Ability Power.

Nine Lives
Set your current and max player Health to 9. On combat loss, you only lose 1 health and gain loot. You can't gain health.

Nine Thousand Volts
Gain a Kennen. Your strongest Kennen becomes a ranged Marksman. He throws piercing Shurikens that can stun and deal magic damage.

Noble Sacrifice
When your first ally dies each combat, grant your team 25 + 10% of that ally's Armor and Magic Resistance.

One Buff, Two Buff
Gain a Red Buff, a Blue Buff, and a Champion Duplicator.

One Two Three
Gain 2 1-cost champion, 1 2-cost champion, and 1 3-cost champion.

One, Two, Five!
Gain 1 random component, 2 gold, and 1 random 5-cost champion.